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📄 dinput.h

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#undef INTERFACE
#define INTERFACE IDirectInputDevice7A

DECLARE_INTERFACE_(IDirectInputDevice7A, IDirectInputDevice2A)
{
    /*** IUnknown methods ***/
    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    STDMETHOD_(ULONG,Release)(THIS) PURE;

    /*** IDirectInputDevice2A methods ***/
    STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
    STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
    STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
    STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
    STDMETHOD(Acquire)(THIS) PURE;
    STDMETHOD(Unacquire)(THIS) PURE;
    STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
    STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
    STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
    STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
    STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
    STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
    STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
    STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
    STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE;
    STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE;
    STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
    STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
    STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
    STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
    STDMETHOD(Poll)(THIS) PURE;
    STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;

    /*** IDirectInputDevice7A methods ***/
    STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
    STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
};

typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A;

#ifdef UNICODE
#define IID_IDirectInputDevice7 IID_IDirectInputDevice7W
#define IDirectInputDevice7 IDirectInputDevice7W
#define IDirectInputDevice7Vtbl IDirectInputDevice7WVtbl
#else
#define IID_IDirectInputDevice7 IID_IDirectInputDevice7A
#define IDirectInputDevice7 IDirectInputDevice7A
#define IDirectInputDevice7Vtbl IDirectInputDevice7AVtbl
#endif
typedef struct IDirectInputDevice7 *LPDIRECTINPUTDEVICE7;

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p)
#define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
#define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
#define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
#define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p)
#define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p)
#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
#define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
#define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
#define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a)
#define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p)
#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d)
#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d)
#else
#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectInputDevice7_AddRef(p) (p)->AddRef()
#define IDirectInputDevice7_Release(p) (p)->Release()
#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a)
#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b)
#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b)
#define IDirectInputDevice7_Acquire(p) (p)->Acquire()
#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire()
#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a)
#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a)
#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a)
#define IDirectInputDevice7_Poll(p) (p)->Poll()
#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d)
#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d)
#endif

#endif /* DIJ_RINGZERO */

#endif /* DIRECTINPUT_VERSION >= 0x0700 */

/****************************************************************************
 *
 *      Mouse
 *
 ****************************************************************************/

#ifndef DIJ_RINGZERO

typedef struct _DIMOUSESTATE {
    LONG    lX;
    LONG    lY;
    LONG    lZ;
    BYTE    rgbButtons[4];
} DIMOUSESTATE, *LPDIMOUSESTATE;

#if DIRECTINPUT_VERSION >= 0x0700
typedef struct _DIMOUSESTATE2 {
    LONG    lX;
    LONG    lY;
    LONG    lZ;
    BYTE    rgbButtons[8];
} DIMOUSESTATE2, *LPDIMOUSESTATE2;
#endif


#define DIMOFS_X        FIELD_OFFSET(DIMOUSESTATE, lX)
#define DIMOFS_Y        FIELD_OFFSET(DIMOUSESTATE, lY)
#define DIMOFS_Z        FIELD_OFFSET(DIMOUSESTATE, lZ)
#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0)
#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1)
#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2)
#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3)
#if (DIRECTINPUT_VERSION >= 0x0700)
#define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4)
#define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5)
#define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6)
#define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7)
#endif
#endif /* DIJ_RINGZERO */

/****************************************************************************
 *
 *      Keyboard
 *
 ****************************************************************************/

#ifndef DIJ_RINGZERO

/****************************************************************************
 *
 *      DirectInput keyboard scan codes
 *
 ****************************************************************************/

