📄 dmusici.h
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*/
#define DMUS_PLAYMODE_MELODIC (DMUS_PLAYMODE_CHORD_ROOT | DMUS_PLAYMODE_SCALE_INTERVALS)
/* Normal chord mode is the prevalent playback mode.
The notes track the intervals in the chord, which is based on the chord root.
If there is a scale component to the MusicValue, the additional intervals
are pulled from the scale and added.
If the chord does not have an interval to match the chord component of
the MusicValue, the note is silent.
*/
#define DMUS_PLAYMODE_NORMALCHORD (DMUS_PLAYMODE_CHORD_ROOT | DMUS_PLAYMODE_CHORD_INTERVALS)
/* If it is desirable to play a note that is above the top of the chord, the
always play mode (known as "purpleized" in a former life) finds a position
for the note by using intervals from the scale. Essentially, this mode is
a combination of the Normal and Melodic playback modes, where a failure
in Normal causes a second try in Melodic mode.
*/
#define DMUS_PLAYMODE_ALWAYSPLAY (DMUS_PLAYMODE_MELODIC | DMUS_PLAYMODE_NORMALCHORD)
/* Legacy names for modes... */
#define DMUS_PLAYMODE_PURPLEIZED DMUS_PLAYMODE_ALWAYSPLAY
#define DMUS_PLAYMODE_SCALE_ROOT DMUS_PLAYMODE_KEY_ROOT
#define DMUS_PLAYMODE_FIXEDTOSCALE DMUS_PLAYMODE_FIXEDTOKEY
/* DMUS_MIDI_PMSG */
typedef struct _DMUS_MIDI_PMSG
{
/* begin DMUS_PMSG_PART */
DMUS_PMSG_PART
/* end DMUS_PMSG_PART */
BYTE bStatus;
BYTE bByte1;
BYTE bByte2;
BYTE bPad[1];
} DMUS_MIDI_PMSG;
/* DMUS_PATCH_PMSG */
typedef struct _DMUS_PATCH_PMSG
{
/* begin DMUS_PMSG_PART */
DMUS_PMSG_PART
/* end DMUS_PMSG_PART */
BYTE byInstrument;
BYTE byMSB;
BYTE byLSB;
BYTE byPad[1];
} DMUS_PATCH_PMSG;
/* DMUS_TRANSPOSE_PMSG */
typedef struct _DMUS_TRANSPOSE_PMSG
{
/* begin DMUS_PMSG_PART */
DMUS_PMSG_PART
/* end DMUS_PMSG_PART */
short nTranspose;
} DMUS_TRANSPOSE_PMSG;
/* DMUS_CHANNEL_PRIORITY_PMSG */
typedef struct _DMUS_CHANNEL_PRIORITY_PMSG
{
/* begin DMUS_PMSG_PART */
DMUS_PMSG_PART
/* end DMUS_PMSG_PART */
DWORD dwChannelPriority;
} DMUS_CHANNEL_PRIORITY_PMSG;
/* DMUS_TEMPO_PMSG */
typedef struct _DMUS_TEMPO_PMSG
{
/* begin DMUS_PMSG_PART */
DMUS_PMSG_PART
/* end DMUS_PMSG_PART */
double dblTempo; /* the tempo */
} DMUS_TEMPO_PMSG;
#define DMUS_TEMPO_MAX 1000
#define DMUS_TEMPO_MIN 1
#define DMUS_MASTERTEMPO_MAX 100.0f
#define DMUS_MASTERTEMPO_MIN 0.01f
/* DMUS_SYSEX_PMSG */
typedef struct _DMUS_SYSEX_PMSG
{
/* begin DMUS_PMSG_PART */
DMUS_PMSG_PART
/* end DMUS_PMSG_PART */
DWORD dwLen; /* length of the data */
BYTE abData[1]; /* array of data, length equal to dwLen */
} DMUS_SYSEX_PMSG;
/* DMUS_CURVE_PMSG */
typedef struct _DMUS_CURVE_PMSG
{
/* begin DMUS_PMSG_PART */
DMUS_PMSG_PART
/* end DMUS_PMSG_PART */
MUSIC_TIME mtDuration; /* how long this curve lasts */
MUSIC_TIME mtOriginalStart; /* must be set to either zero when this PMSG is created or to the original mtTime of the curve */
MUSIC_TIME mtResetDuration; /* how long after the curve is finished to reset to the
reset value, nResetValue */
short nStartValue; /* curve's start value */
short nEndValue; /* curve's end value */
