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📄 bcmenu.cpp

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//*************************************************************************
// BCMenu.cpp : implementation file
// Version : 3.02
// Date : March 2002
// Author : Brent Corkum
// Email :  corkum@rocscience.com
// Latest Version : http://www.rocscience.com/~corkum/BCMenu.html
// 
// Bug Fixes and portions of code supplied by:
//
// Ben Ashley,Girish Bharadwaj,Jean-Edouard Lachand-Robert,
// Robert Edward Caldecott,Kenny Goers,Leonardo Zide,
// Stefan Kuhr,Reiner Jung,Martin Vladic,Kim Yoo Chul,
// Oz Solomonovich,Tongzhe Cui,Stephane Clog,Warren Stevens,
// Damir Valiulin,David Kinder,Marc Loiry
//
// You are free to use/modify this code but leave this header intact.
// This class is public domain so you are free to use it any of
// your applications (Freeware,Shareware,Commercial). All I ask is
// that you let me know so that if you have a real winner I can
// brag to my buddies that some of my code is in your app. I also
// wouldn't mind if you sent me a copy of your application since I
// like to play with new stuff.
//*************************************************************************

#include "stdafx.h"        // Standard windows header file
#include "BCMenu.h"        // BCMenu class declaration
#include <afxpriv.h>       //SK: makes A2W and other spiffy AFX macros work

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

#define BCMENU_GAP 1
#ifndef OBM_CHECK
#define OBM_CHECK 32760 // from winuser.h
#endif

#if _MFC_VER <0x400
#error This code does not work on Versions of MFC prior to 4.0
#endif

static CPINFO CPInfo;
// how the menu's are drawn in win9x/NT/2000
UINT BCMenu::original_drawmode=BCMENU_DRAWMODE_ORIGINAL;
BOOL BCMenu::original_select_disabled=TRUE;
// how the menu's are drawn in winXP
UINT BCMenu::xp_drawmode=BCMENU_DRAWMODE_XP;
BOOL BCMenu::xp_select_disabled=FALSE;
BOOL BCMenu::xp_draw_3D_bitmaps=TRUE;

CImageList BCMenu::m_AllImages;
CArray<int,int&> BCMenu::m_AllImagesID;

enum Win32Type{
	Win32s,
	WinNT3,
	Win95,
	Win98,
	WinME,
	WinNT4,
	Win2000,
	WinXP
};


Win32Type IsShellType()
{
	Win32Type  ShellType;
	DWORD winVer;
	OSVERSIONINFO *osvi;
	
	winVer=GetVersion();
	if(winVer<0x80000000){/*NT */
		ShellType=WinNT3;
		osvi= (OSVERSIONINFO *)malloc(sizeof(OSVERSIONINFO));
		if (osvi!=NULL){
			memset(osvi,0,sizeof(OSVERSIONINFO));
			osvi->dwOSVersionInfoSize=sizeof(OSVERSIONINFO);
			GetVersionEx(osvi);
			if(osvi->dwMajorVersion==4L)ShellType=WinNT4;
			else if(osvi->dwMajorVersion==5L&&osvi->dwMinorVersion==0L)ShellType=Win2000;
			else if(osvi->dwMajorVersion==5L&&osvi->dwMinorVersion==1L)ShellType=WinXP;
			free(osvi);
		}
	}
	else if  (LOBYTE(LOWORD(winVer))<4)
		ShellType=Win32s;
	else{
		ShellType=Win95;
		osvi= (OSVERSIONINFO *)malloc(sizeof(OSVERSIONINFO));
		if (osvi!=NULL){
			memset(osvi,0,sizeof(OSVERSIONINFO));
			osvi->dwOSVersionInfoSize=sizeof(OSVERSIONINFO);
			GetVersionEx(osvi);
			if(osvi->dwMajorVersion==4L&&osvi->dwMinorVersion==10L)ShellType=Win98;
			else if(osvi->dwMajorVersion==4L&&osvi->dwMinorVersion==90L)ShellType=WinME;
			free(osvi);
		}
	}
	return ShellType;
}

static Win32Type g_Shell=IsShellType();

void BCMenuData::SetAnsiString(LPCSTR szAnsiString)
{
	USES_CONVERSION;
	SetWideString(A2W(szAnsiString));  //SK:  see MFC Tech Note 059
}

