ksskinheader.pas
来自「小区水费管理系统源代码水费收费管理系统 水费收费管理系统」· PAS 代码 · 共 225 行
PAS
225 行
{==============================================================================
SkinEngine's Header
Copyright (C) 2000-2002 by Evgeny Kryukov
All rights reserved
All conTeThements of this file and all other files included in this archive
are Copyright (C) 2002 Evgeny Kryukov. Use and/or distribution of
them requires acceptance of the License Agreement.
See License.txt for licence information
$Id: ksskinheader.pas,v 1.1.1.1 2002/08/05 12:12:13 Evgeny Exp $
===============================================================================}
unit ksskinheader;
{$I se_define.inc}
{$T-,W-,X+,P+}
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms,
se_controls, KsSkinEngine, KsSkinObjects, KsSkinVersion;
type
{ TSeSkinHeaderControl class }
TSeSkinHeaderControl = class(TSeCustomHeaderControl)
private
FSkinEngine: TSeSkinEngine;
FSkinHeader: TSeSkinObject;
FSkinObject: string;
function GetVersion: TSeSkinVersion;
procedure SetSkinEngine(const Value: TSeSkinEngine);
procedure SetVersion(const Value: TSeSkinVersion);
procedure SetSkinObject(const Value: string);
protected
procedure WMInvalidateSkinObject(var Msg: TMessage); message WM_INVALIDATESKINOBJECT;
procedure WMBeforeChange(var Msg: TMessage); message WM_BEFORECHANGE;
procedure WMSkinChange(var Msg: TMessage); message WM_SKINCHANGE;
function UseSkin: boolean;
{ overrides }
procedure DrawSection(Section: TSeHeaderSection; ARect: TRect;
AState: TSeSectionState); override;
procedure DrawTailSection(ARect: TRect); override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
published
property SkinEngine: TSeSkinEngine read FSkinEngine write SetSkinEngine;
property SkinObject: string read FSkinObject write SetSkinObject;
property Version: TSeSkinVersion read GetVersion write SetVersion
stored false;
end;
implementation {===============================================================}
{ TSeSkinHeaderControl ===============================================================}
constructor TSeSkinHeaderControl.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FSkinObject := 'Header';
end;
destructor TSeSkinHeaderControl.Destroy;
begin
if FSkinHeader <> nil then FSkinHeader.Free;
inherited Destroy;
end;
function TSeSkinHeaderControl.UseSkin: boolean;
begin
if (csDestroying in ComponentState) or (csLoading in ComponentState) then
Result := false
else
if (FSkinEngine <> nil) and (FSkinEngine.SkinSource <> nil) and
(not FSkinEngine.SkinSource.IsChanging) and
(FSkinEngine.SkinSource.Count > 0) and
(FSkinEngine.SkinSource.GetObjectByName(FSkinObject) <> nil) and
(FSkinHeader <> nil)
then
Result := true
else
Result := false;
end;
procedure TSeSkinHeaderControl.WMInvalidateSkinObject(var Msg: TMessage);
begin
Invalidate;
end;
procedure TSeSkinHeaderControl.WMBeforeChange(var Msg: TMessage);
begin
if Pointer(Msg.LParam) = nil then Exit;
if TSeSkinEngine(Msg.LParam) <> FSkinEngine then Exit;
if FSkinHeader <> nil then FSkinHeader.Free;
FSkinHeader := nil;
end;
procedure TSeSkinHeaderControl.WMSkinChange(var Msg: TMessage);
begin
if Pointer(Msg.LParam) = nil then Exit;
if TSeSkinEngine(Msg.LParam) <> FSkinEngine then Exit;
SkinEngine := FSkinEngine;
end;
procedure TSeSkinHeaderControl.DrawSection(Section: TSeHeaderSection;
ARect: TRect; AState: TSeSectionState);
var
Offset: TPoint;
SkinObject: TSeSkinObject;
begin
if UseSkin then
begin
SkinObject := FSkinHeader.FindObjectByName('Section');
if SkinObject = nil then
SkinObject := FSkinHeader;
if AState = ssDraggedOut then
SkinObject.State := ssDisabled
else
if AState = ssUnderDrag then
SkinObject.State := ssPressed
else
if AState in [se_controls.ssPressed] then
SkinObject.State := ssPressed
else
if AState in [se_controls.ssHot, ssDraggin] then
SkinObject.State := ssHot
else
SkinObject.State := ssNormal;
SkinObject.BoundsRect := ARect;
SkinObject.Draw(Canvas);
ControlFont.Assign(SkinObject.Font);
{ Drwa text and glyph }
Offset := Point(0,0);
if AState in [se_Controls.ssPressed, ssDraggedOut, ssUnderDrag] then Offset := Point(1,1);
if Section.Style = hsOwnerDraw then
DoDrawSection(Self, Section, ARect, AState)
else
begin
DrawSectionText(Section, ARect, Offset, AState);
if Section.ShowImage then
DrawSectionImage(Section, ARect, Offset, AState);
end;
end
else
inherited;
end;
procedure TSeSkinHeaderControl.DrawTailSection(ARect: TRect);
var
SkinObject: TSeSkinObject;
begin
if UseSkin then
begin
SkinObject := FSkinHeader.FindObjectByName('Section');
if SkinObject = nil then
SkinObject := FSkinHeader;
SkinObject.State := ssNormal;
SkinObject.BoundsRect := ARect;
SkinObject.Draw(Canvas);
end
else
inherited;
end;
{ Properties }
function TSeSkinHeaderControl.GetVersion: TSeSkinVersion;
begin
Result := sSeSkinVersion;
end;
procedure TSeSkinHeaderControl.SetSkinEngine(const Value: TSeSkinEngine);
begin
FSkinEngine := Value;
if (FSkinEngine <> nil) and (FSkinEngine.SkinSource <> nil) and
(not FSkinEngine.SkinSource.IsChanging) and
(FSkinEngine.SkinSource.Count > 0) then
begin
if FSkinHeader <> nil then FSkinHeader.Free;
FSkinHeader := nil;
if FSkinEngine.SkinSource.GetObjectByName(FSkinObject) <> nil then
FSkinHeader := FSkinEngine.SkinSource.GetObjectByName(FSkinObject).CreateCopy(nil);
if FSkinHeader <> nil then
FSkinHeader.ParentControl := Self;
end
else
begin
if FSkinHeader <> nil then FSkinHeader.Free;
FSkinHeader := nil;
end;
Invalidate;
end;
procedure TSeSkinHeaderControl.SetVersion(const Value: TSeSkinVersion);
begin
end;
procedure TSeSkinHeaderControl.SetSkinObject(const Value: string);
begin
FSkinObject := Value;
end;
end.
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