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📄 cexp.vcp

📁 在WINDOWS CE系统上EVC开发的XP按钮的源码
💻 VCP
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!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE SH3) Release"

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE SH3) Debug"

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE ARM) Release"

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE ARM) Debug"

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE x86em) Release"

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE x86em) Debug"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\CeXpDlg.cpp

!IF  "$(CFG)" == "CeXp - Win32 (WCE MIPS) Release"

DEP_CPP_CEXPD=\
	".\CeXp.h"\
	".\CeXpDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE MIPS) Debug"

DEP_CPP_CEXPD=\
	".\CeXp.h"\
	".\CeXpDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE SH3) Release"

DEP_CPP_CEXPD=\
	".\CeXp.h"\
	".\CeXpDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE SH3) Debug"

DEP_CPP_CEXPD=\
	".\CeXp.h"\
	".\CeXpDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE ARM) Release"

DEP_CPP_CEXPD=\
	".\CeBtnST.h"\
	".\CeXp.h"\
	".\CeXpDlg.h"\
	".\StdAfx.h"\
	".\WinXPButtonST.h"\
	".\XpButton.h"\
	".\XpEdit.h"\
	
NODEP_CPP_CEXPD=\
	".\BtnST.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE ARM) Debug"

DEP_CPP_CEXPD=\
	".\CeXp.h"\
	".\CeXpDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE x86em) Release"

DEP_CPP_CEXPD=\
	".\CeXp.h"\
	".\CeXpDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE x86em) Debug"

DEP_CPP_CEXPD=\
	".\CeXp.h"\
	".\CeXpDlg.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "CeXp - Win32 (WCE MIPS) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE MIPS) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE SH3) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE SH3) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE ARM) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE ARM) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE x86em) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE x86em) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\WinXPButtonST.cpp

!IF  "$(CFG)" == "CeXp - Win32 (WCE MIPS) Release"

DEP_CPP_WINXP=\
	".\CeBtnST.h"\
	".\StdAfx.h"\
	".\WinXPButtonST.h"\
	
NODEP_CPP_WINXP=\
	".\BtnST.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE MIPS) Debug"

DEP_CPP_WINXP=\
	".\CeBtnST.h"\
	".\StdAfx.h"\
	".\WinXPButtonST.h"\
	
NODEP_CPP_WINXP=\
	".\BtnST.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE SH3) Release"

DEP_CPP_WINXP=\
	".\CeBtnST.h"\
	".\StdAfx.h"\
	".\WinXPButtonST.h"\
	
NODEP_CPP_WINXP=\
	".\BtnST.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE SH3) Debug"

DEP_CPP_WINXP=\
	".\CeBtnST.h"\
	".\StdAfx.h"\
	".\WinXPButtonST.h"\
	
NODEP_CPP_WINXP=\
	".\BtnST.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE ARM) Release"

DEP_CPP_WINXP=\
	".\CeBtnST.h"\
	".\StdAfx.h"\
	".\WinXPButtonST.h"\
	
NODEP_CPP_WINXP=\
	".\BtnST.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE ARM) Debug"

DEP_CPP_WINXP=\
	".\CeBtnST.h"\
	".\StdAfx.h"\
	".\WinXPButtonST.h"\
	
NODEP_CPP_WINXP=\
	".\BtnST.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE x86em) Release"

DEP_CPP_WINXP=\
	".\CeBtnST.h"\
	".\StdAfx.h"\
	".\WinXPButtonST.h"\
	
NODEP_CPP_WINXP=\
	".\BtnST.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE x86em) Debug"

DEP_CPP_WINXP=\
	".\CeBtnST.h"\
	".\StdAfx.h"\
	".\WinXPButtonST.h"\
	
NODEP_CPP_WINXP=\
	".\BtnST.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\XPButton.cpp

!IF  "$(CFG)" == "CeXp - Win32 (WCE MIPS) Release"

DEP_CPP_XPBUT=\
	".\StdAfx.h"\
	".\XpButton.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE MIPS) Debug"

DEP_CPP_XPBUT=\
	".\StdAfx.h"\
	".\XpButton.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE SH3) Release"

DEP_CPP_XPBUT=\
	".\StdAfx.h"\
	".\XpButton.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE SH3) Debug"

DEP_CPP_XPBUT=\
	".\StdAfx.h"\
	".\XpButton.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE ARM) Release"

DEP_CPP_XPBUT=\
	".\StdAfx.h"\
	".\XpButton.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE ARM) Debug"

DEP_CPP_XPBUT=\
	".\StdAfx.h"\
	".\XpButton.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE x86em) Release"

DEP_CPP_XPBUT=\
	".\StdAfx.h"\
	".\XpButton.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE x86em) Debug"

DEP_CPP_XPBUT=\
	".\StdAfx.h"\
	".\XpButton.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\XpEdit.cpp

!IF  "$(CFG)" == "CeXp - Win32 (WCE MIPS) Release"

DEP_CPP_XPEDI=\
	".\StdAfx.h"\
	".\XpEdit.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE MIPS) Debug"

DEP_CPP_XPEDI=\
	".\StdAfx.h"\
	".\XpEdit.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE SH3) Release"

DEP_CPP_XPEDI=\
	".\StdAfx.h"\
	".\XpEdit.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE SH3) Debug"

DEP_CPP_XPEDI=\
	".\StdAfx.h"\
	".\XpEdit.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE ARM) Release"

DEP_CPP_XPEDI=\
	".\StdAfx.h"\
	".\XpEdit.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE ARM) Debug"

DEP_CPP_XPEDI=\
	".\StdAfx.h"\
	".\XpEdit.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE x86em) Release"

DEP_CPP_XPEDI=\
	".\StdAfx.h"\
	".\XpEdit.h"\
	

!ELSEIF  "$(CFG)" == "CeXp - Win32 (WCE x86em) Debug"

DEP_CPP_XPEDI=\
	".\StdAfx.h"\
	".\XpEdit.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\CeBtnST.h
# End Source File
# Begin Source File

SOURCE=.\CeXp.h
# End Source File
# Begin Source File

SOURCE=.\CeXpDlg.h
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\WinXPButtonST.h
# End Source File
# Begin Source File

SOURCE=.\XpButton.h
# End Source File
# Begin Source File

SOURCE=.\XpEdit.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\CeXp.ico
# End Source File
# Begin Source File

SOURCE=.\res\CeXp.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File

SOURCE=.\res\eoapp.ico
# End Source File
# Begin Source File

SOURCE=.\res\icon_gre.ico
# End Source File
# Begin Source File

SOURCE=.\res\Lamp1.ico
# End Source File
# Begin Source File

SOURCE=.\res\Lamp2.ico
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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