📄 desert.h
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#include <fstream.h>
///////////////////////////////////////////////////////////////////////////
// class name: Desert
// aurthor: Zhang Zhenjie
// date: 2004.9.27
// version: 1.0
// description: basic definintion of the variables and functions
///////////////////////////////////////////////////////////////////////////
class Desert
{
private:
int desertWidth; //the width of the desert
int surviveDistance; //the longest distance a travellor can survive
int vertexNum; //vertex number
int startVertex; //the start vertex
int endVertex; //the destination
int impossibleLength; //the longest distance which must exceed any reachable distance
int* x_cor; //x cordinate
int* y_cor; //y cordinate
int* bestSolution; //best solution for every vertex
bool* isComplete; //whether we have get the solution for one vertex
int** distanceMatrix; //the distance matrix
public:
int GetSoltion(); //compute the solution
void GetDistance(); //get the distance and initilize
Desert(); //constructor
virtual ~Desert(); //destructor
};
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