⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 cubeview.h

📁 flnx 0.17 是做嵌入linux gui 必備工具箱
💻 H
字号:
//// "$Id: CubeView.h,v 1.1.1.1 2003/08/07 21:18:42 jasonk Exp $"//// CubeView class definitions for the Fast Light Tool Kit (FLTK).//// Copyright 1998-1999 by Bill Spitzak and others.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Library General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Library General Public License for more details.//// You should have received a copy of the GNU Library General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA.//// Please report all bugs and problems to "fltk-bugs@easysw.com".//#ifndef CUBEVIEW_H#define CUBEVIEW_H 1#include <config.h>#include <FL/Fl.H>#if HAVE_GL#  include <FL/Fl_Gl_Window.H>#  include <FL/gl.h>#  include <GL/glu.h>#else#  include <FL/Fl_Box.H>#endif /* HAVE_GL */#include <stdlib.h>#if HAVE_GLclass CubeView : public Fl_Gl_Window {#elseclass CubeView : public Fl_Box {#endif /* HAVE_GL */public:    // this value determines the scaling factor used to draw the cube.    double size;    CubeView(int x,int y,int w,int h,const char *l=0);    /* Set the rotation about the vertical (y ) axis.     *     * This function is called by the horizontal roller in CubeViewUI and the     * initialize button in CubeViewUI.     */    void v_angle(float angle){vAng=angle;};        // Return the rotation about the vertical (y ) axis.    float v_angle(){return vAng;};    /* Set the rotation about the horizontal (x ) axis.     *     * This function is called by the vertical roller in CubeViewUI and the     * initialize button in CubeViewUI.     */    void h_angle(float angle){hAng=angle;};    // the rotation about the horizontal (x ) axis.    float h_angle(){return hAng;};    /* Sets the x shift of the cube view camera.     *     * This function is called by the slider in CubeViewUI and the     * initialize button in CubeViewUI.     */    void panx(float x){xshift=x;};    /* Sets the y shift of the cube view camera.     *     * This function is called by the slider in CubeViewUI and the     * initialize button in CubeViewUI.     */    void pany(float y){yshift=y;};#if HAVE_GL    /*The widget class draw() override.     *     *The draw() function initialize Gl for another round o f drawing     * then calls specialized functions for drawing each of the     * entities displayed in the cube view.     *     */    void draw();    #endif /* HAVE_GL */private:    /*  Draw the cube boundaries     *     *Draw the faces of the cube using the boxv[] vertices, using     * GL_LINE_LOOP for the faces. The color is \#defined by CUBECOLOR.     */#if HAVE_GL    void drawCube();#else    void drawCube() { }#endif /* HAVE_GL */        float vAng,hAng;    float xshift,yshift;    float boxv0[3];float boxv1[3];    float boxv2[3];float boxv3[3];    float boxv4[3];float boxv5[3];    float boxv6[3];float boxv7[3];};#endif//// End of "$Id: CubeView.h,v 1.1.1.1 2003/08/07 21:18:42 jasonk Exp $".//

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -