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📄 gml_parser.h

📁 This software was done in part for a textbook on AI I ve written called _The Basis of AI_ (tentative
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/*******************************************************************************++  LEDA 3.5+++  gml_parser.h+++  Copyright (c) 1995, 1996, 1997  by  LEDA Software GmbH+  Postfach 151101, 66041 Saarbruecken, Germany+  All rights reserved.+ *******************************************************************************/#ifndef LEDA_GML_PARSER_H#define LEDA_GML_PARSER_H//------------------------------------------------------------------- //// class gml_parser, extendible parser for the GML format             ////                                                                    //// by David Alberts (1997)                                            ////------------------------------------------------------------------- //#include<sys/types.h>#include<sys/stat.h>#include<ctype.h>#include<string.h>#include<fstream.h>#include<LEDA/basic.h>#include<LEDA/dictionary.h>#include<LEDA/sortseq.h>#include<LEDA/slist.h>#include<LEDA/stack.h>// possible types of values in GML inputenum gml_value_type { gml_int=0, gml_double=1,                      gml_string=2, gml_list=3,                      gml_none=4 };class gml_objecttree;class gml_parser;typedef char* gml_charp;inline int compare(const gml_charp& x, const gml_charp& y) { return strcmp(x,y); }class gml_object{  public:    gml_object() : the_type(gml_none), key_pos(-1), the_key(0),    parent(0), where(0) {}    ~gml_object();    char*                    get_key()    const { return the_key; }    gml_value_type           get_type()   const { return the_type; }    int                      get_int()    const { return the_int; }    double                   get_double() const { return the_double; }    char*                    get_string() const { return the_string; }    const gml_object*        get_parent() const { return parent; }  private:    union    {      int              the_int;      double           the_double;      char*            the_string;    };    slist<gml_object*> the_list;    int                key_pos;    char*              the_key;    gml_object*        parent;    slist_item         where;    gml_value_type     the_type;  public:    friend class gml_objecttree;    friend ostream& operator<<(ostream&, const gml_object&);    LEDA_MEMORY(gml_object)};class gml_objecttree{  public:    // ----- initialization ----- //    gml_objecttree()      : in_chars(0), syntax_errors(false), root_key("ROOT") {}    gml_objecttree(istream& ins)      : in_chars(0), syntax_errors(false), root_key("istream") { read(ins); }    gml_objecttree(char* filename)      : in_chars(0), syntax_errors(false), root_key(filename)      { read(filename); }    ~gml_objecttree() { delete[] in_chars; }    // ----- building the tree ----- //    bool read(istream& ins, int chunk_size = (1<<12) );      // reads from ins.    bool read(char* filename);      // reads from filename.    bool errors() { return syntax_errors; }      // last parse successful?    // ----- navigating in the tree ----- //    gml_object& get_objects() { return objects; }    gml_object* first_object();    gml_object* next_object();    gml_object* down();    gml_object* up();    gml_object* parent();    bool        last_in_list();    void line_col(int position, int& line, int& col);      // computes line and column from position in input string.    void line_col(const gml_object& gobj, int& line, int& col)      { line_col(gobj.key_pos,line,col); }      // computes line and column for gobj.    const char* get_root_key() { return root_key.cstring(); }  private:    void print_error(char* type);      // prints an error message for an error of type      // type and a comment to cerr    bool check_brackets();      // returns false, if impaired brackets in in_chars are detected.    void init_lines();    void init_tree();    bool build();      // builds the tree.    bool read_key();      // read next key word into current_key    void read_value();      // read next value into current_value    char current_char() { return in_chars[pos]; }      // returns the current character    void advance(int n=1);      // advances the current position by n characters    void skip_white();      // skips white space.    int next_white();      // returns position of next white space character in in_chars or -1    int next_quot();      // returns position of next " or -1    int closing_bracket();      // returns the position of a closing bracket for the current level or -1    char*               in_chars;        // the input as a string    int                 in_length;       // length of the input    int                 pos;             // current position in in_chars    int                 bracket_level;   // # open [    sortseq<int,int>    lines;           // aux ds for computing line and    dictionary<int,int> line_starts;     // column from position in input    bool                syntax_errors;    gml_object          objects;         // the object tree    gml_object*         current_object;    gml_object*         last_object;    gml_object*         current_context;    string              root_key;        // key of root node of object tree};typedef int gml_rule;class gml_pattern{  public:    gml_pattern() : the_key(0), the_type(gml_none), parent(0) {}    virtual ~gml_pattern();    gml_value_type get_type() const { return the_type; }    char*          get_key()  const { return the_key; }  protected:    void add_rule(gml_rule r, gml_value_type t)      { rules[t].append(r); }  private:    char*                               the_key;    gml_value_type                      the_type;    slist<gml_rule>                     rules[4];    gml_pattern*                        parent;    dictionary<gml_charp,gml_pattern*>  children;  public:    friend class gml_parser;    LEDA_MEMORY(gml_pattern)};class gml_parser{  public:    gml_parser() : parse_error(false), T(0) { reset_path(); }    gml_parser(char* filename) : parse_error(false), T(0)      { parse(filename); }    gml_parser(istream& ins) : parse_error(false), T(0)       { parse(ins); }    gml_parser(gml_objecttree& obj) : parse_error(false), T(0)      { parse(obj); }    virtual ~gml_parser() {}    void append(char* key);      // go to the pattern with key word key in the current context,      // create it, if not already present    void goback();      // remove last key word from current context, this has no effect      // at the root pattern    void reset_path() { current_pattern = &patterns; }    void make_context(const slist<char*>& cont);    char* current_key() const      { return (current_pattern ? current_pattern->get_key() : 0); }    bool parse(char* filename);    bool parse(istream& ins);    bool parse(gml_objecttree& obj);    bool errors() { return parse_error; }  protected:    void add_rule(const slist<char*>& cont, gml_rule r, gml_value_type t);    void add_rule(gml_rule r, gml_value_type t)      { current_pattern->add_rule(r,t); }    virtual void init_rules() {}      // this is called before parsing.    virtual void cleanup() {}      // this is called after parsing.    virtual bool interpret(gml_rule, const gml_object*)      { return true; }      // interpret an object.    virtual bool list_end(gml_rule, const gml_object*)      { return true; }      // is called when the list of rule r is done.    void print_error(const gml_object& gobj, char* type);  private:    bool parse();    void parse_object();    void list_end();    bool parse_error;    gml_pattern  patterns;        // the pattern tree    gml_objecttree* T;            // the object tree    gml_object*  current_object;  // current node in the object tree    gml_pattern* current_pattern; // current pattern in pattern tree  public:    LEDA_MEMORY(gml_parser)};#endif

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