CString BCMenuData::GetString(void)//returns the menu text in ANSI or UNICODE
//depending on the MFC-Version we are using
{
	CString strText;
	if (m_szMenuText)
    {
#ifdef UNICODE
		strText = m_szMenuText;
#else
		USES_CONVERSION;
		strText=W2A(m_szMenuText);     //SK:  see MFC Tech Note 059
#endif    
    }
	return strText;
}

CTypedPtrArray<CPtrArray, HMENU> BCMenu::m_AllSubMenus;  // Stores list of all sub-menus

IMPLEMENT_DYNAMIC( BCMenu, CMenu )

/*
===============================================================================
BCMenu::BCMenu()
BCMenu::~BCMenu()
-----------------

Constructor and Destructor.

===============================================================================
*/

BCMenu::BCMenu()
{
	m_bDynIcons = FALSE;     // O.S. - no dynamic icons by default
	disable_old_style=FALSE;
	m_iconX = 16;            // Icon sizes default to 16 x 16
	m_iconY = 15;            // ...
	m_selectcheck = -1;
	m_unselectcheck = -1;
	checkmaps=NULL;
	checkmapsshare=FALSE;
	// set the color used for the transparent background in all bitmaps
	m_bitmapBackground=RGB(192,192,192); //gray
	m_bitmapBackgroundFlag=FALSE;
	GetCPInfo(CP_ACP,&CPInfo);
	m_loadmenu=FALSE;
}


BCMenu::~BCMenu()
{
	DestroyMenu();
}

BOOL BCMenu::IsNewShell ()
{
	return (g_Shell>=Win95);
}

BOOL BCMenu::IsWinXPLuna()
{
	if(g_Shell==WinXP){
		if(IsWindowsClassicTheme())return(FALSE);
		else return(TRUE);
	}
	return(FALSE);
}

BOOL BCMenu::IsLunaMenuStyle()
{
	if(IsWinXPLuna()){
		if(xp_drawmode==BCMENU_DRAWMODE_XP)return(TRUE);
	}
	else{
		if(original_drawmode==BCMENU_DRAWMODE_XP)return(TRUE);
	}
	return(FALSE);
}

BCMenuData::~BCMenuData()
{
	if(bitmap)
		delete(bitmap);
	
	delete[] m_szMenuText; //Need not check for NULL because ANSI X3J16 allows "delete NULL"
}


void BCMenuData::SetWideString(const wchar_t *szWideString)
{
	delete[] m_szMenuText;//Need not check for NULL because ANSI X3J16 allows "delete NULL"
	
	if (szWideString)
    {
		m_szMenuText = new wchar_t[sizeof(wchar_t)*(wcslen(szWideString)+1)];
		if (m_szMenuText)
			wcscpy(m_szMenuText,szWideString);
    }
	else
		m_szMenuText=NULL;//set to NULL so we need not bother about dangling non-NULL Ptrs
}

BOOL BCMenu::IsMenu(CMenu *submenu)
{
	int m;
	int numSubMenus = m_AllSubMenus.GetUpperBound();
	for(m=0;m<=numSubMenus;++m){
		if(submenu->m_hMenu==m_AllSubMenus[m])return(TRUE);
	}
	return(FALSE);
}

BOOL BCMenu::IsMenu(HMENU submenu)
{
	int m;
	int numSubMenus = m_AllSubMenus.GetUpperBound();
	for(m=0;m<=numSubMenus;++m){
		if(submenu==m_AllSubMenus[m])return(TRUE);
	}
	return(FALSE);
}

BOOL BCMenu::DestroyMenu()
{
	// Destroy Sub menus:
	int m,n;
	int numAllSubMenus = m_AllSubMenus.GetUpperBound();
	for(n = numAllSubMenus; n>= 0; n--){
		if(m_AllSubMenus[n]==this->m_hMenu)m_AllSubMenus.RemoveAt(n);
	}
	int numSubMenus = m_SubMenus.GetUpperBound();
	for(m = numSubMenus; m >= 0; m--){
		numAllSubMenus = m_AllSubMenus.GetUpperBound();
		for(n = numAllSubMenus; n>= 0; n--){
			if(m_AllSubMenus[n]==m_SubMenus[m])m_AllSubMenus.RemoveAt(n);
		}
		CMenu *ptr=FromHandle(m_SubMenus[m]);
		BOOL flag=ptr->IsKindOf(RUNTIME_CLASS( BCMenu ));
		if(flag)delete((BCMenu *)ptr);
	}
	m_SubMenus.RemoveAll();
	// Destroy menu data
	int numItems = m_MenuList.GetUpperBound();
	for(m = 0; m <= numItems; m++)delete(m_MenuList[m]);
	m_MenuList.RemoveAll();
	if(checkmaps&&!checkmapsshare){
		delete checkmaps;
		checkmaps=NULL;
	}
	// Call base-class implementation last:
	return(CMenu::DestroyMenu());
};

int BCMenu::GetMenuDrawMode(void)
{
	if(IsWinXPLuna())return(xp_drawmode);
	return(original_drawmode);
}

