📄 cebtnst.cpp
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{
if (m_bIsFocused || m_bIsDefault)
{
CBrush br(RGB(0,0,0));
pDC->FrameRect(&itemRect, &br);
itemRect.DeflateRect(1, 1);
} // if
} // if
// Prepare draw... paint button background
OnDrawBackground(pDC, &itemRect);
// Paint button border
if (!m_bIsFlat || (m_bIsFlat && m_bDrawBorder))
OnDrawBorder(pDC, &itemRect);
// Read the button's title
TCHAR szTitle[256];
GetWindowText(szTitle, sizeof(szTitle)/sizeof(TCHAR));
CRect captionRect = lpDIS->rcItem;
// Draw the icon
if (m_csIcons[0].hIcon)
{
DrawTheIcon(pDC, _tcslen(szTitle), &lpDIS->rcItem, &captionRect, m_bIsPressed, m_bIsDisabled);
} // if
// Write the button title (if any)
if (_tcslen(szTitle))
{
// Draw the button's title
// If button is pressed then "press" title also
if (m_bIsPressed && m_bIsCheckBox == FALSE)
captionRect.OffsetRect(1, 1);
// ONLY FOR DEBUG
//CBrush brBtnShadow(RGB(255, 0, 0));
//pDC->FrameRect(&captionRect, &brBtnShadow);
// Center text
CRect centerRect = captionRect;
pDC->DrawText(szTitle, -1, captionRect, DT_WORDBREAK | DT_CENTER | DT_CALCRECT);
captionRect.OffsetRect((centerRect.Width() - captionRect.Width())/2, (centerRect.Height() - captionRect.Height())/2);
/* RFU
captionRect.OffsetRect(0, (centerRect.Height() - captionRect.Height())/2);
captionRect.OffsetRect((centerRect.Width() - captionRect.Width())-4, (centerRect.Height() - captionRect.Height())/2);
*/
pDC->SetBkMode(TRANSPARENT);
/*
pDC->DrawState(captionRect.TopLeft(), captionRect.Size(), szTitle, (bIsDisabled ? DSS_DISABLED : DSS_NORMAL),
TRUE, 0, (CBrush*)NULL);
*/
if (m_bIsDisabled)
{
captionRect.OffsetRect(1, 1);
pDC->SetTextColor(::GetSysColor(COLOR_3DHILIGHT));
pDC->DrawText(szTitle, -1, captionRect, DT_WORDBREAK | DT_CENTER);
captionRect.OffsetRect(-1, -1);
pDC->SetTextColor(::GetSysColor(COLOR_3DSHADOW));
pDC->DrawText(szTitle, -1, captionRect, DT_WORDBREAK | DT_CENTER);
} // if
else
{
if (m_bMouseOnButton || m_bIsPressed)
{
pDC->SetTextColor(m_crColors[BTNST_COLOR_FG_IN]);
pDC->SetBkColor(m_crColors[BTNST_COLOR_BK_IN]);
} // if
else
{
pDC->SetTextColor(m_crColors[BTNST_COLOR_FG_OUT]);
pDC->SetBkColor(m_crColors[BTNST_COLOR_BK_OUT]);
} // else
pDC->DrawText(szTitle, -1, captionRect, DT_WORDBREAK | DT_CENTER);
} // if
} // if
if (m_bIsFlat == FALSE || (m_bIsFlat && m_bDrawFlatFocus))
{
// Draw the focus rect
if (m_bIsFocused)
{
CRect focusRect = itemRect;
focusRect.DeflateRect(3, 3);
pDC->DrawFocusRect(&focusRect);
} // if
} // if
} // End of DrawItem
//
// Parameters:
// [IN] bHasTitle
// TRUE if the button has a text
// [IN] rpItem
// A pointer to a RECT structure indicating the allowed paint area
// [IN/OUT]rpTitle
// A pointer to a CRect object indicating the paint area reserved for the
// text. This structure will be modified if necessary.
