cexp.vcp
来自「在WINDOWS CE系统上EVC开发的XP按钮的源码」· VCP 代码 · 共 914 行 · 第 1/2 页
VCP
914 行
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE SH3) Release"
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE SH3) Debug"
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE ARM) Release"
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE ARM) Debug"
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE x86em) Release"
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE x86em) Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\CeXpDlg.cpp
!IF "$(CFG)" == "CeXp - Win32 (WCE MIPS) Release"
DEP_CPP_CEXPD=\
".\CeXp.h"\
".\CeXpDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE MIPS) Debug"
DEP_CPP_CEXPD=\
".\CeXp.h"\
".\CeXpDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE SH3) Release"
DEP_CPP_CEXPD=\
".\CeXp.h"\
".\CeXpDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE SH3) Debug"
DEP_CPP_CEXPD=\
".\CeXp.h"\
".\CeXpDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE ARM) Release"
DEP_CPP_CEXPD=\
".\CeBtnST.h"\
".\CeXp.h"\
".\CeXpDlg.h"\
".\StdAfx.h"\
".\WinXPButtonST.h"\
".\XpButton.h"\
".\XpEdit.h"\
NODEP_CPP_CEXPD=\
".\BtnST.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE ARM) Debug"
DEP_CPP_CEXPD=\
".\CeXp.h"\
".\CeXpDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE x86em) Release"
DEP_CPP_CEXPD=\
".\CeXp.h"\
".\CeXpDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE x86em) Debug"
DEP_CPP_CEXPD=\
".\CeXp.h"\
".\CeXpDlg.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
!IF "$(CFG)" == "CeXp - Win32 (WCE MIPS) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE MIPS) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE SH3) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE SH3) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE ARM) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE ARM) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE x86em) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE x86em) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\WinXPButtonST.cpp
!IF "$(CFG)" == "CeXp - Win32 (WCE MIPS) Release"
DEP_CPP_WINXP=\
".\CeBtnST.h"\
".\StdAfx.h"\
".\WinXPButtonST.h"\
NODEP_CPP_WINXP=\
".\BtnST.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE MIPS) Debug"
DEP_CPP_WINXP=\
".\CeBtnST.h"\
".\StdAfx.h"\
".\WinXPButtonST.h"\
NODEP_CPP_WINXP=\
".\BtnST.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE SH3) Release"
DEP_CPP_WINXP=\
".\CeBtnST.h"\
".\StdAfx.h"\
".\WinXPButtonST.h"\
NODEP_CPP_WINXP=\
".\BtnST.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE SH3) Debug"
DEP_CPP_WINXP=\
".\CeBtnST.h"\
".\StdAfx.h"\
".\WinXPButtonST.h"\
NODEP_CPP_WINXP=\
".\BtnST.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE ARM) Release"
DEP_CPP_WINXP=\
".\CeBtnST.h"\
".\StdAfx.h"\
".\WinXPButtonST.h"\
NODEP_CPP_WINXP=\
".\BtnST.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE ARM) Debug"
DEP_CPP_WINXP=\
".\CeBtnST.h"\
".\StdAfx.h"\
".\WinXPButtonST.h"\
NODEP_CPP_WINXP=\
".\BtnST.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE x86em) Release"
DEP_CPP_WINXP=\
".\CeBtnST.h"\
".\StdAfx.h"\
".\WinXPButtonST.h"\
NODEP_CPP_WINXP=\
".\BtnST.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE x86em) Debug"
DEP_CPP_WINXP=\
".\CeBtnST.h"\
".\StdAfx.h"\
".\WinXPButtonST.h"\
NODEP_CPP_WINXP=\
".\BtnST.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\XPButton.cpp
!IF "$(CFG)" == "CeXp - Win32 (WCE MIPS) Release"
DEP_CPP_XPBUT=\
".\StdAfx.h"\
".\XpButton.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE MIPS) Debug"
DEP_CPP_XPBUT=\
".\StdAfx.h"\
".\XpButton.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE SH3) Release"
DEP_CPP_XPBUT=\
".\StdAfx.h"\
".\XpButton.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE SH3) Debug"
DEP_CPP_XPBUT=\
".\StdAfx.h"\
".\XpButton.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE ARM) Release"
DEP_CPP_XPBUT=\
".\StdAfx.h"\
".\XpButton.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE ARM) Debug"
DEP_CPP_XPBUT=\
".\StdAfx.h"\
".\XpButton.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE x86em) Release"
DEP_CPP_XPBUT=\
".\StdAfx.h"\
".\XpButton.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE x86em) Debug"
DEP_CPP_XPBUT=\
".\StdAfx.h"\
".\XpButton.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\XpEdit.cpp
!IF "$(CFG)" == "CeXp - Win32 (WCE MIPS) Release"
DEP_CPP_XPEDI=\
".\StdAfx.h"\
".\XpEdit.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE MIPS) Debug"
DEP_CPP_XPEDI=\
".\StdAfx.h"\
".\XpEdit.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE SH3) Release"
DEP_CPP_XPEDI=\
".\StdAfx.h"\
".\XpEdit.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE SH3) Debug"
DEP_CPP_XPEDI=\
".\StdAfx.h"\
".\XpEdit.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE ARM) Release"
DEP_CPP_XPEDI=\
".\StdAfx.h"\
".\XpEdit.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE ARM) Debug"
DEP_CPP_XPEDI=\
".\StdAfx.h"\
".\XpEdit.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE x86em) Release"
DEP_CPP_XPEDI=\
".\StdAfx.h"\
".\XpEdit.h"\
!ELSEIF "$(CFG)" == "CeXp - Win32 (WCE x86em) Debug"
DEP_CPP_XPEDI=\
".\StdAfx.h"\
".\XpEdit.h"\
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\CeBtnST.h
# End Source File
# Begin Source File
SOURCE=.\CeXp.h
# End Source File
# Begin Source File
SOURCE=.\CeXpDlg.h
# End Source File
# Begin Source File
SOURCE=.\newres.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\WinXPButtonST.h
# End Source File
# Begin Source File
SOURCE=.\XpButton.h
# End Source File
# Begin Source File
SOURCE=.\XpEdit.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\CeXp.ico
# End Source File
# Begin Source File
SOURCE=.\res\CeXp.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\res\eoapp.ico
# End Source File
# Begin Source File
SOURCE=.\res\icon_gre.ico
# End Source File
# Begin Source File
SOURCE=.\res\Lamp1.ico
# End Source File
# Begin Source File
SOURCE=.\res\Lamp2.ico
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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