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📄 fl_clock.cxx

📁 pixil 最新的嵌入linux 應用程序集,別的地方很難下載
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//// "$Id: Fl_Clock.cxx,v 1.1.1.1 2003/08/07 21:18:40 jasonk Exp $"//// Clock widget for the Fast Light Tool Kit (FLTK).//// Copyright 1998-1999 by Bill Spitzak and others.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Library General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Library General Public License for more details.//// You should have received a copy of the GNU Library General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA.//// Please report all bugs and problems to "fltk-bugs@easysw.com".//#include <FL/Fl.H>#include <FL/Fl_Clock.H>#include <FL/fl_draw.H>#include <math.h>#include <time.h>#ifndef WIN32#  include <sys/time.h>#endif /* !WIN32 */// Original clock display written by Paul Haeberli at SGI.// Modifications by Mark Overmars for Forms// Further changes by Bill Spitzak for fltkconst float hourhand[4][2] = {{-0.5f, 0}, {0, 1.5f}, {0.5f, 0}, {0, -7.0f}};const float  minhand[4][2] = {{-0.5f, 0}, {0, 1.5f}, {0.5f, 0}, {0, -11.5f}};const float  sechand[4][2] = {{-0.1f, 0}, {0, 2.0f}, {0.1f, 0}, {0, -11.5f}};static void drawhand(double ang,const float v[][2],Fl_Color fill,Fl_Color line){  fl_push_matrix();  fl_rotate(ang);  fl_color(fill); fl_begin_polygon();  int i; for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]); fl_end_polygon();  fl_color(line); fl_begin_loop();  for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]); fl_end_loop();  fl_pop_matrix();}void Fl_Clock_Output::drawhands(Fl_Color fill, Fl_Color line) {  drawhand(-360*(hour()+minute()/60.0)/12, hourhand, fill, line);  drawhand(-360*(minute()+second()/60.0)/60, minhand, fill, line);  drawhand(-360*(second()/60.0), sechand, fill, line);}static void rect(double x, double y, double w, double h) {  double r = x+w;  double t = y+h;  fl_begin_polygon();  fl_vertex(x, y);  fl_vertex(r, y);  fl_vertex(r, t);  fl_vertex(x, t);  fl_end_polygon();}void Fl_Clock_Output::draw(int x, int y, int w, int h) {  draw_box(box(), x, y, w, h, type()==FL_ROUND_CLOCK ? FL_GRAY : color());  fl_push_matrix();  fl_translate(x+w/2.0-.5, y+h/2.0-.5);  fl_scale((w-1)/28.0, (h-1)/28.0);  if (type() == FL_ROUND_CLOCK) {    fl_color(color());    fl_begin_polygon(); fl_circle(0,0,14); fl_end_polygon();    fl_color(FL_BLACK);    fl_begin_loop(); fl_circle(0,0,14); fl_end_loop();  }  // draw the shadows:  fl_push_matrix();  fl_translate(0.60, 0.60);  drawhands(FL_DARK3, FL_DARK3);  fl_pop_matrix();  // draw the tick marks:  fl_push_matrix();  fl_color(FL_BLACK); // color was 52  for (int i=0; i<12; i++) {    if (i==6) rect(-0.5, 9, 1, 2);    else if (i==3 || i==0 || i== 9) rect(-0.5, 9.5, 1, 1);    else rect(-0.25, 9.5, .5, 1);    fl_rotate(-30);  }  fl_pop_matrix();  // draw the hands:  drawhands(selection_color(), FL_GRAY0); // color was 54  fl_pop_matrix();}void Fl_Clock_Output::draw() {  draw(x(), y(), w(), h());  draw_label();}void Fl_Clock_Output::value(int h, int m, int s) {  if (h!=hour_ || m!=minute_ || s!=second_) {    hour_ = h; minute_ = m; second_ = s;    damage(FL_DAMAGE_CHILD);  }}void Fl_Clock_Output::value(ulong v) {  struct tm *timeofday;  timeofday = localtime((const time_t *)&v);  value(timeofday->tm_hour, timeofday->tm_min, timeofday->tm_sec);}Fl_Clock_Output::Fl_Clock_Output(int x, int y, int w, int h, const char *l): Fl_Widget(x, y, w, h, l) {  box(FL_UP_BOX);  selection_color(fl_gray_ramp(5));  align(FL_ALIGN_BOTTOM);  hour_ = 0;  minute_ = 0;  second_ = 0;  value_ = 0;}////////////////////////////////////////////////////////////////Fl_Clock::Fl_Clock(int x, int y, int w, int h, const char *l)  : Fl_Clock_Output(x, y, w, h, l) {}Fl_Clock::Fl_Clock(uchar t, int x, int y, int w, int h, const char *l)  : Fl_Clock_Output(x, y, w, h, l) {  type(t);  box(t==FL_ROUND_CLOCK ? FL_NO_BOX : FL_UP_BOX);}static void tick(void *v) {#ifdef WIN32  ((Fl_Clock*)v)->value(time(0));  Fl::add_timeout(1.0, tick, v);#else  struct timeval t;  gettimeofday(&t, 0);  ((Fl_Clock*)v)->value(t.tv_sec);  double delay = 1.0-t.tv_usec*.000001;  if (delay < .1 || delay > .9) delay = 1.0;  Fl::add_timeout(delay, tick, v);#endif}int Fl_Clock::handle(int event) {  switch (event) {  case FL_SHOW:    tick(this);    break;  case FL_HIDE:    Fl::remove_timeout(tick, this);    break;  }  return Fl_Clock_Output::handle(event);}  Fl_Clock::~Fl_Clock() {  Fl::remove_timeout(tick, this);}//// End of "$Id: Fl_Clock.cxx,v 1.1.1.1 2003/08/07 21:18:40 jasonk Exp $".//

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