// [IN] bIsPressed
// TRUE if the button is currently pressed
// [IN] dwWidth
// Width of the image (icon or bitmap)
// [IN] dwHeight
// Height of the image (icon or bitmap)
// [OUT] rpImage
// A pointer to a CRect object that will receive the area available to the image
//
void CCeButtonST::PrepareImageRect(BOOL bHasTitle, RECT* rpItem, CRect* rpTitle, BOOL bIsPressed, DWORD dwWidth, DWORD dwHeight, CRect* rpImage)
{
CRect rBtn;
rpImage->CopyRect(rpItem);
switch (m_byAlign)
{
case ST_ALIGN_HORIZ:
if (bHasTitle == FALSE)
{
// Center image horizontally
rpImage->left += ((rpImage->Width() - dwWidth)/2);
}
else
{
// Image must be placed just inside the focus rect
rpImage->left += 3;
rpTitle->left += dwWidth + 3;
}
// Center image vertically
rpImage->top += ((rpImage->Height() - dwHeight)/2);
break;
case ST_ALIGN_HORIZ_RIGHT:
GetClientRect(&rBtn);
if (bHasTitle == FALSE)
{
// Center image horizontally
rpImage->left += ((rpImage->Width() - dwWidth)/2);
}
else
{
// Image must be placed just inside the focus rect
rpTitle->right = rpTitle->Width() - dwWidth - 3;
rpTitle->left = 3;
rpImage->left = rBtn.right - dwWidth - 3;
// Center image vertically
rpImage->top += ((rpImage->Height() - dwHeight)/2);
}
break;
case ST_ALIGN_VERT:
// Center image horizontally
rpImage->left += ((rpImage->Width() - dwWidth)/2);
if (bHasTitle == FALSE)
{
// Center image vertically
rpImage->top += ((rpImage->Height() - dwHeight)/2);
}
else
{
rpImage->top = 3;
rpTitle->top += dwHeight;
}
break;
}
// If button is pressed then press image also
if (bIsPressed && m_bIsCheckBox == FALSE)
rpImage->OffsetRect(1, 1);
} // End of PrepareImageRect
void CCeButtonST::DrawTheIcon(CDC* pDC, BOOL bHasTitle, RECT* rpItem, CRect* rpTitle, BOOL bIsPressed, BOOL bIsDisabled)
{
BYTE byIndex = 0;
// Select the icon to use
if (bIsDisabled)
byIndex = (m_csIcons[2].hIcon == NULL ? 0 : 2);
else
{
if ((m_bIsCheckBox && bIsPressed) || (!m_bIsCheckBox && (bIsPressed || m_bMouseOnButton)))
byIndex = 0;
else
byIndex = (m_csIcons[1].hIcon == NULL ? 0 : 1);
} // else
CRect rImage;
PrepareImageRect(bHasTitle, rpItem, rpTitle, bIsPressed, m_csIcons[byIndex].dwWidth, m_csIcons[byIndex].dwHeight, &rImage);
// Ole'!
pDC->DrawIcon(rImage.TopLeft(), m_csIcons[byIndex].hIcon);
} // End of DrawTheIcon
// This function assigns icons to the button.
// Any previous icon will be removed.
//
// Parameters:
// [IN] nIconIn
// ID number of the icon resource to show when the mouse is over the button.
// Pass NULL to remove any icon from the button.
// [IN] sizeIn
// Size of the icon.
// [IN] nIconOut
// ID number of the icon resource to show when the mouse is outside the button.
// Can be NULL.
// [IN] sizeOut
// Size of the icon.
// [IN] nIconDis
// ID number of the icon resource to show when the button is disabled.
// Can be NULL.
// [IN] sizeDis
// Size of the icon.
//
// Return value:
// BTNST_OK
// Function executed successfully.
//
DWORD CCeButtonST::SetIcon(int nIconIn, CSize sizeIn, int nIconOut, CSize sizeOut, int nIconDis, CSize sizeDis)
{
HICON hIconIn = NULL;
HICON hIconOut = NULL;
HICON hIconDis = NULL;
HINSTANCE hInstResource = NULL;
// Find correct resource handle
hInstResource = AfxFindResourceHandle(MAKEINTRESOURCE(nIconIn), RT_GROUP_ICON);
// Set icon when the mouse is IN the button
hIconIn = (HICON)::LoadImage(hInstResource, MAKEINTRESOURCE(nIconIn), IMAGE_ICON, 0, 0, 0);
// Set icon when the mouse is OUT the button
if (nIconOut)
hIconOut = (HICON)::LoadImage(hInstResource, MAKEINTRESOURCE(nIconOut), IMAGE_ICON, 0, 0, 0);
// Set icon when the mouse is DISABLED
if (nIconDis)
hIconDis = (HICON)::LoadImage(hInstResource, MAKEINTRESOURCE(nIconDis), IMAGE_ICON, 0, 0, 0);
return SetIcon(hIconIn, sizeIn, hIconOut, sizeOut, hIconDis, sizeDis);
} // End of SetIcon
// This function assigns icons to the button.
