📄 cebtnst.cpp
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return m_nCheck;
} // End of GetCheck
// This function sets all colors to a default value.
//
// Parameters:
// [IN] bRepaint
// If TRUE the control will be repainted.
//
// Return value:
// BTNST_OK
// Function executed successfully.
//
DWORD CCeButtonST::SetDefaultColors(BOOL bRepaint)
{
m_crColors[BTNST_COLOR_BK_IN] = ::GetSysColor(COLOR_BTNFACE);
m_crColors[BTNST_COLOR_FG_IN] = ::GetSysColor(COLOR_BTNTEXT);
m_crColors[BTNST_COLOR_BK_OUT] = ::GetSysColor(COLOR_BTNFACE);
m_crColors[BTNST_COLOR_FG_OUT] = ::GetSysColor(COLOR_BTNTEXT);
m_crColors[BTNST_COLOR_BK_FOCUS] = ::GetSysColor(COLOR_BTNFACE);
m_crColors[BTNST_COLOR_FG_FOCUS] = ::GetSysColor(COLOR_BTNTEXT);
m_crColors[BTNST_COLOR_DLGBK_OUT] = ::GetSysColor(COLOR_WINDOW );
if (bRepaint) Invalidate();
return BTNST_OK;
} // End of SetDefaultColors
// This function sets the color to use for a particular state.
//
// Parameters:
// [IN] byColorIndex
// Index of the color to set. Can be one of the following values:
// BTNST_COLOR_BK_IN Background color when mouse is over the button
// BTNST_COLOR_FG_IN Text color when mouse is over the button
// BTNST_COLOR_BK_OUT Background color when mouse is outside the button
// BTNST_COLOR_FG_OUT Text color when mouse is outside the button
// BTNST_COLOR_BK_FOCUS Background color when the button is focused
// BTNST_COLOR_FG_FOCUS Text color when the button is focused
// [IN] crColor
// New color.
// [IN] bRepaint
// If TRUE the control will be repainted.
//
// Return value:
// BTNST_OK
// Function executed successfully.
// BTNST_INVALIDINDEX
// Invalid color index.
//
DWORD CCeButtonST::SetColor(BYTE byColorIndex, COLORREF crColor, BOOL bRepaint)
{
if (byColorIndex >= BTNST_MAX_COLORS) return BTNST_INVALIDINDEX;
// Set new color
m_crColors[byColorIndex] = crColor;
if (bRepaint) Invalidate();
return BTNST_OK;
} // End of SetColor
// This functions returns the color used for a particular state.
//
// Parameters:
// [IN] byColorIndex
// Index of the color to get. Can be one of the following values:
// BTNST_COLOR_BK_IN Background color when mouse is over the button
// BTNST_COLOR_FG_IN Text color when mouse is over the button
// BTNST_COLOR_BK_OUT Background color when mouse is outside the button
// BTNST_COLOR_FG_OUT Text color when mouse is outside the button
// BTNST_COLOR_BK_FOCUS Background color when the button is focused
// BTNST_COLOR_FG_FOCUS Text color when the button is focused
// [OUT] crpColor
// A pointer to a COLORREF that will receive the color.
//
// Return value:
// BTNST_OK
// Function executed successfully.
// BTNST_INVALIDINDEX
// Invalid color index.
//
DWORD CCeButtonST::GetColor(BYTE byColorIndex, COLORREF* crpColor)
{
if (byColorIndex >= BTNST_MAX_COLORS) return BTNST_INVALIDINDEX;
// Get color
*crpColor = m_crColors[byColorIndex];
return BTNST_OK;
} // End of GetColor
// This function sets the hilight logic for the button.
// Applies only to flat buttons.
//
// Parameters:
// [IN] bAlwaysTrack
// If TRUE the button will be hilighted even if the window that owns it, is
// not the active window.
// If FALSE the button will be hilighted only if the window that owns it,
// is the active window.
//
// Return value:
// BTNST_OK
// Function executed successfully.
//
DWORD CCeButtonST::SetAlwaysTrack(BOOL bAlwaysTrack)
{
m_bAlwaysTrack = bAlwaysTrack;
return BTNST_OK;
} // End of SetAlwaysTrack
// This function sets the cursor to be used when the mouse is over the button.
