📄 logindlg.h
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#if !defined(AFX_LOGINDLG_H__7F0BA391_4E4B_410E_A609_371AE20C02F8__INCLUDED_)
#define AFX_LOGINDLG_H__7F0BA391_4E4B_410E_A609_371AE20C02F8__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LoginDlg.h : header file
//
#include "UserTable.h"
/////////////////////////////////////////////////////////////////////////////
// CLoginDlg dialog
class CLoginDlg : public CDialog
{
// Construction
public:
CLoginDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CLoginDlg)
enum { IDD = IDD_LOGIN_DLG };
CButtonST m_btnCancel;
CButtonST m_btnOK;
CButtonST m_btnLogin;
CString m_strUserName;
CString m_strUserPsw;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLoginDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CLoginDlg)
virtual BOOL OnInitDialog();
virtual void OnOK();
afx_msg void OnClose();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LOGINDLG_H__7F0BA391_4E4B_410E_A609_371AE20C02F8__INCLUDED_)
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