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📄 color.h

📁 一个用MATLAB语言编写的摄像机标定工具箱,内容丰富
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//
// color.h
//
// $Id: color.h,v 1.1.1.1 2001/02/28 00:28:35 cstolte Exp $
//

#ifndef SGL_COLOR_H
#define SGL_COLOR_H

#if 0
#include <assert.h>
#include <iostream>
#include <sgl/defs.h>
#include <sgl/mathfunc.h>
#ifdef __GNUG__
#include <sgl/matrix.h>
#endif // __GNUG__

class XYZ;
class Primary;
class RGB;
class RGBA;
class ShortRGB;
class ShortRGBA;
class RGBPrimary;

extern const Primary SMPTE_Primary;

///
/// Chroma
///

class Chroma {
 public:
  Chroma() : X(0), Y(0) { }
  Chroma(double a, double b) : X(a), Y(b) { }
  Chroma(const XYZ &);

  Chroma operator+(const Chroma &) const;
  Chroma &operator+=(const Chroma &);
	
  int operator==(const Chroma &) const;

  double x() const		{return X;}
  double y() const		{return Y;}
  double z() const		{return 1 - X - Y;}

 private:
  double X, Y;
};

///
/// Primary
///

class Primary {
 public:
  Primary(const Chroma &r, const Chroma &g, 
          const Chroma &b, const Chroma &w);
  Primary(const Chroma c[4]);

  XYZ toXYZ(const RGBPrimary &) const;
  RGBPrimary RGB(const XYZ &) const;

 private:
  void init();
  Chroma p[3];
  Chroma white;
#ifdef __GNUG__
  Mat<3, double> RGB2XYZ, XYZ2RGB;
#else
  double RGB2XYZ[3][3], XYZ2RGB[3][3];
#endif // __GNUG__
};

///
/// XYZ
///

class XYZ {
 public:
    XYZ() : x(0), y(0), z(0) { }
    XYZ(double a, double b, double c)
	: x(a), y(b), z(c) { }
    XYZ(double XYZ[3])
	: x(XYZ[0]), y(XYZ[1]), z(XYZ[2]) { }
    XYZ(const RGBPrimary &p);

    int operator==(const XYZ &) const;
    XYZ operator+(const XYZ &) const;
    XYZ operator*(double) const;
    XYZ &operator*=(double);
    XYZ &operator+=(const XYZ &);
    friend  XYZ operator*(double, const XYZ &);

    double X() const			{ return x; }
    double Y() const			{ return y; }
    double Z() const			{ return z; }

 private:
    double x, y, z;
};

///
/// Lab
///

class Lab {
 public:
  Lab(const XYZ &c, const XYZ &white);
  Lab(double l, double a, double b, const XYZ &w); /* ref. color */
  Lab(double Lab[3], const XYZ &);
  Lab(const Lab &, const XYZ &); /* change of ref. */

  Lab operator+(const Lab &) const;
  Lab &operator+=(const Lab &);
  Lab operator*(double) const;
  Lab &operator*=(double);
  Lab operator/(double) const;
  Lab &operator/=(double);

  int operator==(const Lab &) const;

  double l() const			{ return L; }
  double a() const			{ return A; }
  double b() const			{ return B; }

 private:
  double L, A, B;
  XYZ white;
};

///
/// Luv
///

class Luv {
 public:
  Luv(const XYZ &c, const XYZ &white);
  Luv(double l, double a, double b, const XYZ &w);
  Luv(double Luv[3], const XYZ &w);
  Luv(const Luv &c, const XYZ &white); /* change of ref. */

  int operator==(const Luv &) const;
  Luv operator+(const Luv &) const;
  Luv &operator+=(const Luv &);
  Luv operator*(double) const;
  Luv &operator*=(double);

  double l() const			{ return L; }
  double u() const			{ return U; }
  double v() const			{ return V; }	

 private:
  double L, U, V;
  XYZ white;
};

#endif

#endif /* SGL_COLOR_H */

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