BOOL BCMenu::GetSelectDisableMode(void)
{
	if(IsLunaMenuStyle())return(xp_select_disabled);
	return(original_select_disabled);
}


/*
==========================================================================
void BCMenu::DrawItem(LPDRAWITEMSTRUCT)
---------------------------------------

  Called by the framework when a particular item needs to be drawn.  We
  overide this to draw the menu item in a custom-fashion, including icons
  and the 3D rectangle bar.
  ==========================================================================
*/

void BCMenu::DrawItem (LPDRAWITEMSTRUCT lpDIS)
{
	ASSERT(lpDIS != NULL);
	CDC* pDC = CDC::FromHandle(lpDIS->hDC);
	if(pDC->GetDeviceCaps(RASTERCAPS) & RC_PALETTE)DrawItem_Win9xNT2000(lpDIS);
	else{
		if(IsWinXPLuna()){
			if(xp_drawmode==BCMENU_DRAWMODE_XP) DrawItem_WinXP(lpDIS);
			else DrawItem_Win9xNT2000(lpDIS);
		}
		else{
			if(original_drawmode==BCMENU_DRAWMODE_XP) DrawItem_WinXP(lpDIS);
			else DrawItem_Win9xNT2000(lpDIS);
		}	
	}
}

void BCMenu::DrawItem_Win9xNT2000 (LPDRAWITEMSTRUCT lpDIS)
{
	ASSERT(lpDIS != NULL);
	CDC* pDC = CDC::FromHandle(lpDIS->hDC);
	CRect rect;
	UINT state = (((BCMenuData*)(lpDIS->itemData))->nFlags);
	CBrush m_brBackground;
	COLORREF m_clrBack;

	if(IsWinXPLuna())m_clrBack=GetSysColor(COLOR_3DFACE);
	else m_clrBack=GetSysColor(COLOR_MENU);
	
	m_brBackground.CreateSolidBrush(m_clrBack);

	// remove the selected bit if it's grayed out
	if(lpDIS->itemState & ODS_GRAYED&&!original_select_disabled){
		if(lpDIS->itemState & ODS_SELECTED)lpDIS->itemState=lpDIS->itemState & ~ODS_SELECTED;
	}
	
	if(state & MF_SEPARATOR){
		rect.CopyRect(&lpDIS->rcItem);
		pDC->FillRect (rect,&m_brBackground);
		rect.top += (rect.Height()>>1);
		pDC->DrawEdge(&rect,EDGE_ETCHED,BF_TOP);
	}
	else{
		CRect rect2;
		BOOL standardflag=FALSE,selectedflag=FALSE,disableflag=FALSE;
		BOOL checkflag=FALSE;
		COLORREF crText = GetSysColor(COLOR_MENUTEXT);
		CBrush m_brSelect;
		CPen m_penBack;
		int x0,y0,dy;
		int nIconNormal=-1,xoffset=-1,global_offset=-1;
		CImageList *bitmap=NULL;
		
		// set some colors
		m_penBack.CreatePen (PS_SOLID,0,m_clrBack);
		m_brSelect.CreateSolidBrush(GetSysColor(COLOR_HIGHLIGHT));
		
		// draw the colored rectangle portion
		
		rect.CopyRect(&lpDIS->rcItem);
		rect2=rect;
		