// Any previous icon or bitmap will be removed.
//
// Parameters:
// [IN] hIconIn
// Handle fo the icon to show when the mouse is over the button.
// Pass NULL to remove any icon from the button.
// [IN] sizeIn
// Size of the icon.
// [IN] hIconOut
// Handle to the icon to show when the mouse is outside the button.
// Can be NULL.
// [IN] sizeOut
// Size of the icon.
// [IN] hIconDis
// ID number of the icon resource to show when the button is disabled.
// Can be NULL.
// [IN] sizeDis
// Size of the icon.
//
// Return value:
// BTNST_OK
// Function executed successfully.
//
DWORD CCeButtonST::SetIcon(HICON hIconIn, CSize sizeIn, HICON hIconOut, CSize sizeOut, HICON hIconDis, CSize sizeDis)
{
// Free any loaded resource
FreeResources();
if (hIconIn)
{
// Icon when mouse over button?
m_csIcons[0].hIcon = hIconIn;
// Get icon dimension
m_csIcons[0].dwWidth = (DWORD)sizeIn.cx;
m_csIcons[0].dwHeight = (DWORD)sizeIn.cy;
// Icon when mouse outside button?
if (hIconOut)
{
m_bIsIcon = TRUE;
m_csIcons[1].hIcon = hIconOut;
// Get icon dimension
m_csIcons[1].dwWidth = (DWORD)sizeOut.cx;
m_csIcons[1].dwHeight = (DWORD)sizeOut.cy;
} // if
// Icon when button disabled?
if (hIconDis)
{
m_csIcons[2].hIcon = hIconDis;
// Get icon dimension
m_csIcons[2].dwWidth = (DWORD)sizeDis.cx;
m_csIcons[2].dwHeight = (DWORD)sizeDis.cy;
} // if
} // if
Invalidate();
return BTNST_OK;
} // End of SetIcon
// This functions sets the button to have a standard or flat style.
//
// Parameters:
// [IN] bFlat
// If TRUE the button will have a flat style, else
// will have a standard style.
// [IN] bRepaint
// If TRUE the control will be repainted.
//
// Return value:
// BTNST_OK
// Function executed successfully.
//
DWORD CCeButtonST::SetFlat(BOOL bFlat, BOOL bRepaint)
{
m_bIsFlat = bFlat;
if (bRepaint) Invalidate();
return BTNST_OK;
} // End of SetFlat
// This function sets the alignment type between icon/bitmap and text.
//
// Parameters:
// [IN] byAlign
// Alignment type. Can be one of the following values:
// ST_ALIGN_HORIZ Icon/bitmap on the left, text on the right
// ST_ALIGN_VERT Icon/bitmap on the top, text on the bottom
// ST_ALIGN_HORIZ_RIGHT Icon/bitmap on the right, text on the left
// By default, CButtonST buttons have ST_ALIGN_HORIZ alignment.
// [IN] bRepaint
// If TRUE the control will be repainted.
//
// Return value:
// BTNST_OK
// Function executed successfully.
// BTNST_INVALIDALIGN
// Alignment type not supported.
//
DWORD CCeButtonST::SetAlign(BYTE byAlign, BOOL bRepaint)
{
switch (byAlign)
{
case ST_ALIGN_HORIZ:
case ST_ALIGN_HORIZ_RIGHT:
case ST_ALIGN_VERT:
m_byAlign = byAlign;
if (bRepaint) Invalidate();
return BTNST_OK;
break;
} // switch
return BTNST_INVALIDALIGN;
} // End of SetAlign
// This function sets the state of the checkbox.
// If the button is not a checkbox, this function has no meaning.
//
// Parameters:
// [IN] nCheck
// 1 to check the checkbox.
// 0 to un-check the checkbox.
// [IN] bRepaint
// If TRUE the control will be repainted.
//
// Return value:
// BTNST_OK
// Function executed successfully.
//
DWORD CCeButtonST::SetCheck(int nCheck, BOOL bRepaint)
{
if (m_bIsCheckBox)
{
if (nCheck == 0) m_nCheck = 0;
else m_nCheck = 1;
if (bRepaint) Invalidate();
} // if
return BTNST_OK;
} // End of SetCheck
// This function returns the current state of the checkbox.
// If the button is not a checkbox, this function has no meaning.
//
// Return value:
// The current state of the checkbox.
// 1 if checked.
// 0 if not checked or the button is not a checkbox.
//
int CCeButtonST::GetCheck()
{
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