📄 vfw.h
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//
BOOL
VFWAPI
ICCompressorChoose(
IN HWND hwnd, // parent window for dialog
IN UINT uiFlags, // flags
IN LPVOID pvIn, // input format (optional)
IN LPVOID lpData, // input data (optional)
IN OUT PCOMPVARS pc, // data about the compressor/dlg
IN LPSTR lpszTitle // dialog title (optional)
);
// defines for uiFlags
#define ICMF_CHOOSE_KEYFRAME 0x0001 // show KeyFrame Every box
#define ICMF_CHOOSE_DATARATE 0x0002 // show DataRate box
#define ICMF_CHOOSE_PREVIEW 0x0004 // allow expanded preview dialog
#define ICMF_CHOOSE_ALLCOMPRESSORS 0x0008 // don't only show those that
// can handle the input format
// or input data
BOOL
VFWAPI
ICSeqCompressFrameStart(
IN PCOMPVARS pc,
IN LPBITMAPINFO lpbiIn
);
void
VFWAPI
ICSeqCompressFrameEnd(
IN PCOMPVARS pc
);
LPVOID
VFWAPI
ICSeqCompressFrame(
IN PCOMPVARS pc, // set by ICCompressorChoose
IN UINT uiFlags, // flags
IN LPVOID lpBits, // input DIB bits
OUT BOOL FAR *pfKey, // did it end up being a key frame?
IN OUT LONG FAR *plSize // size to compress to/of returned image
);
void
VFWAPI
ICCompressorFree(
IN PCOMPVARS pc
);
#endif /* NOCOMPMAN */
/**************************************************************************
*
* DRAWDIB - Routines for drawing to the display.
*
*************************************************************************/
#ifndef NODRAWDIB
typedef HANDLE HDRAWDIB; /* hdd */
/*********************************************************************
DrawDib Flags
**********************************************************************/
#define DDF_0001 0x0001 /* ;Internal */
#define DDF_UPDATE 0x0002 /* re-draw the last DIB */
#define DDF_SAME_HDC 0x0004 /* HDC same as last call (all setup) */
#define DDF_SAME_DRAW 0x0008 /* draw params are the same */
#define DDF_DONTDRAW 0x0010 /* dont draw frame, just decompress */
#define DDF_ANIMATE 0x0020 /* allow palette animation */
#define DDF_BUFFER 0x0040 /* always buffer image */
#define DDF_JUSTDRAWIT 0x0080 /* just draw it with GDI */
#define DDF_FULLSCREEN 0x0100 /* use DisplayDib */
#define DDF_BACKGROUNDPAL 0x0200 /* Realize palette in background */
#define DDF_NOTKEYFRAME 0x0400 /* this is a partial frame update, hint */
#define DDF_HURRYUP 0x0800 /* hurry up please! */
#define DDF_HALFTONE 0x1000 /* always halftone */
#define DDF_2000 0x2000 /* ;Internal */
#define DDF_PREROLL DDF_DONTDRAW /* Builing up a non-keyframe */
#define DDF_SAME_DIB DDF_SAME_DRAW
#define DDF_SAME_SIZE DDF_SAME_DRAW
/*********************************************************************
DrawDib functions
*********************************************************************/
/* // ;Internal
** DrawDibInit() // ;Internal
** // ;Internal
*/ // ;Internal
extern BOOL VFWAPI DrawDibInit(void); // ;Internal
// ;Internal
/*
** DrawDibOpen()
**
*/
extern HDRAWDIB VFWAPI DrawDibOpen(void);
/*
** DrawDibClose()
**
*/
extern
BOOL
VFWAPI
DrawDibClose(
IN HDRAWDIB hdd
);
/*
** DrawDibGetBuffer()
**
*/
extern
LPVOID
VFWAPI
DrawDibGetBuffer(
IN HDRAWDIB hdd,
OUT LPBITMAPINFOHEADER lpbi,
IN DWORD dwSize,
IN DWORD dwFlags
);
/* // ;Internal
** DrawDibError() // ;Internal
*/ // ;Internal
extern UINT VFWAPI DrawDibError(HDRAWDIB hdd); // ;Internal
// ;Internal
/*
** DrawDibGetPalette()
**
** get the palette used for drawing DIBs
**
*/
extern
HPALETTE
VFWAPI
DrawDibGetPalette(
IN HDRAWDIB hdd
);
/*
** DrawDibSetPalette()
**
** get the palette used for drawing DIBs
**
*/
extern
BOOL
VFWAPI
DrawDibSetPalette(
IN HDRAWDIB hdd,
IN HPALETTE hpal
);
/*
** DrawDibChangePalette()
*/
extern
BOOL
VFWAPI
DrawDibChangePalette(
IN HDRAWDIB hdd,
IN int iStart,
IN int iLen,
IN LPPALETTEENTRY lppe
);
/*
** DrawDibRealize()
**
** realize the palette in a HDD
**
*/
extern
UINT
VFWAPI
DrawDibRealize(
IN HDRAWDIB hdd,
IN HDC hdc,
IN BOOL fBackground
);
/*
** DrawDibStart()
**
** start of streaming playback
**
*/
extern
BOOL
VFWAPI
DrawDibStart(
IN HDRAWDIB hdd,
IN DWORD rate
);
/*
** DrawDibStop()
**
** start of streaming playback
**
*/
extern
BOOL
VFWAPI
DrawDibStop(
IN HDRAWDIB hdd
);
/*
** DrawDibBegin()
**
** prepare to draw
**
*/
extern
BOOL
VFWAPI
DrawDibBegin(
IN HDRAWDIB hdd,
IN HDC hdc,
IN int dxDst,
IN int dyDst,
IN LPBITMAPINFOHEADER lpbi,
IN int dxSrc,
IN int dySrc,
IN UINT wFlags
);