//
// Parameters:
// [IN] nCursorId
// ID number of the cursor resource.
// Pass NULL to remove a previously loaded cursor.
// [IN] bRepaint
// If TRUE the control will be repainted.
//
// Return value:
// BTNST_OK
// Function executed successfully.
// BTNST_INVALIDRESOURCE
// Failed loading the specified resource.
//
DWORD CCeButtonST::SetBtnCursor(int nCursorId, BOOL bRepaint)
{
HINSTANCE hInstResource = NULL;
// Restore old cursor (if any)
if (m_hOldCursor) ::SetCursor(m_hOldCursor);
// Destroy the cursor (if any)
if (m_hCursor) ::DestroyCursor(m_hCursor);
m_hCursor = NULL;
m_hOldCursor = NULL;
// Load cursor
if (nCursorId)
{
hInstResource = AfxFindResourceHandle(MAKEINTRESOURCE(nCursorId), RT_GROUP_CURSOR);
// Load cursor resource
m_hCursor = (HCURSOR)::LoadImage(hInstResource, MAKEINTRESOURCE(nCursorId), IMAGE_CURSOR, 0, 0, 0);
// Repaint the button
if (bRepaint) Invalidate();
// If something wrong
if (m_hCursor == NULL) return BTNST_INVALIDRESOURCE;
} // if
return BTNST_OK;
} // End of SetBtnCursor
// This function sets if the button border must be drawn.
// Applies only to flat buttons.
//
// Parameters:
// [IN] bDrawBorder
// If TRUE the border will be drawn.
// [IN] bRepaint
// If TRUE the button will be repainted.
//
// Return value:
// BTNST_OK
// Function executed successfully.
//
DWORD CCeButtonST::DrawBorder(BOOL bDrawBorder, BOOL bRepaint)
{
m_bDrawBorder = bDrawBorder;
// Repaint the button
if (bRepaint) Invalidate();
return BTNST_OK;
} // End of DrawBorder
// This function sets if the focus rectangle must be drawn for flat buttons.
//
// Parameters:
// [IN] bDrawFlatFocus
// If TRUE the focus rectangle will be drawn also for flat buttons.
// [IN] bRepaint
// If TRUE the control will be repainted.
//
// Return value:
// BTNST_OK
// Function executed successfully.
//
DWORD CCeButtonST::DrawFlatFocus(BOOL bDrawFlatFocus, BOOL bRepaint)
{
m_bDrawFlatFocus = bDrawFlatFocus;
// Repaint the button
if (bRepaint) Invalidate();
return BTNST_OK;
} // End of DrawFlatFocus
// This function returns if the button is the default button.
//
// Return value:
// TRUE
// The button is the default button.
// FALSE
// The button is not the default button.
//
BOOL CCeButtonST::GetDefault()
{
return m_bIsDefault;
} // End of GetDefault
// This function sets the URL that will be opened when the button is clicked.
//
// Parameters:
// [IN] lpszURL
// Pointer to a null-terminated string that contains the URL.
// Pass NULL to remove any previously specified URL.
//
// Return value:
// BTNST_OK
// Function executed successfully.
//
DWORD CCeButtonST::SetURL(LPCTSTR lpszURL)
{
// Remove any existing URL
memset(m_szURL, 0, sizeof(m_szURL));
if (lpszURL)
{
// Store the URL
_tcsncpy(m_szURL, lpszURL, _MAX_PATH);
} // if
return BTNST_OK;
} // End of SetURL
BOOL CCeButtonST::OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message)
{
HCURSOR hOldCursor;
// If a cursor was specified then use it!
if (m_hCursor != NULL)
{
hOldCursor = ::SetCursor(m_hCursor);
// Store old cursor
if (!m_hOldCursor) m_hOldCursor = hOldCursor;
return TRUE;
} // if
return CButton::OnSetCursor(pWnd, nHitTest, message);
} // End of OnSetCursor
// This function associates a menu to the button.
// The menu will be displayed clicking the button.
//
// Parameters:
// [IN] nMenu
// ID number of the menu resource.
// Pass NULL to remove any menu from the button.
