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📄 winbase.h

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    return((PVOID)InterlockedCompareExchange((PLONG)Destination, (LONG)ExChange, (LONG)Comperand));
}
#define InterlockedCompareExchangePointer __InlineInterlockedCompareExchangePointer

#else

#define InterlockedCompareExchangePointer(Destination, ExChange, Comperand) \
    (PVOID)InterlockedCompareExchange((PLONG)(Destination), (LONG)(ExChange), (LONG)(Comperand))

#endif

#endif /* NT_INCLUDED */

#endif

WINBASEAPI
BOOL
WINAPI
FreeResource(
        IN HGLOBAL hResData
        );

WINBASEAPI
LPVOID
WINAPI
LockResource(
        IN HGLOBAL hResData
        );

#define UnlockResource(hResData) ((hResData), 0)
#define MAXINTATOM 0xC000
#define MAKEINTATOM(i)  (LPTSTR)((ULONG_PTR)((WORD)(i)))
#define INVALID_ATOM ((ATOM)0)

#ifndef _MAC
int
WINAPI
#else
int
CALLBACK
#endif
WinMain(
    IN HINSTANCE hInstance,
    IN HINSTANCE hPrevInstance,
    IN LPSTR lpCmdLine,
    IN int nShowCmd
    );

WINBASEAPI
BOOL
WINAPI
FreeLibrary(
    IN OUT HMODULE hLibModule
    );


WINBASEAPI
DECLSPEC_NORETURN
VOID
WINAPI
FreeLibraryAndExitThread(
    IN HMODULE hLibModule,
    IN DWORD dwExitCode
    );

WINBASEAPI
BOOL
WINAPI
DisableThreadLibraryCalls(
    IN HMODULE hLibModule
    );

WINBASEAPI
FARPROC
WINAPI
GetProcAddress(
    IN HMODULE hModule,
    IN LPCSTR lpProcName
    );

WINBASEAPI
DWORD
WINAPI
GetVersion( VOID );

WINBASEAPI
HGLOBAL
WINAPI
GlobalAlloc(
    IN UINT uFlags,
    IN SIZE_T dwBytes
    );

WINBASEAPI
HGLOBAL
WINAPI
GlobalReAlloc(
    IN HGLOBAL hMem,
    IN SIZE_T dwBytes,
    IN UINT uFlags
    );

WINBASEAPI
SIZE_T
WINAPI
GlobalSize(
    IN HGLOBAL hMem
    );

WINBASEAPI
UINT
WINAPI
GlobalFlags(
    IN HGLOBAL hMem
    );


WINBASEAPI
LPVOID
WINAPI
GlobalLock(
    IN HGLOBAL hMem
    );

//!!!MWH My version  win31 = DWORD WINAPI GlobalHandle(UINT)
WINBASEAPI
HGLOBAL
WINAPI
GlobalHandle(
    IN LPCVOID pMem
    );


WINBASEAPI
BOOL
WINAPI
GlobalUnlock(
    IN HGLOBAL hMem
    );


WINBASEAPI
HGLOBAL
WINAPI
GlobalFree(
    IN HGLOBAL hMem
    );

WINBASEAPI
SIZE_T
WINAPI
GlobalCompact(
    IN DWORD dwMinFree
    );

WINBASEAPI
VOID
WINAPI
GlobalFix(
    IN HGLOBAL hMem
    );

WINBASEAPI
VOID
WINAPI
GlobalUnfix(
    IN HGLOBAL hMem
    );

WINBASEAPI
LPVOID
WINAPI
GlobalWire(
    IN HGLOBAL hMem
    );

WINBASEAPI
BOOL
WINAPI
GlobalUnWire(
    IN HGLOBAL hMem
    );

WINBASEAPI
VOID
WINAPI
GlobalMemoryStatus(
    IN OUT LPMEMORYSTATUS lpBuffer
    );

typedef struct _MEMORYSTATUSEX {
    DWORD dwLength;
    DWORD dwMemoryLoad;
    DWORDLONG ullTotalPhys;
    DWORDLONG ullAvailPhys;
    DWORDLONG ullTotalPageFile;
    DWORDLONG ullAvailPageFile;
    DWORDLONG ullTotalVirtual;
    DWORDLONG ullAvailVirtual;
    DWORDLONG ullAvailExtendedVirtual;
} MEMORYSTATUSEX, *LPMEMORYSTATUSEX;

WINBASEAPI
BOOL
WINAPI
GlobalMemoryStatusEx(
    IN OUT LPMEMORYSTATUSEX lpBuffer
    );

WINBASEAPI
HLOCAL
WINAPI
LocalAlloc(
    IN UINT uFlags,
    IN SIZE_T uBytes
    );

