📄 outbar.cpp
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// mybar.cpp : implementation file
//
#include "stdafx.h"
#include "OutBar.h"
#include "Resource.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// COutBar
COutBar::COutBar()
{
}
COutBar::~COutBar()
{
}
BEGIN_MESSAGE_MAP(COutBar, baseCOutBar)
//{{AFX_MSG_MAP(COutBar)
ON_WM_CREATE()
ON_WM_SIZE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// COutBar message handlers
int COutBar::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (baseCOutBar::OnCreate(lpCreateStruct) == -1)
return -1;
// define the style used by the controls.
DWORD dwStyle = WS_CHILD | WS_VISIBLE | ES_MULTILINE | WS_VSCROLL | WS_HSCROLL
| ES_WANTRETURN | WS_TABSTOP | ES_READONLY;
// Create the hex edit control.
if (!m_ColorRichEdit.CreateEx(WS_EX_CLIENTEDGE,_T("Edit"),NULL,
dwStyle,CRect(0,0,0,0), this,IDC_RICHEDIT))
{
TRACE(_T("Failed to create output window.\n"));
return -1;
}
CFont *font = CFont::FromHandle((HFONT)::GetStockObject(DEFAULT_GUI_FONT));
m_ColorRichEdit.SetFont(font);
return 0;
}
void COutBar::OnUpdateCmdUI(CFrameWnd* pTarget, BOOL bDisableIfNoHndler)
{
baseCOutBar::OnUpdateCmdUI(pTarget, bDisableIfNoHndler);
UpdateDialogControls(pTarget, bDisableIfNoHndler);
}
void COutBar::OnSize(UINT nType, int cx, int cy)
{
baseCOutBar::OnSize(nType, cx, cy);
// TODO: Add your message handler code here
CRect rc;
GetClientRect(rc);
if(IsFloating())
{
rc.DeflateRect(2,2);
}
if(m_ColorRichEdit.GetSafeHwnd( ))
{
m_ColorRichEdit.MoveWindow(rc.left,rc.top,rc.Width(),rc.Height());
}
}
void COutBar::SetColorRichEditText(CString str)
{
m_ColorRichEdit.SetWindowText(str);
}
CString COutBar::GetColorRichEditText()
{
CString str;
m_ColorRichEdit.GetWindowText(str);
return str;
}
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