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📄 inode.c

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/* *  linux/fs/inode.c * *  Copyright (C) 1991, 1992  Linus Torvalds */#include <linux/stat.h>#include <linux/sched.h>#include <linux/kernel.h>#include <linux/mm.h>#include <linux/string.h>#include <asm/system.h>#define NR_IHASH 512/* * Be VERY careful when you access the inode hash table. There * are some rather scary race conditions you need to take care of: *  - P1 tries to open file "xx", calls "iget()" with the proper *    inode number, but blocks because it's not on the list. *  - P2 deletes file "xx", gets the inode (which P1 has just read, *    but P1 hasn't woken up to the fact yet) *  - P2 iput()'s the inode, which now has i_nlink = 0 *  - P1 wakes up and has the inode, but now P2 has made that *    inode invalid (but P1 has no way of knowing that). * * The "updating" counter makes sure that when P1 blocks on the * iget(), P2 can't delete the inode from under it because P2 * will wait until P1 has been able to update the inode usage * count so that the inode will stay in use until everybody has * closed it.. */static struct inode_hash_entry {	struct inode * inode;	int updating;} hash_table[NR_IHASH];static struct inode * first_inode;static struct wait_queue * inode_wait = NULL;/* Keep these next two contiguous in memory for sysctl.c */int nr_inodes = 0, nr_free_inodes = 0;int max_inodes = NR_INODE;static inline int const hashfn(kdev_t dev, unsigned int i){	return (HASHDEV(dev) ^ i) % NR_IHASH;}static inline struct inode_hash_entry * const hash(kdev_t dev, int i){	return hash_table + hashfn(dev, i);}static inline void insert_inode_free(struct inode *inode){	struct inode * prev, * next = first_inode;	first_inode = inode;	prev = next->i_prev;	inode->i_next = next;	inode->i_prev = prev;	prev->i_next = inode;	next->i_prev = inode;}static inline void remove_inode_free(struct inode *inode){	if (first_inode == inode)		first_inode = first_inode->i_next;	if (inode->i_next)		inode->i_next->i_prev = inode->i_prev;	if (inode->i_prev)		inode->i_prev->i_next = inode->i_next;	inode->i_next = inode->i_prev = NULL;}void insert_inode_hash(struct inode *inode){	struct inode_hash_entry *h;	h = hash(inode->i_dev, inode->i_ino);	inode->i_hash_next = h->inode;	inode->i_hash_prev = NULL;	if (inode->i_hash_next)		inode->i_hash_next->i_hash_prev = inode;	h->inode = inode;}static inline void remove_inode_hash(struct inode *inode){	struct inode_hash_entry *h;	h = hash(inode->i_dev, inode->i_ino);	if (h->inode == inode)		h->inode = inode->i_hash_next;	if (inode->i_hash_next)		inode->i_hash_next->i_hash_prev = inode->i_hash_prev;	if (inode->i_hash_prev)		inode->i_hash_prev->i_hash_next = inode->i_hash_next;	inode->i_hash_prev = inode->i_hash_next = NULL;}static inline void put_last_free(struct inode *inode){	remove_inode_free(inode);	inode->i_prev = first_inode->i_prev;	inode->i_prev->i_next = inode;	inode->i_next = first_inode;	inode->i_next->i_prev = inode;}int grow_inodes(void){	struct inode * inode;	int i;	if (!(inode = (struct inode*) get_free_page(GFP_KERNEL)))		return -ENOMEM;	i=PAGE_SIZE / sizeof(struct inode);	nr_inodes += i;	nr_free_inodes += i;	if (!first_inode)		inode->i_next = inode->i_prev = first_inode = inode++, i--;	for ( ; i ; i-- )		insert_inode_free(inode++);	return 0;}unsigned long inode_init(unsigned long start, unsigned long end){	memset(hash_table, 0, sizeof(hash_table));	first_inode = NULL;	return start;}static void __wait_on_inode(struct inode *);static inline void wait_on_inode(struct inode * inode){	if (inode->i_lock)		__wait_on_inode(inode);}static inline void lock_inode(struct inode * inode){	wait_on_inode(inode);	inode->i_lock = 1;}static inline void unlock_inode(struct inode * inode){	inode->i_lock = 0;	wake_up(&inode->i_wait);}/* * Note that we don't want to disturb any wait-queues when we discard * an inode. * * Argghh. Got bitten by a gcc problem with inlining: no way to tell * the compiler that the inline asm function 'memset' changes 'inode'. * I've been searching for the bug for days, and was getting desperate. * Finally looked at the assembler output... Grrr. * * The solution is the weird use of 'volatile'. Ho humm. Have to report * it to the gcc lists, and hope we can do this more cleanly some day.. */void clear_inode(struct inode * inode){	struct wait_queue * wait;	/*	 * We can clear inodes either when a last deref to the inode 	 * causes it to be deleted (reference count==1), or when we want to 	 * reuse it (reference count==0).  