WINBASEAPI
HLOCAL
WINAPI
LocalReAlloc(
    IN HLOCAL hMem,
    IN SIZE_T uBytes,
    IN UINT uFlags
    );

WINBASEAPI
LPVOID
WINAPI
LocalLock(
    IN HLOCAL hMem
    );

WINBASEAPI
HLOCAL
WINAPI
LocalHandle(
    IN LPCVOID pMem
    );

WINBASEAPI
BOOL
WINAPI
LocalUnlock(
    IN HLOCAL hMem
    );

WINBASEAPI
SIZE_T
WINAPI
LocalSize(
    IN HLOCAL hMem
    );

WINBASEAPI
UINT
WINAPI
LocalFlags(
    IN HLOCAL hMem
    );

WINBASEAPI
HLOCAL
WINAPI
LocalFree(
    IN HLOCAL hMem
    );

WINBASEAPI
SIZE_T
WINAPI
LocalShrink(
    IN HLOCAL hMem,
    IN UINT cbNewSize
    );

WINBASEAPI
SIZE_T
WINAPI
LocalCompact(
    IN UINT uMinFree
    );

WINBASEAPI
BOOL
WINAPI
FlushInstructionCache(
    IN HANDLE hProcess,
    IN LPCVOID lpBaseAddress,
    IN DWORD dwSize
    );

WINBASEAPI
LPVOID
WINAPI
VirtualAlloc(
    IN LPVOID lpAddress,
    IN SIZE_T dwSize,
    IN DWORD flAllocationType,
    IN DWORD flProtect
    );

WINBASEAPI
BOOL
WINAPI
VirtualFree(
    IN LPVOID lpAddress,
    IN SIZE_T dwSize,
    IN DWORD dwFreeType
    );

WINBASEAPI
BOOL
WINAPI
VirtualProtect(
    IN  LPVOID lpAddress,
    IN  SIZE_T dwSize,
    IN  DWORD flNewProtect,
    OUT PDWORD lpflOldProtect
    );

WINBASEAPI
DWORD
WINAPI
VirtualQuery(
    IN LPCVOID lpAddress,
    OUT PMEMORY_BASIC_INFORMATION lpBuffer,
    IN DWORD dwLength
    );

WINBASEAPI
LPVOID
WINAPI
VirtualAllocEx(
    IN HANDLE hProcess,
    IN LPVOID lpAddress,
    IN SIZE_T dwSize,
    IN DWORD flAllocationType,
    IN DWORD flProtect
    );

WINBASEAPI
UINT
WINAPI
GetWriteWatch(
    IN DWORD  dwFlags,
    IN PVOID  lpBaseAddress,
    IN SIZE_T dwRegionSize,
    IN OUT PVOID *lpAddresses,
    IN OUT PULONG_PTR lpdwCount,
    OUT PULONG lpdwGranularity
    );

WINBASEAPI
UINT
WINAPI
ResetWriteWatch(
    IN LPVOID lpBaseAddress,
    IN SIZE_T dwRegionSize
    );

WINBASEAPI
BOOL
WINAPI
VirtualFreeEx(
    IN HANDLE hProcess,
    IN LPVOID lpAddress,
    IN SIZE_T dwSize,
    IN DWORD dwFreeType
    );

WINBASEAPI
BOOL
WINAPI
VirtualProtectEx(
    IN  HANDLE hProcess,
    IN  LPVOID lpAddress,
    IN  SIZE_T dwSize,
    IN  DWORD flNewProtect,
    OUT PDWORD lpflOldProtect
    );

WINBASEAPI
DWORD
WINAPI
VirtualQueryEx(
    IN HANDLE hProcess,
    IN LPCVOID lpAddress,
    OUT PMEMORY_BASIC_INFORMATION lpBuffer,
    IN DWORD dwLength
    );

WINBASEAPI
HANDLE
WINAPI
HeapCreate(
    IN DWORD flOptions,
    IN SIZE_T dwInitialSize,
    IN SIZE_T dwMaximumSize
    );

WINBASEAPI
BOOL
WINAPI
HeapDestroy(
    IN OUT HANDLE hHeap
    );


WINBASEAPI
LPVOID
WINAPI
HeapAlloc(
    IN HANDLE hHeap,
    IN DWORD dwFlags,
    IN SIZE_T dwBytes
    );

WINBASEAPI
LPVOID
WINAPI
HeapReAlloc(
    IN HANDLE hHeap,
    IN DWORD dwFlags,
    IN LPVOID lpMem,
    IN SIZE_T dwBytes
    );

