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📄 playerhistorydlg.h

📁 wince下用evc写的一个经典小游戏--俄罗斯方块
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#if !defined(AFX_PLAYERHISTORYDLG_H__22FC4E34_3508_11D3_82F4_0000210002EA__INCLUDED_)
#define AFX_PLAYERHISTORYDLG_H__22FC4E34_3508_11D3_82F4_0000210002EA__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// PlayerHistoryDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CPlayerHistoryDlg dialog

class CRussianDoc;
class CRussianView;

class CPlayerHistoryDlg : public CDialog
{
// Construction
public:
	CPlayerHistoryDlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CPlayerHistoryDlg)
	enum { IDD = IDD_PLAYERHISTORY };
	CListCtrl	m_ListHistory;
	//}}AFX_DATA

//Attributes
public:
	void ReadRecord();
	CRussianView* m_pParent;
	CString m_name;
	ULONG   m_score;
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CPlayerHistoryDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CPlayerHistoryDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnButtonDelete();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PLAYERHISTORYDLG_H__22FC4E34_3508_11D3_82F4_0000210002EA__INCLUDED_)

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