short nResetValue; /* curve's reset value, sent after mtResetDuration or
upon a flush or invalidation */
WORD wMeasure; /* Measure in which this curve occurs */
short nOffset; /* Offset from grid at which this curve occurs */
BYTE bBeat; /* Beat (in measure) at which this curve occurs */
BYTE bGrid; /* Grid offset from beat at which this curve occurs */
BYTE bType; /* type of curve */
BYTE bCurveShape; /* shape of curve */
BYTE bCCData; /* CC# if this is a control change type */
BYTE bFlags; /* set to 1 if the nResetValue must be sent when the
time is reached or an invalidate occurs because
of a transition. If 0, the curve stays
permanently stuck at the new value. All bits besides
1 are reserved. */
} DMUS_CURVE_PMSG;
typedef enum enumDMUS_CURVE_FLAGS
{
DMUS_CURVE_RESET = 1, /* Set if the curve needs to be reset. */
} DMUS_CURVE_FLAGS;
#define DMUS_CURVE_RESET 1
/* Curve shapes */
enum
{
DMUS_CURVES_LINEAR = 0,
DMUS_CURVES_INSTANT = 1,
DMUS_CURVES_EXP = 2,
DMUS_CURVES_LOG = 3,
DMUS_CURVES_SINE = 4
};
/* curve types */
#define DMUS_CURVET_PBCURVE 0x03
#define DMUS_CURVET_CCCURVE 0x04
#define DMUS_CURVET_MATCURVE 0x05
#define DMUS_CURVET_PATCURVE 0x06
/* DMUS_TIMESIG_PMSG */
typedef struct _DMUS_TIMESIG_PMSG
{
/* begin DMUS_PMSG_PART */
DMUS_PMSG_PART
/* end DMUS_PMSG_PART */
/* Time signatures define how many beats per measure, which note receives */
/* the beat, and the grid resolution. */
BYTE bBeatsPerMeasure; /* beats per measure (top of time sig) */
BYTE bBeat; /* what note receives the beat (bottom of time sig.) */
/* we can assume that 0 means 256th note */
WORD wGridsPerBeat; /* grids per beat */
} DMUS_TIMESIG_PMSG;
/* notification type values */
/* The following correspond to GUID_NOTIFICATION_SEGMENT */
#define DMUS_NOTIFICATION_SEGSTART 0
#define DMUS_NOTIFICATION_SEGEND 1
#define DMUS_NOTIFICATION_SEGALMOSTEND 2
#define DMUS_NOTIFICATION_SEGLOOP 3
#define DMUS_NOTIFICATION_SEGABORT 4
/* The following correspond to GUID_NOTIFICATION_PERFORMANCE */
#define DMUS_NOTIFICATION_MUSICSTARTED 0
#define DMUS_NOTIFICATION_MUSICSTOPPED 1
/* The following corresponds to GUID_NOTIFICATION_MEASUREANDBEAT */
#define DMUS_NOTIFICATION_MEASUREBEAT 0
/* The following corresponds to GUID_NOTIFICATION_CHORD */
#define DMUS_NOTIFICATION_CHORD 0
/* The following correspond to GUID_NOTIFICATION_COMMAND */
#define DMUS_NOTIFICATION_GROOVE 0
#define DMUS_NOTIFICATION_EMBELLISHMENT 1
/* DMUS_NOTIFICATION_PMSG */
typedef struct _DMUS_NOTIFICATION_PMSG
{
/* begin DMUS_PMSG_PART */
DMUS_PMSG_PART
/* end DMUS_PMSG_PART */
GUID guidNotificationType;
DWORD dwNotificationOption;
DWORD dwField1;
DWORD dwField2;
} DMUS_NOTIFICATION_PMSG;
#define DMUS_MAX_NAME 64 /* Maximum object name length. */
#define DMUS_MAX_CATEGORY 64 /* Maximum object category name length. */
#define DMUS_MAX_FILENAME MAX_PATH
typedef struct _DMUS_VERSION {
DWORD dwVersionMS;
DWORD dwVersionLS;
}DMUS_VERSION, FAR *LPDMUS_VERSION;
/* Time Signature structure, used by IDirectMusicStyle */
