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📄 wm.h

📁 基于嵌入式实时多任务操作系统ucos-ii的GUI的源码
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/*
*********************************************************************************************************
*                                                uC/GUI
*                        Universal graphic software for embedded applications
*
*                       (c) Copyright 2002, Micrium Inc., Weston, FL
*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
*              礐/GUI is protected by international copyright laws. Knowledge of the
*              source code may not be used to write a similar product. This file may
*              only be used in accordance with a license and should not be redistributed
*              in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File        : WM.h
Purpose     : Windows manager include
----------------------------------------------------------------------
*/

#ifndef WM_H            /* Make sure we only include it once */
#define WM_H

#include "GUIType.h"      /* Needed because of typedefs only */
#include "WM_GUI.h"       /* Some functions needed by GUI routines */


/* Make sure we actually have configured windows. If we have not,
  there is no point for a windows manager and it will therefor not
  generate any code !
*/

#if GUI_WINSUPPORT

/*
      *************************************************************
      *                                                           *
      *                 Defaults for configuration switches       *
      *                                                           *
      *************************************************************
*/

#ifndef WM_ASSERT
  #define WM_ASSERT(expr) GUI_DEBUG_ASSERT(expr)
#endif

#ifndef WM_SUPPORT_TOUCH
  #define WM_SUPPORT_TOUCH        GUI_SUPPORT_TOUCH
#endif

#ifndef WM_SUPPORT_OBSTRUCT
  #define WM_SUPPORT_OBSTRUCT 1
#endif

#ifndef WM_SUPPORT_TRANSPARENCY
  #define WM_SUPPORT_TRANSPARENCY 1
#endif

#ifndef WM_COMPATIBLE_MODE
  #define WM_COMPATIBLE_MODE 1
#endif

/*
      *************************************************************
      *                                                           *
      *               Configuration check                         *
      *                                                           *
      *************************************************************
*/

/*
      *************************************************************
      *                                                           *
      *               Locking macros                              *
      *                                                           *
      *************************************************************
  For performance reasons, the windows manager uses the same locking mechanisms
  as the GUI layer. The advantage is that wiht a single call to GUI_LOCK both
  the graphic level and the WM level are covered.
*/

#define WM_LOCK()   GUI_LOCK()
#define WM_UNLOCK() GUI_UNLOCK()

/************************************************************
*
*          Data types
*
*************************************************************
*/

typedef struct {
  int Key, PressedCnt;
} WM_KEY_INFO;

typedef struct {
  int NumItems, v, PageSize;
} WM_SCROLL_STATE;

/*********************************************************************
*
*               Messages Ids

The following is the list of windows messages.
*/


#define WM_CREATE              0x0001 /* The first message received, right after client has actually been created */
#define WM_COVER               2 /* Window has been partially covered. Normally, there is no reaction to this event. */
#define WM_MOVE                0x0003   /* window has been moved (Same as WIN32) */
#define WM_DELETE              4 /* Delete (Destroy) command: This tells the client to free its data strutures since the window
                                    it is associates with no longer exists.*/

#define WM_SIZE                0x0005 /* Is sent to a window after its size has changed (Same as WIN32) */
#define WM_SHOW                8 /* windows has just received the show command */
#define WM_HIDE                9 /* windows has just received the hide command */
#define WM_FGND               10 /* window has been made top of window stack */
#define WM_BGND               11 /* window has just been put to bottom of stack */
#define WM_TOUCH              12 /* touch screen message */
#define WM_KEY                13 /* Key has been pressed */
#if GUI_SUPPORT_MOUSE
#define WM_MOUSEOVER          14       /* Mouse has moved, no key pressed */
#endif

#define WM_PAINT               0x000F /* Repaint window (because content is (partially) invalid */


#define WM_GET_INSIDE_RECT    102      /* get inside rectangle: client rectangle minus pixels lost to effect */
#define WM_GETORG             104
#define WM_GET_ID             105      /* Get id of widget */
#define WM_SET_ID             106      /* Set id of widget */
#define WM_GET_CLIENT_WINDOW  107      /* Get window handle of client window. Default is the same as window */
#define WM_CAPTURE_RELEASED   108      /* Let window know that mouse capture is over */


#define WM_INIT_DIALOG              109      /* Inform dialog that it is ready for init */

#define WM_SET_FOCUS                110      /* Inform window that it has gotten or lost the focus */
#define WM_GET_ACCEPT_FOCUS         111      /* Find out if window can accept the focus */
#define WM_NOTIFY_CHILD_HAS_FOCUS   112


#define WM_GET_BKCOLOR              114      /* Return back ground color (only frame window and similar) */
#define WM_SET_ENABLE               115      /* Enable or disable widget */
#define WM_GET_SCROLL_STATE         116      /* Query state of scroll bar */

#define WM_SET_SCROLL_STATE         119      /* Set scroll info ... only effective for scrollbars */

#define WM_NOTIFY_PARENT            121      /* Notify parent. Information is detailed as notification code */
#define WM_NOTIFY_PARENT_REFLECTION 122      /* Notify parent reflection. 
                                                Sometimes send back as a result of the WM_NOTIFY_PARENT message
                                                to let child react on behalf of its parent.
                                                Information is detailed as notification code */
#define WM_TIMER                    0x0113   /* Timer has expired              (Keep the same as WIN32) */
#define WM_USER                     0x0400   /* Reserved for user messages ... (Keep the same as WIN32) */


/*********************************************************************
*
*               Notification codes

The following is the list of notification codes send
with the WM_NOTIFY_PARENT message
*/
#define WM_NOTIFICATION_CLICKED             1
#define WM_NOTIFICATION_RELEASED            2
#define WM_NOTIFICATION_MOVED_OUT           3
#define WM_NOTIFICATION_SEL_CHANGED         4
#define WM_NOTIFICATION_VALUE_CHANGED       5
#define WM_NOTIFICATION_SCROLLBAR_ADDED     6      /* Scroller added */

/*********************************************************************
*
*       Memory management
*/

#define WM_HWIN        GUI_HWIN
#define WM_HWIN_NULL   GUI_HMEM_NULL
#define WM_HMEM        GUI_HMEM
#define WM_HMEM_NULL   GUI_HMEM_NULL

/*********************************************************************
*
*       Window defines
*/
#define WM_HBKWIN      WM_GetDesktopWindow()                /* Handle of background window */
#define WM_UNATTACHED  ((WM_HMEM)-1)                        /* Do not attach to a window */

/*
        *******************************************************************
        *                                                                 *
        *           Windows manager types                                 *
        *                                                                 *
        *******************************************************************
*/

/* Windows create flags. These flags can be passed to the create window
   function as flag-parameter. The flags are combinable using the
   binary or operator.
*/

#define WM_CF_HASTRANS    (1<<0)  /* Has transparency. Needs to be defined for windows which do not fill the entire
                                    section of their (client) rectangle. */
#define WM_CF_HIDE        (0<<1)  /* Hide window after creation (default !) */
#define WM_CF_SHOW        (1<<1)  /* Show window after creation */
#define WM_CF_FGND        (0<<2)  /* Put window in foreground after creation (default !) */
#define WM_CF_BGND        (1<<2)  /* Put window in background after creation */
#define WM_CF_MEMDEV      (1<<3)  /* Use memory device for redraws */
#define WM_CF_STAYONTOP   (1<<4)  /* Stay on top */
#define WM_CF_RIGHTANKER  (1<<5)  /* Right anker ... If parent is resized, distance to right will remain const (left is default) */
#define WM_CF_BOTTOMANKER (1<<6)  /* Bottom anker ... If parent is resized, distance to bottom will remain const (top is default) */
#define WM_CF_ACTIVATE    (1<<7)  /* If automatic activation upon creation of window is desired */


typedef struct {
  int MsgId;            /* type of message */
  WM_HWIN hWin;         /* Destination window */
  WM_HWIN hWinSrc;      /* Source window  */
  union {
    void* p;            /* Some messages need more info ... */
    int v;
    GUI_COLOR Color;
  } Data;
} WM_MESSAGE;

typedef void WM_CALLBACK( WM_MESSAGE* pMsg);

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