// [IN] hParentWnd
// Handle to the window that owns the menu.
// This window receives all messages from the menu.
// [IN] bRepaint
// If TRUE the control will be repainted.
//
// Return value:
// BTNST_OK
// Function executed successfully.
// BTNST_INVALIDRESOURCE
// Failed loading the specified resource.
//
DWORD CCeButtonST::SetMenu(UINT nMenu, HWND hParentWnd, BOOL bRepaint)
{
HINSTANCE hInstResource = NULL;
// Destroy any previous menu
if (m_hMenu)
{
::DestroyMenu(m_hMenu);
m_hMenu = NULL;
m_hParentWndMenu = NULL;
m_bMenuDisplayed = FALSE;
} // if
// Load menu
if (nMenu)
{
// Find correct resource handle
hInstResource = AfxFindResourceHandle(MAKEINTRESOURCE(nMenu), RT_MENU);
// Load menu resource
m_hMenu = ::LoadMenu(hInstResource, MAKEINTRESOURCE(nMenu));
m_hParentWndMenu = hParentWnd;
// If something wrong
if (m_hMenu == NULL) return BTNST_INVALIDRESOURCE;
} // if
// Repaint the button
if (bRepaint) Invalidate();
return BTNST_OK;
} // End of SetMenu
// This function is called every time the button background needs to be painted.
//
// Parameters:
// [IN] pDC
// Pointer to a CDC object that indicates the device context.
// [IN] pRect
// Pointer to a CRect object that indicates the bounds of the
// area to be painted.
//
// Return value:
// BTNST_OK
// Function executed successfully.
//
DWORD CCeButtonST::OnDrawBackground(CDC* pDC, LPCRECT pRect)
{
COLORREF crColor;
if ( m_bIsIcon ) {
crColor = m_crColors[BTNST_COLOR_DLGBK_OUT];
}
else if (m_bMouseOnButton || m_bIsPressed)
crColor = m_crColors[BTNST_COLOR_BK_IN];
else
{
if (m_bIsFocused)
crColor = m_crColors[BTNST_COLOR_BK_FOCUS];
else
crColor = m_crColors[BTNST_COLOR_BK_OUT];
} // else
CBrush brBackground(crColor);
pDC->FillRect(pRect, &brBackground);
return BTNST_OK;
} // End of OnDrawBackground
// This function is called every time the button border needs to be painted.
//
// Parameters:
// [IN] pDC
// Pointer to a CDC object that indicates the device context.
// [IN] pRect
// Pointer to a CRect object that indicates the bounds of the
// area to be painted.
//
// Return value:
// BTNST_OK
// Function executed successfully.
//
DWORD CCeButtonST::OnDrawBorder(CDC* pDC, LPCRECT pRect)
{
if (m_bIsPressed)
pDC->Draw3dRect(pRect, ::GetSysColor(COLOR_BTNSHADOW), ::GetSysColor(COLOR_BTNHIGHLIGHT));
else
if (m_bIsFlat == FALSE || (m_bIsFlat && m_bMouseOnButton))
pDC->Draw3dRect(pRect, ::GetSysColor(COLOR_BTNHIGHLIGHT), ::GetSysColor(COLOR_BTNSHADOW));
return BTNST_OK;
} // End of OnDrawBorder
void CALLBACK CCeButtonST::TimerProc(HWND hwnd, UINT uMsg, UINT idEvent, DWORD dwTime)
{
POINT csPos;
RECT csRect;
::GetCursorPos(&csPos);
::ScreenToClient(hwnd, &csPos);
::GetClientRect(hwnd, &csRect);
if (!::PtInRect(&csRect, csPos))
{
::PostMessage(hwnd, WM_MOUSELEAVE, 0, 0);
//m_bMouseOnButton = FALSE;
//Invalidate();
} // if
} // End of TimerProc
#undef BS_TYPEMASK
#undef WM_MOUSELEAVE
/*
void CCeButtonST::OnCaptureChanged(CWnd *pWnd)
{
if (m_bMouseOnButton)
{
ReleaseCapture();
Invalidate();
} // if
CButton::OnCaptureChanged(pWnd);
} // End of OnCaptureChanged
*/
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