📄 oleacc.h
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#pragma option push -b -a8 -pc -A- /*P_O_Push*/
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 5.01.0164 */
/* at Thu Mar 11 19:36:58 1999
*/
/* Compiler settings for oleacc.idl:
Oicf (OptLev=i2), W1, Zp8, env=Win32, ms_ext, c_ext, robust
error checks: allocation ref bounds_check enum stub_data , no_format_optimization
*/
//@@MIDL_FILE_HEADING( )
/* verify that the <rpcndr.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 475
#endif
#include "rpc.h"
#include "rpcndr.h"
#ifndef __RPCNDR_H_VERSION__
#error this stub requires an updated version of <rpcndr.h>
#endif // __RPCNDR_H_VERSION__
#ifndef COM_NO_WINDOWS_H
#include "windows.h"
#include "ole2.h"
#endif /*COM_NO_WINDOWS_H*/
#ifndef __oleacc_h__
#define __oleacc_h__
#ifdef __cplusplus
extern "C"{
#endif
/* Forward Declarations */
#ifndef __IAccessible_FWD_DEFINED__
#define __IAccessible_FWD_DEFINED__
typedef interface IAccessible IAccessible;
#endif /* __IAccessible_FWD_DEFINED__ */
#ifndef __IAccessibleHandler_FWD_DEFINED__
#define __IAccessibleHandler_FWD_DEFINED__
typedef interface IAccessibleHandler IAccessibleHandler;
#endif /* __IAccessibleHandler_FWD_DEFINED__ */
#ifndef __IAccessible_FWD_DEFINED__
#define __IAccessible_FWD_DEFINED__
typedef interface IAccessible IAccessible;
#endif /* __IAccessible_FWD_DEFINED__ */
#ifndef __IAccessibleHandler_FWD_DEFINED__
#define __IAccessibleHandler_FWD_DEFINED__
typedef interface IAccessibleHandler IAccessibleHandler;
#endif /* __IAccessibleHandler_FWD_DEFINED__ */
/* header files for imported files */
#include "oaidl.h"
void __RPC_FAR * __RPC_USER MIDL_user_allocate(size_t);
void __RPC_USER MIDL_user_free( void __RPC_FAR * );
/* interface __MIDL_itf_oleacc_0000 */
/* [local] */
//=--------------------------------------------------------------------------=
// OLEACC.H
//=--------------------------------------------------------------------------=
// (C) Copyright 1995-1999 Microsoft Corporation. All Rights Reserved.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//=--------------------------------------------------------------------------=
//=--------------------------------------------------------------------------=
// Typedefs
//=--------------------------------------------------------------------------=
typedef LRESULT (STDAPICALLTYPE *LPFNLRESULTFROMOBJECT)(REFIID riid, WPARAM wParam, LPUNKNOWN punk);
typedef HRESULT (STDAPICALLTYPE *LPFNOBJECTFROMLRESULT)(LRESULT lResult, REFIID riid, WPARAM wParam, void** ppvObject);
typedef HRESULT (STDAPICALLTYPE *LPFNACCESSIBLEOBJECTFROMWINDOW)(HWND hwnd, DWORD dwId, REFIID riid, void** ppvObject);
typedef HRESULT (STDAPICALLTYPE *LPFNACCESSIBLEOBJECTFROMPOINT)(POINT ptScreen, IAccessible** ppacc, VARIANT* pvarChild);
