⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 dvoraksip.vcp

📁 Pocket pc 基于SIP的拼音输入法 编译即可运行
💻 VCP
📖 第 1 页 / 共 4 页
字号:
".\dvoraksip.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4) Release MinSize"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\dvoraksip.idl

BuildCmds= \
	midl /nologo /Oicf /h "dvoraksip.h" /iid "dvoraksip_i.c" "dvoraksip.idl"

".\dvoraksip.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4) Release MinDependency"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\dvoraksip.idl

BuildCmds= \
	midl /nologo /Oicf /h "dvoraksip.h" /iid "dvoraksip_i.c" "dvoraksip.idl"

".\dvoraksip.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4I) Release MinSize"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\dvoraksip.idl

BuildCmds= \
	midl /nologo /Oicf /h "dvoraksip.h" /iid "dvoraksip_i.c" "dvoraksip.idl"

".\dvoraksip.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4I) Release MinDependency"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\dvoraksip.idl

BuildCmds= \
	midl /nologo /Oicf /h "dvoraksip.h" /iid "dvoraksip_i.c" "dvoraksip.idl"

".\dvoraksip.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4T) Release MinSize"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\dvoraksip.idl

BuildCmds= \
	midl /nologo /Oicf /h "dvoraksip.h" /iid "dvoraksip_i.c" "dvoraksip.idl"

".\dvoraksip.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4T) Release MinDependency"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\dvoraksip.idl

BuildCmds= \
	midl /nologo /Oicf /h "dvoraksip.h" /iid "dvoraksip_i.c" "dvoraksip.idl"

".\dvoraksip.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE emulator) Release MinSize"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\dvoraksip.idl

BuildCmds= \
	midl /nologo /Oicf /h "dvoraksip.h" /iid "dvoraksip_i.c" "dvoraksip.idl"

".\dvoraksip.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE emulator) Release MinDependency"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\dvoraksip.idl

BuildCmds= \
	midl /nologo /Oicf /h "dvoraksip.h" /iid "dvoraksip_i.c" "dvoraksip.idl"

".\dvoraksip.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\dvoraksip_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\dvoraksip.rc

!IF  "$(CFG)" == "dvoraksip - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4I) Debug"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4) Debug"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4T) Debug"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4) Release MinSize"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4) Release MinDependency"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4I) Release MinSize"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4I) Release MinDependency"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4T) Release MinSize"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4T) Release MinDependency"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE emulator) Release MinSize"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE emulator) Release MinDependency"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "dvoraksip - Win32 (WCE emulator) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4I) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4T) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4) Release MinSize"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4) Release MinDependency"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4I) Release MinSize"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4I) Release MinDependency"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4T) Release MinSize"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE ARMV4T) Release MinDependency"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE emulator) Release MinSize"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "dvoraksip - Win32 (WCE emulator) Release MinDependency"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\dvorak_classfactory.h
# End Source File
# Begin Source File

SOURCE=.\dvorak_implementation.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -