📄 button.h
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : BUTTON.h
Purpose : BUTTON public header file (API)
--------------------END-OF-HEADER-------------------------------------
*/
#ifndef BUTTON_H
#define BUTTON_H
#include "WM.h"
#include "DIALOG.h" /* Req. for Create indirect data structure */
#if GUI_WINSUPPORT
/************************************************************
*
* Create flags
*/
/* For compatibility only ! */
#define BUTTON_CF_HIDE WM_CF_HIDE
#define BUTTON_CF_SHOW WM_CF_SHOW
#define BUTTON_CF_MEMDEV WM_CF_MEMDEV
/************************************************************
*
* Messages
*/
/************************************************************
*
* States
*/
#define BUTTON_STATE_FOCUS (1<<0)
#define BUTTON_STATE_PRESSED (1<<1)
#define BUTTON_STATE_INACTIVE 0
/************************************************************
*
* Types
*
*************************************************************
*/
typedef WM_HMEM BUTTON_Handle;
/************************************************************
*
* Create function(s)
Note: the parameters to a create function may vary.
Some widgets may have multiple create functions
*/
BUTTON_Handle BUTTON_Create (int x0, int y0, int xsize, int ysize, int ID, int Flags);
BUTTON_Handle BUTTON_CreateAsChild (int x0, int y0, int xsize, int ysize, WM_HWIN hParent, int Id, int Flags);
BUTTON_Handle BUTTON_CreateIndirect(const GUI_WIDGET_CREATE_INFO* pCreateInfo, WM_HWIN hWinParent, int x0, int y0, WM_CALLBACK* cb);
/*********************************************************************
*
* Standard member functions
*
**********************************************************************
*/
#define BUTTON_EnableMemdev(hObj) WM_EnableMemdev (hObj)
#define BUTTON_DisableMemdev(hObj) WM_DisableMemdev (hObj)
#define BUTTON_Delete(hObj) WM_DeleteWindow (hObj)
#define BUTTON_Paint(hObj) WM_Paint (hObj)
#define BUTTON_Invalidate(hObj) WM_InvalidateWindow(hObj)
/*********************************************************************
*
* The callback ...
*
* Do not call it directly ! It is only to be used from within an
* overwritten callback.
*/
void BUTTON_Callback(WM_MESSAGE *pMsg);
/*********************************************************************
*
* Member functions
*
**********************************************************************
*/
GUI_COLOR BUTTON_GetBkColor (BUTTON_Handle hObj, int Index);
const GUI_FONT * BUTTON_GetFont (BUTTON_Handle hObj);
void BUTTON_GetText (BUTTON_Handle hObj, char * pBuffer, int MaxLen);
GUI_COLOR BUTTON_GetTextColor (BUTTON_Handle hObj, int Index);
void BUTTON_SetBitmap (BUTTON_Handle hObj, int Index, const GUI_BITMAP * pBitmap);
void BUTTON_SetBitmapEx (BUTTON_Handle hObj, int Index, const GUI_BITMAP * pBitmap, int x, int y);
void BUTTON_SetBkColor (BUTTON_Handle hObj, int Index, GUI_COLOR color);
void BUTTON_SetBMP (BUTTON_Handle hObj, int Index, const void * pBitmap);
void BUTTON_SetBMPEx (BUTTON_Handle hObj, int Index, const void * pBitmap, int x, int y);
void BUTTON_SetFont (BUTTON_Handle hObj, const GUI_FONT* pfont);
void BUTTON_SetState (BUTTON_Handle hObj, int State); /* Not to be doc. */
void BUTTON_SetPressed (BUTTON_Handle hObj, int State);
void BUTTON_SetFocussable (BUTTON_Handle hObj, int State);
void BUTTON_SetStreamedBitmap (BUTTON_Handle hObj, int Index, const GUI_BITMAP_STREAM * pBitmap);
void BUTTON_SetStreamedBitmapEx(BUTTON_Handle hObj, int Index, const GUI_BITMAP_STREAM * pBitmap, int x, int y);
void BUTTON_SetText (BUTTON_Handle hObj, const char* s);
void BUTTON_SetTextColor (BUTTON_Handle hObj, int Index, GUI_COLOR color);
void BUTTON_SetSelfDrawEx (BUTTON_Handle hObj, int Index, void (*pDraw)(void), int x, int y); /* Not to be doc. */
void BUTTON_SetSelfDraw (BUTTON_Handle hObj, int Index, void (*pDraw)(void)); /* Not to be doc. */
/************************************************************
*
* States
*/
#define BUTTON_STATE_HASFOCUS 0
#endif /* BUTTON_H */
#endif /* BUTTON_H */
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