Any other count is an error.	 */	if (inode->i_count > 1)		panic ("clear_inode: Inode still has references");	/*	 * We are about to zap this inode.  This operation may block,	 * and it's imperative that we don't allow another process to	 * grab it before it is completely pulled down.  The i_count	 * will prevent reuse of the inode by get_empty_inode(), but the	 * i_condemned flag will also prevent __iget() from finding the	 * inode until it is completely dead. 	 */	inode->i_condemned = 1;	inode->i_count++;		truncate_inode_pages(inode, 0);	wait_on_inode(inode);	if (IS_WRITABLE(inode)) {		if (inode->i_sb && inode->i_sb->dq_op)			inode->i_sb->dq_op->drop(inode);	}	remove_inode_hash(inode);	remove_inode_free(inode);	wait = ((volatile struct inode *) inode)->i_wait;	if (--inode->i_count)		nr_free_inodes++;	memset(inode,0,sizeof(*inode));	((volatile struct inode *) inode)->i_wait = wait;	insert_inode_free(inode);	/*	 * The inode is now reusable again, and the condemned flag is	 * clear.  Wake up anybody who is waiting on the condemned flag. 	 */	wake_up(&inode->i_wait);}int fs_may_mount(kdev_t dev){	struct inode * inode, * next;	int i;	next = first_inode;	for (i = nr_inodes ; i > 0 ; i--) {		inode = next;		next = inode->i_next;	/* clear_inode() changes the queues.. */		if (inode->i_dev != dev)			continue;		if (inode->i_count || inode->i_dirt || inode->i_lock)			return 0;		clear_inode(inode);	}	return 1;}int fs_may_umount(kdev_t dev, struct inode * mount_root){	struct inode * inode;	int i;	inode = first_inode;	for (i=0 ; i < nr_inodes ; i++, inode = inode->i_next) {		if (inode->i_dev != dev || !inode->i_count)			continue;		if (inode == mount_root && inode->i_count ==		    (inode->i_mount != inode ? 1 : 2))			continue;		return 0;	}	return 1;}int fs_may_remount_ro(kdev_t dev){	struct file * file;	int i;	/* Check that no files are currently opened for writing. */	for (file = first_file, i=0; i<nr_files; i++, file=file->f_next) {		if (!file->f_count || !file->f_inode ||		    file->f_inode->i_dev != dev)			continue;		if (S_ISREG(file->f_inode->i_mode) && (file->f_mode & 2))			return 0;	}	return 1;}static void write_inode(struct inode * inode){	if (!inode->i_dirt)		return;	wait_on_inode(inode);	if (!inode->i_dirt)		return;	if (!inode->i_sb || !inode->i_sb->s_op || !inode->i_sb->s_op->write_inode) {		inode->i_dirt = 0;		return;	}	inode->i_lock = 1;		inode->i_sb->s_op->write_inode(inode);	unlock_inode(inode);}static inline void read_inode(struct inode * inode){	lock_inode(inode);	if (inode->i_sb && inode->i_sb->s_op && inode->i_sb->s_op->read_inode)		inode->i_sb->s_op->read_inode(inode);	unlock_inode(inode);}/* POSIX UID/GID verification for setting inode attributes */int inode_change_ok(struct inode *inode, struct iattr *attr){	/*	 *	If force is set do it anyway.	 */	 	if (attr->ia_valid & ATTR_FORCE)		return 0;	/* Make sure a caller can chown */	if ((attr->ia_valid & ATTR_UID) &&	    (current->fsuid != inode->i_uid ||	     attr->ia_uid != inode->i_uid) && !fsuser())		return -EPERM;	/* Make sure caller can chgrp */	if ((attr->ia_valid & ATTR_GID) &&	    (!in_group_p(attr->ia_gid) && attr->ia_gid != inode->i_gid) &&	    !fsuser())		return -EPERM;	/* Make sure a caller can chmod */	if (attr->ia_valid & ATTR_MODE) {		if ((current->fsuid != inode->i_uid) && !fsuser())			return -EPERM;		/* Also check the setgid bit! */		if (!fsuser() && !in_group_p((attr->ia_valid & ATTR_GID) ? attr->ia_gid :					     inode->i_gid))			attr->ia_mode &= ~S_ISGID;	}	/* Check for setting the inode time */	if ((attr->ia_valid & ATTR_ATIME_SET) &&	    ((current->fsuid != inode->i_uid) && !fsuser()))		return -EPERM;	if ((attr->ia_valid & ATTR_MTIME_SET) &&	    ((current->fsuid != inode->i_uid) && !fsuser()))		return -EPERM;	return 0;}/* * Set the appropriate attributes from an attribute structure into * the inode structure. */void inode_setattr(struct inode *inode, struct iattr *attr){	if (attr->ia_valid & ATTR_UID)		inode->i_uid = attr->ia_uid;	if (attr->ia_valid & ATTR_GID)		inode->i_gid = attr->ia_gid;	if (attr->ia_valid & ATTR_SIZE)		inode->i_size = attr->ia_size;	if (attr->ia_valid & ATTR_ATIME)		inode->i_atime = attr->ia_atime;	if (attr->ia_valid & ATTR_MTIME)		inode->i_mtime = attr->ia_mtime;	if (attr->ia_valid & ATTR_CTIME)

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