WINBASEAPI
BOOL
WINAPI
HeapFree(
    IN HANDLE hHeap,
    IN DWORD dwFlags,
    IN LPVOID lpMem
    );

WINBASEAPI
SIZE_T
WINAPI
HeapSize(
    IN HANDLE hHeap,
    IN DWORD dwFlags,
    IN LPCVOID lpMem
    );

WINBASEAPI
BOOL
WINAPI
HeapValidate(
    IN HANDLE hHeap,
    IN DWORD dwFlags,
    IN LPCVOID lpMem
    );

WINBASEAPI
SIZE_T
WINAPI
HeapCompact(
    IN HANDLE hHeap,
    IN DWORD dwFlags
    );

WINBASEAPI
HANDLE
WINAPI
GetProcessHeap( VOID );

WINBASEAPI
DWORD
WINAPI
GetProcessHeaps(
    IN DWORD NumberOfHeaps,
    OUT PHANDLE ProcessHeaps
    );

typedef struct _PROCESS_HEAP_ENTRY {
    PVOID lpData;
    DWORD cbData;
    BYTE cbOverhead;
    BYTE iRegionIndex;
    WORD wFlags;
    union {
        struct {
            HANDLE hMem;
            DWORD dwReserved[ 3 ];
        } Block;
        struct {
            DWORD dwCommittedSize;
            DWORD dwUnCommittedSize;
            LPVOID lpFirstBlock;
            LPVOID lpLastBlock;
        } Region;
    };
} PROCESS_HEAP_ENTRY, *LPPROCESS_HEAP_ENTRY, *PPROCESS_HEAP_ENTRY;

#define PROCESS_HEAP_REGION             0x0001
#define PROCESS_HEAP_UNCOMMITTED_RANGE  0x0002
#define PROCESS_HEAP_ENTRY_BUSY         0x0004
#define PROCESS_HEAP_ENTRY_MOVEABLE     0x0010
#define PROCESS_HEAP_ENTRY_DDESHARE     0x0020

WINBASEAPI
BOOL
WINAPI
HeapLock(
    IN HANDLE hHeap
    );

WINBASEAPI
BOOL
WINAPI
HeapUnlock(
    IN HANDLE hHeap
    );


WINBASEAPI
BOOL
WINAPI
HeapWalk(
    IN HANDLE hHeap,
    IN OUT LPPROCESS_HEAP_ENTRY lpEntry
    );

// GetBinaryType return values.

#define SCS_32BIT_BINARY    0
#define SCS_DOS_BINARY      1
#define SCS_WOW_BINARY      2
#define SCS_PIF_BINARY      3
#define SCS_POSIX_BINARY    4
#define SCS_OS216_BINARY    5

WINBASEAPI
BOOL
WINAPI
GetBinaryTypeA(
    IN LPCSTR lpApplicationName,
    OUT LPDWORD lpBinaryType
    );
WINBASEAPI
BOOL
WINAPI
GetBinaryTypeW(
    IN LPCWSTR lpApplicationName,
    OUT LPDWORD lpBinaryType
    );
#ifdef UNICODE
#define GetBinaryType  GetBinaryTypeW
#else
#define GetBinaryType  GetBinaryTypeA
#endif // !UNICODE

WINBASEAPI
DWORD
WINAPI
GetShortPathNameA(
    IN LPCSTR lpszLongPath,
    OUT LPSTR  lpszShortPath,
    IN DWORD    cchBuffer
    );
WINBASEAPI
DWORD
WINAPI
GetShortPathNameW(
    IN LPCWSTR lpszLongPath,
    OUT LPWSTR  lpszShortPath,
    IN DWORD    cchBuffer
    );
#ifdef UNICODE
#define GetShortPathName  GetShortPathNameW
#else
#define GetShortPathName  GetShortPathNameA
#endif // !UNICODE

WINBASEAPI
DWORD
WINAPI
GetLongPathNameA(
    IN LPCSTR lpszShortPath,
    OUT LPSTR  lpszLongPath,
    IN DWORD    cchBuffer
    );
WINBASEAPI
DWORD
WINAPI
GetLongPathNameW(
    IN LPCWSTR lpszShortPath,
    OUT LPWSTR  lpszLongPath,
    IN DWORD    cchBuffer
    );
#ifdef UNICODE
#define GetLongPathName  GetLongPathNameW
#else
#define GetLongPathName  GetLongPathNameA
#endif // !UNICODE

WINBASEAPI
BOOL
WINAPI
GetProcessAffinityMask(
    IN HANDLE hProcess,
    OUT PDWORD_PTR lpProcessAffinityMask,
    OUT PDWORD_PTR lpSystemAffinityMask
    );

WINBASEAPI
BOOL
WINAPI

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