📄 cache.h
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// Cache.h : main header file for the CACHE application
//
#if !defined(AFX_CACHE_H__D47AFD63_06BB_4972_88C0_7D49C48CA360__INCLUDED_)
#define AFX_CACHE_H__D47AFD63_06BB_4972_88C0_7D49C48CA360__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CCacheApp:
// See Cache.cpp for the implementation of this class
//
class CCacheApp : public CWinApp
{
public:
CCacheApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCacheApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CCacheApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//块的定义
class CBlock
{
public:
int valid;
int dirty;
long tag;
CBlock();
};
//地址定义
class CInfor
{
public:
int CBlock_Size;
int CSet_Size;
int CCache_Size;
int CWay_Size;
char CWorR;
bool WBorWT;
bool m_status;
CInfor();
};
void OnInitialCache();
void DrawAll();
void DoCache();
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CACHE_H__D47AFD63_06BB_4972_88C0_7D49C48CA360__INCLUDED_)
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