📄 agtctl.h
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#pragma option push -b -a8 -pc -A- /*P_O_Push*/
/**************************************************************************
* *
* AgtCtl.h - Microsoft Agent Control *
* *
* Copyright (c) 1996-1998, Microsoft Corp. All rights reserved. *
* *
**************************************************************************/
#if _MSC_VER < 1200
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 3.01.75 */
/* at Tue Sep 01 10:41:00 1998
*/
/* Compiler settings for AgentControl.idl:
Oicf (OptLev=i2), W1, Zp8, env=Win32, ms_ext, c_ext
error checks: none
*/
//@@MIDL_FILE_HEADING( )
#include "rpc.h"
#include "rpcndr.h"
#ifndef COM_NO_WINDOWS_H
#include "windows.h"
#include "ole2.h"
#endif /*COM_NO_WINDOWS_H*/
#ifndef __AgtCtlVC5_h__
#define __AgtCtlVC5_h__
#ifdef __cplusplus
extern "C"{
#endif
/* Forward Declarations */
#ifndef __IAgentCtlRequest_FWD_DEFINED__
#define __IAgentCtlRequest_FWD_DEFINED__
typedef interface IAgentCtlRequest IAgentCtlRequest;
#endif /* __IAgentCtlRequest_FWD_DEFINED__ */
#ifndef __IAgentCtlUserInput_FWD_DEFINED__
#define __IAgentCtlUserInput_FWD_DEFINED__
typedef interface IAgentCtlUserInput IAgentCtlUserInput;
#endif /* __IAgentCtlUserInput_FWD_DEFINED__ */
#ifndef __IAgentCtlBalloon_FWD_DEFINED__
#define __IAgentCtlBalloon_FWD_DEFINED__
typedef interface IAgentCtlBalloon IAgentCtlBalloon;
#endif /* __IAgentCtlBalloon_FWD_DEFINED__ */
#ifndef __IAgentCtlBalloonEx_FWD_DEFINED__
#define __IAgentCtlBalloonEx_FWD_DEFINED__
typedef interface IAgentCtlBalloonEx IAgentCtlBalloonEx;
#endif /* __IAgentCtlBalloonEx_FWD_DEFINED__ */
#ifndef __IAgentCtlCommand_FWD_DEFINED__
#define __IAgentCtlCommand_FWD_DEFINED__
typedef interface IAgentCtlCommand IAgentCtlCommand;
#endif /* __IAgentCtlCommand_FWD_DEFINED__ */
#ifndef __IAgentCtlCommandEx_FWD_DEFINED__
#define __IAgentCtlCommandEx_FWD_DEFINED__
typedef interface IAgentCtlCommandEx IAgentCtlCommandEx;
#endif /* __IAgentCtlCommandEx_FWD_DEFINED__ */
#ifndef __IAgentCtlCommands_FWD_DEFINED__
#define __IAgentCtlCommands_FWD_DEFINED__
typedef interface IAgentCtlCommands IAgentCtlCommands;
#endif /* __IAgentCtlCommands_FWD_DEFINED__ */
#ifndef __IAgentCtlCommandsEx_FWD_DEFINED__
#define __IAgentCtlCommandsEx_FWD_DEFINED__
typedef interface IAgentCtlCommandsEx IAgentCtlCommandsEx;
#endif /* __IAgentCtlCommandsEx_FWD_DEFINED__ */
#ifndef __IAgentCtlCharacter_FWD_DEFINED__
#define __IAgentCtlCharacter_FWD_DEFINED__
typedef interface IAgentCtlCharacter IAgentCtlCharacter;
#endif /* __IAgentCtlCharacter_FWD_DEFINED__ */
#ifndef __IAgentCtlAnimationNames_FWD_DEFINED__
#define __IAgentCtlAnimationNames_FWD_DEFINED__
typedef interface IAgentCtlAnimationNames IAgentCtlAnimationNames;
#endif /* __IAgentCtlAnimationNames_FWD_DEFINED__ */
#ifndef __IAgentCtlCharacterEx_FWD_DEFINED__
#define __IAgentCtlCharacterEx_FWD_DEFINED__
typedef interface IAgentCtlCharacterEx IAgentCtlCharacterEx;
#endif /* __IAgentCtlCharacterEx_FWD_DEFINED__ */
#ifndef __IAgentCtlCharacters_FWD_DEFINED__
#define __IAgentCtlCharacters_FWD_DEFINED__
typedef interface IAgentCtlCharacters IAgentCtlCharacters;
#endif /* __IAgentCtlCharacters_FWD_DEFINED__ */
#ifndef __IAgentCtlAudioObject_FWD_DEFINED__
#define __IAgentCtlAudioObject_FWD_DEFINED__
typedef interface IAgentCtlAudioObject IAgentCtlAudioObject;
#endif /* __IAgentCtlAudioObject_FWD_DEFINED__ */
#ifndef __IAgentCtlAudioObjectEx_FWD_DEFINED__
#define __IAgentCtlAudioObjectEx_FWD_DEFINED__
typedef interface IAgentCtlAudioObjectEx IAgentCtlAudioObjectEx;