typedef HRESULT (STDAPICALLTYPE *LPFNCREATESTDACCESSIBLEOBJECT)(HWND hwnd, LONG idObject, REFIID riid, void** ppvObject);
typedef HRESULT (STDAPICALLTYPE *LPFNACCESSIBLECHILDREN)(IAccessible* paccContainer, LONG iChildStart,LONG cChildren,VARIANT* rgvarChildren,LONG* pcObtained);
//=--------------------------------------------------------------------------=
// GUIDs
//=--------------------------------------------------------------------------=
DEFINE_GUID(LIBID_Accessibility, 0x1ea4dbf0, 0x3c3b, 0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71);
DEFINE_GUID(IID_IAccessible, 0x618736e0, 0x3c3d, 0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71);
DEFINE_GUID(IID_IAccessibleHandler, 0x03022430, 0xABC4, 0x11d0, 0xBD, 0xE2, 0x00, 0xAA, 0x00, 0x1A, 0x19, 0x53);
//=--------------------------------------------------------------------------=
// MSAA API Prototypes
//=--------------------------------------------------------------------------=
STDAPI_(LRESULT) LresultFromObject(REFIID riid, WPARAM wParam, LPUNKNOWN punk);
STDAPI ObjectFromLresult(LRESULT lResult, REFIID riid, WPARAM wParam, void** ppvObject);
STDAPI WindowFromAccessibleObject(IAccessible*, HWND* phwnd);
STDAPI AccessibleObjectFromWindow(HWND hwnd, DWORD dwId, REFIID riid, void **ppvObject);
STDAPI AccessibleObjectFromEvent(HWND hwnd, DWORD dwId, DWORD dwChildId, IAccessible** ppacc, VARIANT* pvarChild);
STDAPI AccessibleObjectFromPoint(POINT ptScreen, IAccessible ** ppacc, VARIANT* pvarChild);
STDAPI AccessibleChildren (IAccessible* paccContainer, LONG iChildStart,LONG cChildren, VARIANT* rgvarChildren,LONG* pcObtained);
STDAPI_(UINT) GetRoleTextA(DWORD lRole, LPSTR lpszRole, UINT cchRoleMax);
STDAPI_(UINT) GetRoleTextW(DWORD lRole, LPWSTR lpszRole, UINT cchRoleMax);
#ifdef UNICODE
#define GetRoleText GetRoleTextW
#else
#define GetRoleText GetRoleTextA
#endif // UNICODE
STDAPI_(UINT) GetStateTextA(DWORD lStateBit, LPSTR lpszState, UINT cchState);
STDAPI_(UINT) GetStateTextW(DWORD lStateBit, LPWSTR lpszState, UINT cchState);
#ifdef UNICODE
#define GetStateText GetStateTextW
#else
#define GetStateText GetStateTextA
#endif // UNICODE
STDAPI_(VOID) GetOleaccVersionInfo(DWORD* pVer, DWORD* pBuild);
STDAPI CreateStdAccessibleObject(HWND hwnd, LONG idObject, REFIID riid, void** ppvObject);
STDAPI CreateStdAccessibleProxyA(HWND hwnd, LPCSTR pClassName, LONG idObject, REFIID riid, void** ppvObject);
STDAPI CreateStdAccessibleProxyW(HWND hwnd, LPCWSTR pClassName, LONG idObject, REFIID riid, void** ppvObject);
#ifdef UNICODE
#define CreateStdAccessibleProxy CreateStdAccessibleProxyW
#else
#define CreateStdAccessibleProxy CreateStdAccessibleProxyA
#endif // UNICODE
// Simple Owner-Drawn Menu support...
