ex3_1view.cpp

来自「mfc实验例题也是高教得配套资料 刚找到得 这部分应该是自学的内容」· C++ 代码 · 共 120 行

CPP
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// Ex3_1View.cpp : implementation of the CEx3_1View class
//

#include "stdafx.h"
#include "Ex3_1.h"

#include "Ex3_1Doc.h"
#include "Ex3_1View.h"
#include "resource.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CEx3_1View

IMPLEMENT_DYNCREATE(CEx3_1View, CView)

BEGIN_MESSAGE_MAP(CEx3_1View, CView)
	ON_WM_CONTEXTMENU()
	//{{AFX_MSG_MAP(CEx3_1View)
	//}}AFX_MSG_MAP
	// Standard printing commands
	ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
	ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
	ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CEx3_1View construction/destruction

CEx3_1View::CEx3_1View()
{
	// TODO: add construction code here
	IsFirst=TRUE;

}
	
CEx3_1View::~CEx3_1View()
{
}

BOOL CEx3_1View::PreCreateWindow(CREATESTRUCT& cs)
{
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

	return CView::PreCreateWindow(cs);
}

/////////////////////////////////////////////////////////////////////////////
// CEx3_1View drawing

void CEx3_1View::OnDraw(CDC* pDC)
{
	CEx3_1Doc* pDoc = GetDocument();
	ASSERT_VALID(pDoc);
	// TODO: add draw code for native data here
	pDC->TextOut(0,0,pDoc->StrName);//pDoc->m_pStu->m_sName);
}

/////////////////////////////////////////////////////////////////////////////
// CEx3_1View diagnostics

#ifdef _DEBUG
void CEx3_1View::AssertValid() const
{
	CView::AssertValid();
}

void CEx3_1View::Dump(CDumpContext& dc) const
{
	CView::Dump(dc);
}

CEx3_1Doc* CEx3_1View::GetDocument() // non-debug version is inline
{
	ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CEx3_1Doc)));
	return (CEx3_1Doc*)m_pDocument;
}
#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CEx3_1View message handlers


void CEx3_1View::OnContextMenu(CWnd*, CPoint point)
{
	// CG: This block was added by the Pop-up Menu component	{		if (point.x == -1 && point.y == -1){			//keystroke invocation			CRect rect;			GetClientRect(rect);			ClientToScreen(rect);			point = rect.TopLeft();			point.Offset(5, 5);		}		CMenu menu;		VERIFY(menu.LoadMenu(CG_IDR_POPUP_EX3_1_VIEW));		CMenu* pPopup = menu.GetSubMenu(0);		ASSERT(pPopup != NULL);		CWnd* pWndPopupOwner = this;		while (pWndPopupOwner->GetStyle() & WS_CHILD)			pWndPopupOwner = pWndPopupOwner->GetParent();		pPopup->TrackPopupMenu(TPM_LEFTALIGN | TPM_RIGHTBUTTON, point.x, point.y,			pWndPopupOwner);	}
}

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