#endif /* __IAgentCtlAudioObjectEx_FWD_DEFINED__ */
#ifndef __IAgentCtlSpeechInput_FWD_DEFINED__
#define __IAgentCtlSpeechInput_FWD_DEFINED__
typedef interface IAgentCtlSpeechInput IAgentCtlSpeechInput;
#endif /* __IAgentCtlSpeechInput_FWD_DEFINED__ */
#ifndef __IAgentCtlPropertySheet_FWD_DEFINED__
#define __IAgentCtlPropertySheet_FWD_DEFINED__
typedef interface IAgentCtlPropertySheet IAgentCtlPropertySheet;
#endif /* __IAgentCtlPropertySheet_FWD_DEFINED__ */
#ifndef __IAgentCtlCommandsWindow_FWD_DEFINED__
#define __IAgentCtlCommandsWindow_FWD_DEFINED__
typedef interface IAgentCtlCommandsWindow IAgentCtlCommandsWindow;
#endif /* __IAgentCtlCommandsWindow_FWD_DEFINED__ */
#ifndef __IAgentCtl_FWD_DEFINED__
#define __IAgentCtl_FWD_DEFINED__
typedef interface IAgentCtl IAgentCtl;
#endif /* __IAgentCtl_FWD_DEFINED__ */
#ifndef __IAgentCtlEx_FWD_DEFINED__
#define __IAgentCtlEx_FWD_DEFINED__
typedef interface IAgentCtlEx IAgentCtlEx;
#endif /* __IAgentCtlEx_FWD_DEFINED__ */
#ifndef __IAgentCtlCharacters_FWD_DEFINED__
#define __IAgentCtlCharacters_FWD_DEFINED__
typedef interface IAgentCtlCharacters IAgentCtlCharacters;
#endif /* __IAgentCtlCharacters_FWD_DEFINED__ */
#ifndef __IAgentCtlBalloon_FWD_DEFINED__
#define __IAgentCtlBalloon_FWD_DEFINED__
typedef interface IAgentCtlBalloon IAgentCtlBalloon;
#endif /* __IAgentCtlBalloon_FWD_DEFINED__ */
#ifndef __IAgentCtlBalloonEx_FWD_DEFINED__
#define __IAgentCtlBalloonEx_FWD_DEFINED__
typedef interface IAgentCtlBalloonEx IAgentCtlBalloonEx;
#endif /* __IAgentCtlBalloonEx_FWD_DEFINED__ */
#ifndef __IAgentCtlCharacter_FWD_DEFINED__
#define __IAgentCtlCharacter_FWD_DEFINED__
typedef interface IAgentCtlCharacter IAgentCtlCharacter;
#endif /* __IAgentCtlCharacter_FWD_DEFINED__ */
#ifndef __IAgentCtlCharacterEx_FWD_DEFINED__
#define __IAgentCtlCharacterEx_FWD_DEFINED__
typedef interface IAgentCtlCharacterEx IAgentCtlCharacterEx;
#endif /* __IAgentCtlCharacterEx_FWD_DEFINED__ */
#ifndef __IAgentCtlAudioObject_FWD_DEFINED__
#define __IAgentCtlAudioObject_FWD_DEFINED__
typedef interface IAgentCtlAudioObject IAgentCtlAudioObject;
#endif /* __IAgentCtlAudioObject_FWD_DEFINED__ */
#ifndef __IAgentCtlAudioObjectEx_FWD_DEFINED__
#define __IAgentCtlAudioObjectEx_FWD_DEFINED__
typedef interface IAgentCtlAudioObjectEx IAgentCtlAudioObjectEx;
#endif /* __IAgentCtlAudioObjectEx_FWD_DEFINED__ */
#ifndef __IAgentCtlSpeechInput_FWD_DEFINED__
#define __IAgentCtlSpeechInput_FWD_DEFINED__
typedef interface IAgentCtlSpeechInput IAgentCtlSpeechInput;
#endif /* __IAgentCtlSpeechInput_FWD_DEFINED__ */
#ifndef __IAgentCtlPropertySheet_FWD_DEFINED__
#define __IAgentCtlPropertySheet_FWD_DEFINED__
typedef interface IAgentCtlPropertySheet IAgentCtlPropertySheet;
#endif /* __IAgentCtlPropertySheet_FWD_DEFINED__ */
#ifndef __IAgentCtlCommands_FWD_DEFINED__
#define __IAgentCtlCommands_FWD_DEFINED__
typedef interface IAgentCtlCommands IAgentCtlCommands;
#endif /* __IAgentCtlCommands_FWD_DEFINED__ */
#ifndef __IAgentCtlCommandsEx_FWD_DEFINED__
#define __IAgentCtlCommandsEx_FWD_DEFINED__
typedef interface IAgentCtlCommandsEx IAgentCtlCommandsEx;
#endif /* __IAgentCtlCommandsEx_FWD_DEFINED__ */
#ifndef __IAgentCtlCommand_FWD_DEFINED__
#define __IAgentCtlCommand_FWD_DEFINED__
typedef interface IAgentCtlCommand IAgentCtlCommand;
#endif /* __IAgentCtlCommand_FWD_DEFINED__ */
#ifndef __IAgentCtlCommandEx_FWD_DEFINED__
#define __IAgentCtlCommandEx_FWD_DEFINED__
typedef interface IAgentCtlCommandEx IAgentCtlCommandEx;
