📄 unit1.cpp
字号:
gy=0;
for(m=1;m<10;m++)
gy+=p[m]*z[m];
return(gy);
}
//---------------------------------------------------------------------------
void __fastcall TForm1::N3Click(TObject *Sender)
{
Byte *ptr;
int r,g,b;
int gray;
int i,j;
Form1->Bitmap2->Assign(Form1->Bitmap1);
for(j=0;j<Form1->height;j++)
{
ptr = (Byte *)Form1->Bitmap2->ScanLine[j];
for(i=0;i<Form1->width;i++)
{
b=ptr[i*3];
g=ptr[i*3+1];
r=ptr[i*3+2];
gray=0.299*r +0.587*g+0.114*b;
ptr[i*3]=(Byte)gray;
ptr[i*3+1]=(Byte)gray;
ptr[i*3+2]=(Byte)gray;
}
}
Form1->origin->Picture->Assign(Form1->Bitmap2);
}
//---------------------------------------------------------------------------
void __fastcall TForm1::Sobel1Click(TObject *Sender)
{
Byte *ptr;
int output;
Bitmap3->Assign(origin->Picture);
for(int i=0;i<Bitmap3->Height;i++)
{
ptr = (Byte *)Bitmap3->ScanLine[i];
for(int j=0;j<Bitmap3->Width;j++)
P3[j][i]=ptr[j*3] ;
}
for(int i=0;i<Bitmap3->Height;i++)
{
ptr = (Byte *)Bitmap3->ScanLine[i];
for(int j=10;j<Bitmap3->Width;j++)
{
output=sqrt(Ix[j][i]*Ix[j][i]+Iy[j][i]*Iy[j][i]);
ptr[j*3]=output;
ptr[j*3+1]=output;
ptr[j*3+2]=output;
}
}
origin->Picture->Assign(Bitmap3);
}
//---------------------------------------------------------------------------
void __fastcall TForm1::N4Click(TObject *Sender)
{
Byte *ptr;
int output;
Bitmap3->Assign(origin->Picture);
for(int i=0;i<Bitmap3->Height;i++)
{
ptr = (Byte *)Bitmap3->ScanLine[i];
for(int j=10;j<Bitmap3->Width;j++)
{
if(35>ptr[j*3])
{
output=0;
ptr[j*3]=output;
ptr[j*3+1]=output;
ptr[j*3+2]=output;
}
}
}
origin->Picture->Assign(Bitmap3);
}
//---------------------------------------------------------------------------
//灿絬て
void __fastcall TForm1::N5Click(TObject *Sender)
{
int i,j,k,w,h;
int flag;
flag =1;
Byte *ptr,*ptr2;
Bitmap1->Assign(origin->Picture);
Bitmap2->Assign(Bitmap1);
for(int i=0;i<Bitmap1->Height;i++)
{
ptr = (Byte *)Bitmap1->ScanLine[i];
for(int j=0;j<Bitmap1->Width;j++)
{
if( ptr[j*3] ==0)
P2[j][i]=0 ;
else
P2[j][i]=1;
}
}
k=0;
while(flag)
{
flag=0;
k++;
for(int j=0;j<Bitmap2->Height;j++)
for(int i=0;i<Bitmap2->Width;i++)
P[i][j]=P2[i][j];
for(int j=0;j<Bitmap2->Height;j++)
for(int i=0;i<Bitmap2->Width;i++)
{
if(P[i][j]!=0)
if(N(i,j)>=2 && N(i,j)<=6)
if(S(i,j)==1)
if(P[i][j-1] * P[i+1][j] * P[i][j+1] ==0 )
if(P[i-1][j] * P[i+1][j] * P[i][j+1] ==0 )
{P2[i][j]=0;
flag++;
}
}
for(int j=0;j<Bitmap2->Height;j++)
for(int i=0;i<Bitmap2->Width;i++)
P[i][j]=P2[i][j];
for(int j=0;j<Bitmap2->Height;j++)
for(int i=0;i<Bitmap2->Width;i++)
{
if(P[i][j]!=0)
if(N(i,j)>=2 && N(i,j)<=6)
if(S(i,j)==1)
if(P[i][j-1] * P[i+1][j] * P[i-1][j] ==0 )
if(P[i-1][j]* P[i][j-1] * P[i][j+1] ==0 )
P2[i][j]=0;
}
}
for(int i=0;i<Bitmap2->Height;i++)
{
ptr2 = (Byte *)Bitmap2->ScanLine[i];
for(int j=0;j<Bitmap2->Width;j++)
{
if(P2[j][i]==0)
{ptr2[j*3]=0;
ptr2[j*3+1]=0;
ptr2[j*3+2]=0;
}
else
{ptr2[j*3]=255;
ptr2[j*3+1]=255;
ptr2[j*3+2]=255;
}
}
}
origin->Picture->Assign(Bitmap2);
}
//---------------------------------------------------------------------------
int __fastcall TForm1::N(int i,int j)
{
int m,n,count=0;
int p[10]; // 8 1 4
// 7 6 5
p[1]=P[i ][j];
p[2]=P[i ][j-1];
p[3]=P[i+1][j-1];
p[4]=P[i+1][j];
p[5]=P[i+1][j+1];
p[6]=P[i ][j+1];
p[7]=P[i-1][j+1];
p[8]=P[i-1][j];
p[9]=P[i-1][j-1];
for(int m=2;m<=9;m++)
if(p[m]!=0)