#define DIK_ESCAPE          0x01
#define DIK_1               0x02
#define DIK_2               0x03
#define DIK_3               0x04
#define DIK_4               0x05
#define DIK_5               0x06
#define DIK_6               0x07
#define DIK_7               0x08
#define DIK_8               0x09
#define DIK_9               0x0A
#define DIK_0               0x0B
#define DIK_MINUS           0x0C    /* - on main keyboard */
#define DIK_EQUALS          0x0D
#define DIK_BACK            0x0E    /* backspace */
#define DIK_TAB             0x0F
#define DIK_Q               0x10
#define DIK_W               0x11
#define DIK_E               0x12
#define DIK_R               0x13
#define DIK_T               0x14
#define DIK_Y               0x15
#define DIK_U               0x16
#define DIK_I               0x17
#define DIK_O               0x18
#define DIK_P               0x19
#define DIK_LBRACKET        0x1A
#define DIK_RBRACKET        0x1B
#define DIK_RETURN          0x1C    /* Enter on main keyboard */
#define DIK_LCONTROL        0x1D
#define DIK_A               0x1E
#define DIK_S               0x1F
#define DIK_D               0x20
#define DIK_F               0x21
#define DIK_G               0x22
#define DIK_H               0x23
#define DIK_J               0x24
#define DIK_K               0x25
#define DIK_L               0x26
#define DIK_SEMICOLON       0x27
#define DIK_APOSTROPHE      0x28
#define DIK_GRAVE           0x29    /* accent grave */
#define DIK_LSHIFT          0x2A
#define DIK_BACKSLASH       0x2B
#define DIK_Z               0x2C
#define DIK_X               0x2D
#define DIK_C               0x2E
#define DIK_V               0x2F
#define DIK_B               0x30
#define DIK_N               0x31
#define DIK_M               0x32
#define DIK_COMMA           0x33
#define DIK_PERIOD          0x34    /* . on main keyboard */
#define DIK_SLASH           0x35    /* / on main keyboard */
#define DIK_RSHIFT          0x36
#define DIK_MULTIPLY        0x37    /* * on numeric keypad */
#define DIK_LMENU           0x38    /* left Alt */
#define DIK_SPACE           0x39
#define DIK_CAPITAL         0x3A
#define DIK_F1              0x3B
#define DIK_F2              0x3C
#define DIK_F3              0x3D
#define DIK_F4              0x3E
#define DIK_F5              0x3F
#define DIK_F6              0x40
#define DIK_F7              0x41
#define DIK_F8              0x42
#define DIK_F9              0x43
#define DIK_F10             0x44
#define DIK_NUMLOCK         0x45
#define DIK_SCROLL          0x46    /* Scroll Lock */
#define DIK_NUMPAD7         0x47
#define DIK_NUMPAD8         0x48
#define DIK_NUMPAD9         0x49
#define DIK_SUBTRACT        0x4A    /* - on numeric keypad */
#define DIK_NUMPAD4         0x4B
#define DIK_NUMPAD5         0x4C
#define DIK_NUMPAD6         0x4D
#define DIK_ADD             0x4E    /* + on numeric keypad */
#define DIK_NUMPAD1         0x4F
#define DIK_NUMPAD2         0x50
#define DIK_NUMPAD3         0x51
#define DIK_NUMPAD0         0x52
#define DIK_DECIMAL         0x53    /* . on numeric keypad */
#define DIK_OEM_102         0x56    /* < > | on UK/Germany keyboards */
#define DIK_F11             0x57
#define DIK_F12             0x58

#define DIK_F13             0x64    /*                     (NEC PC98) */
#define DIK_F14             0x65    /*                     (NEC PC98) */
#define DIK_F15             0x66    /*                     (NEC PC98) */

#define DIK_KANA            0x70    /* (Japanese keyboard)            */
#define DIK_ABNT_C1         0x73    /* / ? on Portugese (Brazilian) keyboards */
#define DIK_CONVERT         0x79    /* (Japanese keyboard)            */
#define DIK_NOCONVERT       0x7B    /* (Japanese keyboard)            */
#define DIK_YEN             0x7D    /* (Japanese keyboard)            */
#define DIK_ABNT_C2         0x7E    /* Numpad . on Portugese (Brazilian) keyboards */
#define DIK_NUMPADEQUALS    0x8D    /* = on numeric keypad (NEC PC98) */
#define DIK_PREVTRACK       0x90    /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */
#define DIK_AT              0x91    /*                     (NEC PC98) */
#define DIK_COLON           0x92    /*                     (NEC PC98) */
#define DIK_UNDERLINE       0x93    /*                     (NEC PC98) */
#define DIK_KANJI           0x94    /* (Japanese keyboard)            */
#define DIK_STOP            0x95    /*                     (NEC PC98) */
#define DIK_AX              0x96    /*                     (Japan AX) */
#define DIK_UNLABELED       0x97    /*                        (J3100) */
#define DIK_NEXTTRACK       0x99    /* Next Track */
#define DIK_NUMPADENTER     0x9C    /* Enter on numeric keypad */
#define DIK_RCONTROL        0x9D
#define DIK_MUTE            0xA0    /* Mute */
#define DIK_CALCULATOR      0xA1    /* Calculator */
#define DIK_PLAYPAUSE       0xA2    /* Play / Pause */
#define DIK_MEDIASTOP       0xA4    /* Media Stop */
#define DIK_VOLUMEDOWN      0xAE    /* Volume - */
#define DIK_VOLUMEUP        0xB0    /* Volume + */
#define DIK_WEBHOME         0xB2    /* Web home */
#define DIK_NUMPADCOMMA     0xB3    /* , on numeric keypad (NEC PC98) */
#define DIK_DIVIDE          0xB5    /* / on numeric keypad */
#define DIK_SYSRQ           0xB7
#define DIK_RMENU           0xB8    /* right Alt */
#define DIK_PAUSE           0xC5    /* Pause */
#define DIK_HOME            0xC7    /* Home on arrow keypad */
#define DIK_UP              0xC8    /* UpArrow on arrow keypad */
#define DIK_PRIOR           0xC9    /* PgUp on arrow keypad */
#define DIK_LEFT            0xCB    /* LeftArrow on arrow keypad */
#define DIK_RIGHT           0xCD    /* RightArrow on arrow keypad */
#define DIK_END             0xCF    /* End on arrow keypad */
#define DIK_DOWN            0xD0    /* DownArrow on arrow keypad */
#define DIK_NEXT            0xD1    /* PgDn on arrow keypad */
#define DIK_INS

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