/* Also used as a parameter for GetParam() and SetParam */
typedef struct _DMUS_TIMESIGNATURE
{
MUSIC_TIME mtTime;
BYTE bBeatsPerMeasure; /* beats per measure (top of time sig) */
BYTE bBeat; /* what note receives the beat (bottom of time sig.) */
/* we can assume that 0 means 256th note */
WORD wGridsPerBeat; /* grids per beat */
} DMUS_TIMESIGNATURE;
/* The DMUSOBJECTDESC structure is used to communicate everything you could */
/* possibly use to describe a DirectMusic object. */
typedef struct _DMUS_OBJECTDESC
{
DWORD dwSize; /* Size of this structure. */
DWORD dwValidData; /* Flags indicating which fields below are valid. */
GUID guidObject; /* Unique ID for this object. */
GUID guidClass; /* GUID for the class of object. */
FILETIME ftDate; /* Last edited date of object. */
DMUS_VERSION vVersion; /* Version. */
WCHAR wszName[DMUS_MAX_NAME]; /* Name of object. */
WCHAR wszCategory[DMUS_MAX_CATEGORY]; /* Category for object (optional). */
WCHAR wszFileName[DMUS_MAX_FILENAME]; /* File path. */
LONGLONG llMemLength; /* Size of Memory data. */
LPBYTE pbMemData; /* Memory pointer for data. */
} DMUS_OBJECTDESC;
typedef DMUS_OBJECTDESC *LPDMUS_OBJECTDESC;
/* Flags for dwValidData. When set, a flag indicates that the */
/* corresponding field in DMUSOBJECTDESC holds valid data. */
#define DMUS_OBJ_OBJECT (1 << 0) /* Object GUID is valid. */
#define DMUS_OBJ_CLASS (1 << 1) /* Class GUID is valid. */
#define DMUS_OBJ_NAME (1 << 2) /* Name is valid. */
#define DMUS_OBJ_CATEGORY (1 << 3) /* Category is valid. */
#define DMUS_OBJ_FILENAME (1 << 4) /* File path is valid. */
#define DMUS_OBJ_FULLPATH (1 << 5) /* Path is full path. */
#define DMUS_OBJ_URL (1 << 6) /* Path is URL. */
#define DMUS_OBJ_VERSION (1 << 7) /* Version is valid. */
#define DMUS_OBJ_DATE (1 << 8) /* Date is valid. */
#define DMUS_OBJ_LOADED (1 << 9) /* Object is currently loaded in memory. */
#define DMUS_OBJ_MEMORY (1 << 10) /* Object is pointed to by pbMemData. */
typedef IDirectMusicObject __RPC_FAR *LPDMUS_OBJECT;
typedef IDirectMusicLoader __RPC_FAR *LPDMUS_LOADER;
typedef IDirectMusicBand __RPC_FAR *LPDMUS_BAND;
#define DMUSB_LOADED (1 << 0) /* Set when band has been loaded */
#define DMUSB_DEFAULT (1 << 1) /* Set when band is default band for a style */
#undef INTERFACE
#define INTERFACE IDirectMusicBand
DECLARE_INTERFACE_(IDirectMusicBand, IUnknown)
{
/* IUnknown */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IDirectMusicBand */
STDMETHOD(CreateSegment) (THIS_ IDirectMusicSegment** ppSegment) PURE;
STDMETHOD(Download) (THIS_ IDirectMusicPerformance* pPerformance) PURE;
STDMETHOD(Unload) (THIS_ IDirectMusicPerformance* pPerformance) PURE;
};
#undef INTERFACE
#define INTERFACE IDirectMusicObject
DECLARE_INTERFACE_(IDirectMusicObject, IUnknown)
{
/* IUnknown */
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/* IDirectMusicObject */
STDMETHOD(GetDescriptor) (THIS_ LPDMUS_OBJECTDESC pDesc) PURE;
STDMETHOD(SetDescriptor) (THIS_ LPDMUS_OBJECTDESC pDesc) PURE;
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