📄 label.h
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//**************************************************************************
//
// Copyright (c) 1997.
// Richard D. Irwin, Inc.
//
// This software may not be distributed further without permission from
// Richard D. Irwin, Inc.
//
// This software is distributed WITHOUT ANY WARRANTY. No claims are made
// as to its functionality or purpose.
//
// Authors: James P. Cohoon and Jack W. Davidson
// Date: 7/15/96
// $Revision: 1.3 $
// $Name: $
//
//**************************************************************************
// Class Label interface
#ifndef LABEL_H
#define LABEL_H
// MSVC++ 4.0 does not support the string class
#ifdef MSVC40
#include "dstring.h"
#else
#include <string>
#endif
#include "shape.h"
#ifdef NAMESPACE
using namespace std;
#endif
class Label : public WindowObject {
public:
Label(SimpleWindow &Window, const Position &p,
const string &Text, const color &TextColor = Black,
const color &c = White);
Label(SimpleWindow &Window, float XCoord, float YCoord,
const string &Text, const color &TextColor = Black,
const color &c = White);
Label(SimpleWindow &Window, const Position &p,
const char *Text, const color &TextColor = Black,
const color &c = White);
Label(SimpleWindow &Window, float XCoord, float YCoord,
const char *Text, const color &TextColor = Black,
const color &c = White);
~Label();
color GetColor() const;
void SetColor(const color &c);
void Draw();
void Erase();
private:
color TextColor;
color BackgroundColor;
string Text;
};
#endif
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