#define MSAA_MENU_SIG 0xAA0DF00DL
// Menu's dwItemData should point to one of these structs:
// (or can point to an app-defined struct containing this as the first member)
typedef struct tagMSAAMENUINFO {
DWORD dwMSAASignature; // Must be MSAA_MENU_SIG
DWORD cchWText; // Length of text, in Unicode characters, excluding terminating NUL
LPWSTR pszWText; // NUL-terminated text, in Unicode
} MSAAMENUINFO, *LPMSAAMENUINFO;
//=--------------------------------------------------------------------------=
// Interface Definitions
//=--------------------------------------------------------------------------=
extern RPC_IF_HANDLE __MIDL_itf_oleacc_0000_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_oleacc_0000_v0_0_s_ifspec;
#ifndef __IAccessible_INTERFACE_DEFINED__
#define __IAccessible_INTERFACE_DEFINED__
/* interface IAccessible */
/* [unique][dual][hidden][uuid][object] */
#define DISPID_ACC_PARENT ( -5000 )
#define DISPID_ACC_CHILDCOUNT ( -5001 )
#define DISPID_ACC_CHILD ( -5002 )
#define DISPID_ACC_NAME ( -5003 )
#define DISPID_ACC_VALUE ( -5004 )
#define DISPID_ACC_DESCRIPTION ( -5005 )
#define DISPID_ACC_ROLE ( -5006 )
#define DISPID_ACC_STATE ( -5007 )
#define DISPID_ACC_HELP ( -5008 )
#define DISPID_ACC_HELPTOPIC ( -5009 )
#define DISPID_ACC_KEYBOARDSHORTCUT ( -5010 )
#define DISPID_ACC_FOCUS ( -5011 )
#define DISPID_ACC_SELECTION ( -5012 )
#define DISPID_ACC_DEFAULTACTION ( -5013 )
#define DISPID_ACC_SELECT ( -5014 )
#define DISPID_ACC_LOCATION ( -5015 )
#define DISPID_ACC_NAVIGATE ( -5016 )
#define DISPID_ACC_HITTEST ( -5017 )
#define DISPID_ACC_DODEFAULTACTION ( -5018 )
typedef /* [unique] */ IAccessible __RPC_FAR *LPACCESSIBLE;
#define NAVDIR_MIN ( 0 )
#define NAVDIR_UP ( 0x1 )
#define NAVDIR_DOWN ( 0x2 )
#define NAVDIR_LEFT ( 0x3 )
#define NAVDIR_RIGHT ( 0x4 )
#define NAVDIR_NEXT ( 0x5 )
#define NAVDIR_PREVIOUS ( 0x6 )
#define NAVDIR_FIRSTCHILD ( 0x7 )
#define NAVDIR_LASTCHILD ( 0x8 )
#define NAVDIR_MAX ( 0x9 )
#define SELFLAG_NONE ( 0 )
#define SELFLAG_TAKEFOCUS ( 0x1 )
#define SELFLAG_TAKESELECTION ( 0x2 )
#define SELFLAG_EXTENDSELECTION ( 0x4 )
#define SELFLAG_ADDSELECTION ( 0x8 )
#define SELFLAG_REMOVESELECTION ( 0x10 )
#define SELFLAG_VALID ( 0x1f )
#ifndef STATE_SYSTEM_UNAVAILABLE
#define STATE_SYSTEM_NORMAL ( 0 )
#define STATE_SYSTEM_UNAVAILABLE ( 0x1 )
#define STATE_SYSTEM_SELECTED ( 0x2 )
#define STATE_SYSTEM_FOCUSED ( 0x4 )
#define STATE_SYSTEM_PRESSED ( 0x8 )
#define STATE_SYSTEM_CHECKED ( 0x10 )
#define STATE_SYSTEM_MIXED ( 0x20 )
#define STATE_SYSTEM_INDETERMINATE ( STATE_SYSTEM_MIXED )
#define STATE_SYSTEM_READONLY ( 0x40 )
#define STATE_SYSTEM_HOTTRACKED ( 0x80 )
#define STATE_SYSTEM_DEFAULT ( 0x100 )