count++;
/*
for(n=-1;n<=1;n++)
for(m=-1;m<=1;m++)
if(P[i+m][j+n]>0 && (m!=0 && n!=0))
count++;
*/
return(count);
}
//----------------------------------------------------------------------------
int __fastcall TForm1::S(int i,int j)
{
int m,n,count=0,t; // 9 2 3
int p[10]; // 8 1 4
// 7 6 5
p[1]=P[i ][j];
p[2]=P[i ][j-1];
p[3]=P[i+1][j-1];
p[4]=P[i+1][j];
p[5]=P[i+1][j+1];
p[6]=P[i ][j+1];
p[7]=P[i-1][j+1];
p[8]=P[i-1][j];
p[9]=P[i-1][j-1];
for(int m=2;m<9;m++)
{
if(p[m]==0 && p[m+1]!=0)
count++;
}
if(p[9]==0 && p[2]!=0)
count++;
return(count);
}
//---------------------------------------------------------------------------
void __fastcall TForm1::GHT1Click(TObject *Sender)
{
int i,j;
int D;
int x,y;
float G;
int max;
int output;
Byte *ptr,*ptr2;
initial_flag=1;
Bitmap3->Assign(origin->Picture);
Bitmap3->PixelFormat =6;
for(int j=0;j<Bitmap3->Height;j++)
for(int i=0;i<Bitmap3->Width;i++)
PS[i][j]=0;
for(j=0;j<Bitmap3->Height;j++)
{
ptr = (Byte *)Bitmap3->ScanLine[j];
for(int i=0;i<Bitmap3->Width;i++)
{
if(ptr[i*3]!=0)
{
if(Ix[i][j]!=0 || Iy[i][j]!=0)
{
G=sqrt(Ix[i][j]*Ix[i][j]+Iy[i][j]*Iy[i][j]);
for(int D=0;D<T;D++)
{
x = i + D*(Iy[i][j]/G);
y = j + D*(Ix[i][j]/G);
PS[x][y]++;
}
}
}
}
}
for(j=0;j<Bitmap3->Height;j++)
{
ptr2 = (Byte *)Bitmap3->ScanLine[j];
for(int i=0;i<Bitmap3->Width;i++)
{
if(PS[i][j]!=0)
// origin->Canvas->Pixels[i][j]=RGB(PS[i][j],PS[i][j],PS[i][j]);
{
output=PS[i][j]*20;
if(output>255)
output=255;
ptr2[i*3 ]=output;
ptr2[i*3+1]=output;
ptr2[i*3+2]= output;
if(PS[i][j]>max)
max=PS[i][j];
}
else
{
ptr2[i*3 ]=0;
ptr2[i*3+1]=0;
ptr2[i*3+2]=0;
}
}
}
origin->Picture->Assign(Bitmap3);
}
//---------------------------------------------------------------------------
void __fastcall TForm1::originMouseMove(TObject *Sender, TShiftState Shift,
int X, int Y)
{
Edit3->Text=X;
Edit4->Text=Y;
}
//---------------------------------------------------------------------------
void __fastcall TForm1::SAVE1Click(TObject *Sender)
{
if(SavePictureDialog1->Execute())
origin->Picture->SaveToFile(SavePictureDialog1->FileName);
}
//---------------------------------------------------------------------------
void __fastcall TForm1::GHT2Click(TObject *Sender)
{
int i,j;
int D;
int x,y;
float G;
int max;
int output;
Byte *ptr,*ptr2;
initial_flag=1;
Bitmap3->Assign(origin->Picture);
Bitmap3->PixelFormat =6;
for(int j=0;j<Bitmap3->Height;j++)
for(int i=0;i<Bitmap3->Width;i++)
PS[i][j]=0;
for(j=0;j<Bitmap3->Height;j++)
{
ptr = (Byte *)Bitmap3->ScanLine[j];
for(int i=0;i<Bitmap3->Width;i++)
{
if(ptr[i*3]!=0)
{
if(Ix[i][j]!=0 || Iy[i][j]!=0)
{
G=sqrt(Ix[i][j]*Ix[i][j]+Iy[i][j]*Iy[i][j]);
for(int D=0;D<T;D++)
{
x = i - D*(Iy[i][j]/G);
y = j - D*(Ix[i][j]/G);
PS[x][y]++;
}
}
}
}
}
for(j=0;j<Bitmap3->Height;j++)
{
ptr2 = (Byte *)Bitmap3->ScanLine[j];
for(int i=0;i<Bitmap3->Width;i++)
{
if(PS[i][j]!=0)
// origin->Canvas->Pixels[i][j]=RGB(PS[i][j],PS[i][j],PS[i][j]);
{
output=PS[i][j]*20;
if(output>255)
output=255;
ptr2[i*3 ]=output;
ptr2[i*3+1]=output;
ptr2[i*3+2]= output;
if(PS[i][j]>max)
max=PS[i][j];
}
else
{
ptr2[i*3 ]=0;
ptr2[i*3+1]=0;
ptr2[i*3+2]=0;
}
}
}
origin->Picture->Assign(Bitmap3);
}
//---------------------------------------------------------------------------
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