#endif /* __IAgentCtlCommandEx_FWD_DEFINED__ */
#ifndef __IAgentCtlRequest_FWD_DEFINED__
#define __IAgentCtlRequest_FWD_DEFINED__
typedef interface IAgentCtlRequest IAgentCtlRequest;
#endif /* __IAgentCtlRequest_FWD_DEFINED__ */
#ifndef __IAgentCtlUserInput_FWD_DEFINED__
#define __IAgentCtlUserInput_FWD_DEFINED__
typedef interface IAgentCtlUserInput IAgentCtlUserInput;
#endif /* __IAgentCtlUserInput_FWD_DEFINED__ */
#ifndef __IAgentCtlCommandsWindow_FWD_DEFINED__
#define __IAgentCtlCommandsWindow_FWD_DEFINED__
typedef interface IAgentCtlCommandsWindow IAgentCtlCommandsWindow;
#endif /* __IAgentCtlCommandsWindow_FWD_DEFINED__ */
#ifndef __IAgentCtl_FWD_DEFINED__
#define __IAgentCtl_FWD_DEFINED__
typedef interface IAgentCtl IAgentCtl;
#endif /* __IAgentCtl_FWD_DEFINED__ */
#ifndef __IAgentCtlEx_FWD_DEFINED__
#define __IAgentCtlEx_FWD_DEFINED__
typedef interface IAgentCtlEx IAgentCtlEx;
#endif /* __IAgentCtlEx_FWD_DEFINED__ */
#ifndef ___AgentEvents_FWD_DEFINED__
#define ___AgentEvents_FWD_DEFINED__
typedef interface _AgentEvents _AgentEvents;
#endif /* ___AgentEvents_FWD_DEFINED__ */
#ifndef __Agent_FWD_DEFINED__
#define __Agent_FWD_DEFINED__
#ifdef __cplusplus
typedef class Agent Agent;
#else
typedef struct Agent Agent;
#endif /* __cplusplus */
#endif /* __Agent_FWD_DEFINED__ */
/* header files for imported files */
#include "oaidl.h"
#include "ocidl.h"
void __RPC_FAR * __RPC_USER MIDL_user_allocate(size_t);
void __RPC_USER MIDL_user_free( void __RPC_FAR * );
/****************************************
* Generated header for interface: __MIDL_itf_AgentControl_0000
* at Tue Sep 01 10:41:00 1998
* using MIDL 3.01.75
****************************************/
/* [local] */
#define RequestSuccess ( 0 )
#define RequestFailed ( 1 )
#define RequestPending ( 2 )
#define RequestInterrupted ( 3 )
#define RequestInProgress ( 4 )
extern RPC_IF_HANDLE __MIDL_itf_AgentControl_0000_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_AgentControl_0000_v0_0_s_ifspec;
#ifndef __IAgentCtlRequest_INTERFACE_DEFINED__
#define __IAgentCtlRequest_INTERFACE_DEFINED__
/****************************************
* Generated header for interface: IAgentCtlRequest
* at Tue Sep 01 10:41:00 1998
* using MIDL 3.01.75
****************************************/
/* [unique][helpstring][dual][uuid][object] */
EXTERN_C const IID IID_IAgentCtlRequest;
#if defined(__cplusplus) && !defined(CINTERFACE)
interface DECLSPEC_UUID("1DAB85C3-803A-11D0-AC63-00C04FD97575")
IAgentCtlRequest : public IDispatch
{
public:
virtual /* [hidden][propget][id] */ HRESULT STDMETHODCALLTYPE get_ID(
/* [retval][out] */ long __RPC_FAR *ID) = 0;
virtual /* [propget][id] */ HRESULT STDMETHODCALLTYPE get_Status(
/* [retval][out] */ long __RPC_FAR *Status) = 0;
virtual /* [propget][id] */ HRESULT STDMETHODCALLTYPE get_Description(
/* [retval][out] */ BSTR __RPC_FAR *Description) = 0;
virtual /* [propget][id] */ HRESULT STDMETHODCALLTYPE get_Number(
/* [retval][out] */ long __RPC_FAR *Number) = 0;
};
#else /* C style interface */
typedef struct IAgentCtlRequestVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE __RPC_FAR *QueryInterface )(
IAgentCtlRequest __RPC_FAR * This,
/* [in] */ REFIID riid,
/* [iid_is][out] */ void __RPC_FAR *__RPC_FAR *ppvObject);
ULONG ( STDMETHODCALLTYPE __RPC_FAR *AddRef )(
IAgentCtlRequest __RPC_FAR * This);
ULONG ( STDMETHODCALLTYPE __RPC_FAR *Release )(
IAgentCtlRequest __RPC_FAR * This);
HRESULT ( STDMETHODCALLTYPE __RPC_FAR *GetTypeInfoCount )(
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