		// draw the up/down/focused/disabled state
		
		UINT state = lpDIS->itemState;
		CString strText;
		
		if(lpDIS->itemData != NULL){
			nIconNormal = (((BCMenuData*)(lpDIS->itemData))->menuIconNormal);
			xoffset = (((BCMenuData*)(lpDIS->itemData))->xoffset);
			global_offset = (((BCMenuData*)(lpDIS->itemData))->global_offset);
			bitmap = (((BCMenuData*)(lpDIS->itemData))->bitmap);
			strText = ((BCMenuData*) (lpDIS->itemData))->GetString();

			if(nIconNormal<0&&global_offset>=0){
				xoffset=global_offset;
				nIconNormal=0;
				bitmap = &m_AllImages;
			}
			
			if(state&ODS_CHECKED && nIconNormal<0){
				if(state&ODS_SELECTED && m_selectcheck>0)checkflag=TRUE;
				else if(m_unselectcheck>0) checkflag=TRUE;
			}
			else if(nIconNormal != -1){
				standardflag=TRUE;
				if(state&ODS_SELECTED && !(state&ODS_GRAYED))selectedflag=TRUE;
				else if(state&ODS_GRAYED) disableflag=TRUE;
			}
		}
		else{
			strText.Empty();
		}
		
		if(state&ODS_SELECTED){ // draw the down edges
			
			CPen *pOldPen = pDC->SelectObject (&m_penBack);
			
			// You need only Text highlight and thats what you get
			
			if(checkflag||standardflag||selectedflag||disableflag||state&ODS_CHECKED)
				rect2.SetRect(rect.left+m_iconX+4+BCMENU_GAP,rect.top,rect.right,rect.bottom);
			pDC->FillRect (rect2,&m_brSelect);
			
			pDC->SelectObject (pOldPen);
			crText = GetSysColor(COLOR_HIGHLIGHTTEXT);
		}
		else {
			CPen *pOldPen = pDC->SelectObject (&m_penBack);
			pDC->FillRect (rect,&m_brBackground);
			pDC->SelectObject (pOldPen);
			
			// draw the up edges	
			pDC->Draw3dRect (rect,m_clrBack,m_clrBack);
		}
		
		// draw the text if there is any
		//We have to paint the text only if the image is nonexistant
		
		dy = (rect.Height()-4-m_iconY)/2;
		dy = dy<0 ? 0 : dy;
		
		if(checkflag||standardflag||selectedflag||disableflag){
			rect2.SetRect(rect.left+1,rect.top+1+dy,rect.left+m_iconX+3,
				rect.top+m_iconY+3+dy);
			pDC->Draw3dRect (rect2,m_clrBack,m_clrBack);
			if(checkflag && checkmaps){
				pDC->FillRect (rect2,&m_brBackground);
				rect2.SetRect(rect.left,rect.top+dy,rect.left+m_iconX+4,
					rect.top+m_iconY+4+dy);
				
				pDC->Draw3dRect (rect2,m_clrBack,m_clrBack);
				CPoint ptImage(rect.left+2,rect.top+2+dy);
				
				if(state&ODS_SELECTED)checkmaps->Draw(pDC,1,ptImage,ILD_TRANSPARENT);
				else checkmaps->Draw(pDC,0,ptImage,ILD_TRANSPARENT);
			}
			else if(disableflag){
				if(!selectedflag){
					CBitmap bitmapstandard;
					GetBitmapFromImageList(pDC,bitmap,xoffset,bitmapstandard);
					rect2.SetRect(rect.left,rect.top+dy,rect.left+m_iconX+4,
                        rect.top+m_iconY+4+dy);
					pDC->Draw3dRect (rect2,m_clrBack,m_clrBack);
					if(disable_old_style)
						DitherBlt(lpDIS->hDC,rect.left+2,rect.top+2+dy,m_iconX,m_iconY,
						(HBITMAP)(bitmapstandard),0,0,m_clrBack);
					else
						DitherBlt2(pDC,rect.left+2,rect.top+2+dy,m_iconX,m_iconY,
						bitmapstandard,0,0,m_clrBack);
					bitmapstandard.DeleteObject();
				}
			}
			else if(selectedflag){
				pDC->FillRect (rect2,&m_brBackground);
				rect2.SetRect(rect.left,rect.top+dy,rect.left+m_iconX+4,
					rect.top+m_iconY+4+dy);
				if (IsNewShell()){
					if(state&ODS_CHECKED)
						pDC->Draw3dRect(rect2,GetSysColor(COLOR_3DSHADOW),
						GetSysColor(COLOR_3DHILIGHT));
					else
						pDC->Draw3dRect(rect2,GetSysColor(COLOR_3DHILIGHT),
						GetSysColor(COLOR_3DSHADOW));
				}
				CPoint ptImage(rect.left+2,rect.top+2+dy);

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