📄 unit2.h
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//---------------------------------------------------------------------------
#ifndef Unit2H
#define Unit2H
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <Buttons.hpp>
//---------------------------------------------------------------------------
class TForm2 : public TForm
{
__published: // IDE-managed Components
TScrollBar *ScrollBar1;
TBitBtn *BitBtn1;
TEdit *Edit1;
void __fastcall FormCreate(TObject *Sender);
void __fastcall ScrollBar1Change(TObject *Sender);
void __fastcall FormClose(TObject *Sender, TCloseAction &Action);
void __fastcall BitBtn1Click(TObject *Sender);
private: // User declarations
public: // User declarations
__fastcall TForm2(TComponent* Owner);
int __fastcall TForm2::Gx(int i,int j,int x);
int __fastcall TForm2::Gy(int i,int j,int y);
int P[520][520];
float Ix[520][520],Iy[520][520],Ixx[520][520],Iyy[520][520],Ixy[520][520];
};
//---------------------------------------------------------------------------
extern PACKAGE TForm2 *Form2;
//---------------------------------------------------------------------------
#endif
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