ksskinlabels.pas

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{==============================================================================

  SkinEngine's Label
  Copyright (C) 2000-2002 by Evgeny Kryukov
  All rights reserved

  All conTeThements of this file and all other files included in this archive
  are Copyright (C) 2002 Evgeny Kryukov. Use and/or distribution of
  them requires acceptance of the License Agreement.

  See License.txt for licence information

  $Id: KsSkinLabels.pas,v 1.2 2002/10/28 21:04:21 Evgeny Exp $

===============================================================================}

unit KsSkinLabels;

{$I se_define.inc}
{$T-,W-,X+,P+}

interface

uses
  Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Buttons,
  se_controls, KsSkinVersion, KsSkinObjects, KsSkinSource, KsSkinEngine;

type

{ TSeSkinLabel class }

  TSeSkinLabel = class(TSeCustomLabel)
  private
    FSkinEngine: TSeSkinEngine;
    FSkinObject: string;
    FSkinLabel: TSeSkinObject;
    function GetVersion: TSeSkinVersion;
    procedure SetVersion(const Value: TSeSkinVersion);
    procedure SetSkinEngine(const Value: TSeSkinEngine);
    procedure SetSkinObject(const Value: string);
  protected
    procedure WMInvalidateSkinObject(var Msg: TMessage); message WM_INVALIDATESKINOBJECT;
    procedure WMBeforeChange(var Msg: TMessage); message WM_BEFORECHANGE;
    procedure WMSkinChange(var Msg: TMessage); message WM_SKINCHANGE;

    function UseSkin: boolean;
    { overrides }
    procedure PaintBuffer; override;
    { VCL protected  }
    procedure Notification(AComponent: TComponent; Operation: TOperation); override;
  public
    constructor Create(AOwner: TComponent); override;
    procedure Loaded; override;
    destructor Destroy; override;
  published
    property SkinEngine: TSeSkinEngine read FSkinEngine write SetSkinEngine;
    property SkinObject: string read FSkinObject write SetSkinObject;
    property Transparent;
    property Version: TSeSkinVersion read GetVersion write SetVersion
      stored false;
    property OnClick;
  end;

implementation {===============================================================}

{ TSeSkinLabel }

constructor TSeSkinLabel.Create(AOwner: TComponent);
begin
  inherited Create(AOwner);
  FSkinObject := 'Label';
end;

destructor TSeSkinLabel.Destroy;
begin
  if FSkinLabel <> nil then FSkinLabel.Free;
  inherited Destroy;
end;

procedure TSeSkinLabel.Loaded;
begin
  inherited;
  Invalidate;
end;

function TSeSkinLabel.UseSkin: boolean;
begin
  if (csDestroying in ComponentState) or (csLoading in ComponentState) then
    Result := false
  else
    if (FSkinEngine <> nil) and (FSkinEngine.SkinSource <> nil) and
       (not FSkinEngine.SkinSource.IsChanging) and
       (FSkinEngine.SkinSource.Count > 0) and
       (FSkinEngine.SkinSource.GetObjectByName(FSkinObject) <> nil) and
       (FSkinLabel <> nil)
    then
      Result := true
    else
      Result := false;
end;

procedure TSeSkinLabel.PaintBuffer;
var
  DrawState: TSeState;
begin
  if UseSkin then
  begin
    if MouseInControl then
      DrawState := ssHot
    else
      DrawState := ssNormal;

    FSkinLabel.State := DrawState;

    ControlFont.Assign(FSkinLabel.Font);
  end;

  inherited ;
end;

procedure TSeSkinLabel.WMInvalidateSkinObject(var Msg: TMessage);
begin
  Invalidate;
end;

procedure TSeSkinLabel.WMBeforeChange(var Msg: TMessage);
begin
  if Pointer(Msg.LParam) = nil then Exit;
  if TSeSkinEngine(Msg.LParam) <> FSkinEngine then Exit;

  if FSkinLabel <> nil then FSkinLabel.Free;
  FSkinLabel := nil;
end;

procedure TSeSkinLabel.WMSkinChange(var Msg: TMessage);
begin
  if Pointer(Msg.LParam) = nil then Exit;
  if TSeSkinEngine(Msg.LParam) <> FSkinEngine then Exit;

  SkinEngine := FSkinEngine;
end;

{ VCL Protected }

procedure TSeSkinLabel.Notification(AComponent: TComponent;
  Operation: TOperation);
begin
  inherited;
  if (Operation = opRemove) and (AComponent = FSkinEngine) then
    SkinEngine := nil;
end;

{ Properties }

function TSeSkinLabel.GetVersion: TSeSkinVersion;
begin
  Result := sSeSkinVersion;
end;

procedure TSeSkinLabel.SetVersion(const Value: TSeSkinVersion);
begin
end;

procedure TSeSkinLabel.SetSkinEngine(const Value: TSeSkinEngine);
begin
  FSkinEngine := Value;
  
  if (FSkinEngine <> nil) and (FSkinEngine.SkinSource <> nil) and
     (not FSkinEngine.SkinSource.IsChanging) and
     (FSkinEngine.SkinSource.Count > 0) then
  begin
    if FSkinLabel <> nil then FSkinLabel.Free;
    FSkinLabel := nil;

    if FSkinEngine.SkinSource.GetObjectByName(FSkinObject) <> nil then
    begin
      FSkinLabel := FSkinEngine.SkinSource.GetObjectByName(FSkinObject).CreateCopy(nil);

      Color := FSkinLabel.Color;
      Font.Assign(FSkinLabel.Font);
    end;
  end
  else
  begin
    if FSkinLabel <> nil then FSkinLabel.Free;
    FSkinLabel := nil;
  end;

  Invalidate;
end;

procedure TSeSkinLabel.SetSkinObject(const Value: string);
begin
  FSkinObject := Value;
end;

end.

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