/*
** DrawDibDraw()
**
** actualy draw a DIB to the screen.
**
*/
extern
BOOL
VFWAPI
DrawDibDraw(
IN HDRAWDIB hdd,
IN HDC hdc,
IN int xDst,
IN int yDst,
IN int dxDst,
IN int dyDst,
IN LPBITMAPINFOHEADER lpbi,
IN LPVOID lpBits,
IN int xSrc,
IN int ySrc,
IN int dxSrc,
IN int dySrc,
IN UINT wFlags
);
/*
** DrawDibUpdate()
**
** redraw the last image (may only be valid with DDF_BUFFER)
*/
#define DrawDibUpdate(hdd, hdc, x, y) \
DrawDibDraw(hdd, hdc, x, y, 0, 0, NULL, NULL, 0, 0, 0, 0, DDF_UPDATE)
/*
** DrawDibEnd()
*/
extern
BOOL
VFWAPI
DrawDibEnd(
IN HDRAWDIB hdd
);
/*
** DrawDibTime() [for debugging purposes only]
*/
typedef struct {
LONG timeCount;
LONG timeDraw;
LONG timeDecompress;
LONG timeDither;
LONG timeStretch;
LONG timeBlt;
LONG timeSetDIBits;
} DRAWDIBTIME, FAR *LPDRAWDIBTIME;
BOOL
VFWAPI
DrawDibTime(
IN HDRAWDIB hdd,
OUT LPDRAWDIBTIME lpddtime
);
/* display profiling */
#define PD_CAN_DRAW_DIB 0x0001 /* if you can draw at all */
#define PD_CAN_STRETCHDIB 0x0002 /* basicly RC_STRETCHDIB */
#define PD_STRETCHDIB_1_1_OK 0x0004 /* is it fast? */
#define PD_STRETCHDIB_1_2_OK 0x0008 /* ... */
#define PD_STRETCHDIB_1_N_OK 0x0010 /* ... */
LRESULT
VFWAPI
DrawDibProfileDisplay(
IN LPBITMAPINFOHEADER lpbi
);
#endif /* NODRAWDIB */
/****************************************************************************
*
* AVIFMT - AVI file format definitions
*
****************************************************************************/
#ifndef NOAVIFMT
#ifndef _INC_MMSYSTEM
typedef DWORD FOURCC;
#endif
#ifdef _MSC_VER
#pragma warning(disable:4200)
#endif
/* The following is a short description of the AVI file format. Please
* see the accompanying documentation for a full explanation.
*
* An AVI file is the following RIFF form:
*
* RIFF('AVI'
* LIST('hdrl'
* avih(<MainAVIHeader>)
* LIST ('strl'
* strh(<Stream header>)
* strf(<Stream format>)
* ... additional header data
* LIST('movi'
* { LIST('rec'
* SubChunk...
* )
* | SubChunk } ....
* )
* [ <AVIIndex> ]
* )
*
* The main file header specifies how many streams are present. For
* each one, there must be a stream header chunk and a stream format
* chunk, enlosed in a 'strl' LIST chunk. The 'strf' chunk contains
* type-specific format information; for a video stream, this should
* be a BITMAPINFO structure, including palette. For an audio stream,
* this should be a WAVEFORMAT (or PCMWAVEFORMAT) structure.
*
* The actual data is contained in subchunks within the 'movi' LIST
* chunk. The first two characters of each data chunk are the
* stream number with which that data is associated.
*
* Some defined chunk types:
* Video Streams:
* ##db: RGB DIB bits
* ##dc: RLE8 compressed DIB bits
* ##pc: Palette Change
*
* Audio Streams:
* ##wb: waveform audio bytes
*
* The grouping into LIST 'rec' chunks implies only that the contents of
* the chunk should be read into memory at the same time. This
* grouping is used for files specifically intended to be played from
* CD-ROM.
*
* The index chunk at the end of the file should contain one entry for
* each data chunk in the file.
*
* Limitations for the current software:
* Only one video stream and one audio stream are allowed.
* The streams must start at the beginning of the file.
*
*
* To register codec types please obtain a copy of the Multimedia
* Developer Registration Kit from:
*
* Microsoft Corporation
* Multimedia Systems Group
* Product Marketing
* One Microsoft Way
* Redmond, WA 98052-6399
*
*/
#ifndef mmioFOURCC
#define mmioFOURCC( ch0, ch1, ch2, ch3 ) \
( (DWORD)(BYTE)(ch0) | ( (DWORD)(BYTE)(ch1) << 8 ) | \
( (DWORD)(BYTE)(ch2) << 16 ) | ( (DWORD)(BYTE)(ch3) << 24 ) )
#endif
/* Macro to make a TWOCC out of two characters */
#ifndef aviTWOCC
#define aviTWOCC(ch0, ch1) ((WORD)(BYTE)(ch0) | ((WORD)(BYTE)(ch1) << 8))
#endif
typedef WORD TWOCC;
/* form types, list types, and chunk types */
#define formtypeAVI mmioFOURCC('A', 'V', 'I', ' ')
#define listtypeAVIHEADER mmioFOURCC('h', 'd', 'r', 'l')
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