📄 debug.ini
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/*-------------------------------------------------------------
This file set the analog inputs for the A/D to different
values depending on the button clicked
-------------------------------------------------------------*/
define float my_VREF;
my_VREF = 5.0
/*-------------------------------------------------------------
Create buttons -to set the analog inputs to 0.
-to set the analog inputs to 2.5.
-to set different analog inputs.
-------------------------------------------------------------*/
define button "Inputs = 0V" , "Set_Inputs(0.0);"
define button "Inputs = High" , "Set_Inputs(my_VREF);"
define button "Different A/D Inputs" , "Different_Inputs();"
define button "Sine Wave (AN0)" , "AN0_Sine(my_VREF);"
define button "Sawtooth (AN1)" , "AN1_Saw (my_VREF);"
define button "Stop Signals" , "signal kill AN0_Sine;signal kill AN1_Saw;"
/*-------------------------------------------------------------
The following functions will set the imputs of the analog
converter to 0, 2.5, or differnt values
-------------------------------------------------------------*/
func void Set_Inputs (float volt) {
AN0 = AN1 = AN2 = AN3 = AN4 = AN5 = AN6 = AN7 =
AN12 = AN13 = AN14 = AN15 = volt;
}
func void Different_Inputs () {
AN0 = 0.2;
AN1 = 0.4;
AN2 = 0.6;
AN3 = 0.8;
AN4 = 1;
AN5 = 1.3;
AN6 = 1.6;
AN7 = 1.9;
AN12 = 3.6;
AN13 = 4;
AN14 = 4.4;
AN15 = 4.8;
}
/*----------------------------------------------------------------------
The following function generates anolog voltages in a sine wave pattern.
Use the built-in Logic analyzer to view the output as a sine wave.
----------------------------------------------------------------------*/
signal void AN0_Sine ( float sn_limit ) {
float frequency; // output frequency in Hz
float offset; // voltage offset
float val;
offset = sn_limit / 2;
frequency = 1800;
printf ("Sine Wave Signal on AD Channel 0.\n");
while (1) {
val = __sin (frequency * (((float) STATES) / CLOCK) * 2 * 3.1415926);
AN0 = (val * (sn_limit / 2)) + offset;
swatch (0.00001); // in 10 uSec steps
}
}
/*-----------------------------------------------------------------
The following function generates a sawtooth signal pattern for AN1.
-----------------------------------------------------------------*/
signal void AN1_Saw (float st_limit) {
float frequency; // output frequency in Hz
float val;
long i, steps;
frequency = 1400;
printf ("Saw Tooth Signal on AD Channel 1.\n");
steps = (100000 * (1/frequency));
for (i = 0 ; ; i++) { // Runs signal continuously
val = (i % steps) / ((float) steps);
AN1 = (val * st_limit);
swatch (0.00001); // in 10 uSec increments
}
}
/*-------------------------------------------------------------
-------------------------------------------------------------*/
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