#define STATE_SYSTEM_EXPANDED ( 0x200 )
#define STATE_SYSTEM_COLLAPSED ( 0x400 )
#define STATE_SYSTEM_BUSY ( 0x800 )
#define STATE_SYSTEM_FLOATING ( 0x1000 )
#define STATE_SYSTEM_MARQUEED ( 0x2000 )
#define STATE_SYSTEM_ANIMATED ( 0x4000 )
#define STATE_SYSTEM_INVISIBLE ( 0x8000 )
#define STATE_SYSTEM_OFFSCREEN ( 0x10000 )
#define STATE_SYSTEM_SIZEABLE ( 0x20000 )
#define STATE_SYSTEM_MOVEABLE ( 0x40000 )
#define STATE_SYSTEM_SELFVOICING ( 0x80000 )
#define STATE_SYSTEM_FOCUSABLE ( 0x100000 )
#define STATE_SYSTEM_SELECTABLE ( 0x200000 )
#define STATE_SYSTEM_LINKED ( 0x400000 )
#define STATE_SYSTEM_TRAVERSED ( 0x800000 )
#define STATE_SYSTEM_MULTISELECTABLE ( 0x1000000 )
#define STATE_SYSTEM_EXTSELECTABLE ( 0x2000000 )
#define STATE_SYSTEM_ALERT_LOW ( 0x4000000 )
#define STATE_SYSTEM_ALERT_MEDIUM ( 0x8000000 )
#define STATE_SYSTEM_ALERT_HIGH ( 0x10000000 )
#define STATE_SYSTEM_PROTECTED ( 0x20000000 )
#define STATE_SYSTEM_VALID ( 0x3fffffff )
#endif //STATE_SYSTEM_UNAVAILABLE
#define ROLE_SYSTEM_TITLEBAR ( 0x1 )
#define ROLE_SYSTEM_MENUBAR ( 0x2 )
#define ROLE_SYSTEM_SCROLLBAR ( 0x3 )
#define ROLE_SYSTEM_GRIP ( 0x4 )
#define ROLE_SYSTEM_SOUND ( 0x5 )
#define ROLE_SYSTEM_CURSOR ( 0x6 )
#define ROLE_SYSTEM_CARET ( 0x7 )
#define ROLE_SYSTEM_ALERT ( 0x8 )
#define ROLE_SYSTEM_WINDOW ( 0x9 )
#define ROLE_SYSTEM_CLIENT ( 0xa )
#define ROLE_SYSTEM_MENUPOPUP ( 0xb )
#define ROLE_SYSTEM_MENUITEM ( 0xc )
#define ROLE_SYSTEM_TOOLTIP ( 0xd )
#define ROLE_SYSTEM_APPLICATION ( 0xe )
#define ROLE_SYSTEM_DOCUMENT ( 0xf )
#define ROLE_SYSTEM_PANE ( 0x10 )
#define ROLE_SYSTEM_CHART ( 0x11 )
#define ROLE_SYSTEM_DIALOG ( 0x12 )
#define ROLE_SYSTEM_BORDER ( 0x13 )
#define ROLE_SYSTEM_GROUPING ( 0x14 )
#define ROLE_SYSTEM_SEPARATOR ( 0x15 )
#define ROLE_SYSTEM_TOOLBAR ( 0x16 )
#define ROLE_SYSTEM_STATUSBAR ( 0x17 )
#define ROLE_SYSTEM_TABLE ( 0x18 )
#define ROLE_SYSTEM_COLUMNHEADER ( 0x19 )
#define ROLE_SYSTEM_ROWHEADER ( 0x1a )
#define ROLE_SYSTEM_COLUMN ( 0x1b )
#define ROLE_SYSTEM_ROW ( 0x1c )
#define ROLE_SYSTEM_CELL ( 0x1d )
#define ROLE_SYSTEM_LINK ( 0x1e )
#define ROLE_SYSTEM_HELPBALLOON ( 0x1f )
#define ROLE_SYSTEM_CHARACTER ( 0x20 )
#define ROLE_SYSTEM_LIST ( 0x21 )
#define ROLE_SYSTEM_LISTITEM ( 0x22 )
#define ROLE_SYSTEM_OUTLINE ( 0x23 )
#define ROLE_SYSTEM_OUTLINEITEM ( 0x24 )
#define ROLE_SYSTEM_PAGETAB ( 0x25 )
#define ROLE_SYSTEM_PROPERTYPAGE ( 0x26 )
#define ROLE_SYSTEM_INDICATOR ( 0x27 )
#define ROLE_SYSTEM_GRAPHIC ( 0x28 )
#define ROLE_SYSTEM_STATICTEXT ( 0x29 )
#define ROLE_SYSTEM_TEXT ( 0x2a )
#define ROLE_SYSTEM_PUSHBUTTON ( 0x2b )
#define ROLE_SYSTEM_CHECKBUTTON ( 0x2c )
#define ROLE_SYSTEM_RADIOBUTTON ( 0x2d )
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