📄 flash.c
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//*****************************************************************************
//
// flash.c - Driver for programming the on-chip flash.
//
// Copyright (c) 2005-2008 Luminary Micro, Inc. All rights reserved.
//
// Software License Agreement
//
// Luminary Micro, Inc. (LMI) is supplying this software for use solely and
// exclusively on LMI's microcontroller products.
//
// The software is owned by LMI and/or its suppliers, and is protected under
// applicable copyright laws. All rights are reserved. You may not combine
// this software with "viral" open-source software in order to form a larger
// program. Any use in violation of the foregoing restrictions may subject
// the user to criminal sanctions under applicable laws, as well as to civil
// liability for the breach of the terms and conditions of this license.
//
// THIS SOFTWARE IS PROVIDED "AS IS". NO WARRANTIES, WHETHER EXPRESS, IMPLIED
// OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE.
// LMI SHALL NOT, IN ANY CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR
// CONSEQUENTIAL DAMAGES, FOR ANY REASON WHATSOEVER.
//
// This is part of revision 3416 of the Stellaris Peripheral Driver Library.
//
//*****************************************************************************
//*****************************************************************************
//
//! \addtogroup flash_api
//! @{
//
//*****************************************************************************
#include "../hw_flash.h"
#include "../hw_ints.h"
#include "../hw_memmap.h"
#include "../hw_sysctl.h"
#include "../hw_types.h"
#include "debug.h"
#include "flash.h"
#include "interrupt.h"
//*****************************************************************************
//
// An array that maps the specified memory bank to the appropriate Flash
// Memory Protection Program Enable (FMPPE) register.
//
//*****************************************************************************
static const unsigned long g_pulFMPPERegs[] =
{
FLASH_FMPPE,
FLASH_FMPPE1,
FLASH_FMPPE2,
FLASH_FMPPE3
};
//*****************************************************************************
//
// An array that maps the specified memory bank to the appropriate Flash
// Memory Protection Read Enable (FMPRE) register.
//
//*****************************************************************************
static const unsigned long g_pulFMPRERegs[] =
{
FLASH_FMPRE,
FLASH_FMPRE1,
FLASH_FMPRE2,
FLASH_FMPRE3
};
//*****************************************************************************
//
//! Gets the number of processor clocks per micro-second.
//!
//! This function returns the number of clocks per micro-second, as presently
//! known by the flash controller.
//!
//! \return Returns the number of processor clocks per micro-second.
//
//*****************************************************************************
unsigned long
FlashUsecGet(void)
{
//
// Return the number of clocks per micro-second.
//
return(HWREG(FLASH_USECRL) + 1);
}
//*****************************************************************************
//
//! Sets the number of processor clocks per micro-second.
//!
//! \param ulClocks is the number of processor clocks per micro-second.
//!
//! This function is used to tell the flash controller the number of processor
//! clocks per micro-second. This value must be programmed correctly or the
//! flash most likely will not program correctly; it has no affect on reading
//! flash.
//!
//! \return None.
//
//*****************************************************************************
void
FlashUsecSet(unsigned long ulClocks)
{
//
// Set the number of clocks per micro-second.
//
HWREG(FLASH_USECRL) = ulClocks - 1;
}
//*****************************************************************************
//
//! Erases a block of flash.
//!
//! \param ulAddress is the start address of the flash block to be erased.
//!
//! This function will erase a 1 kB block of the on-chip flash. After erasing,
//! the block will be filled with 0xFF bytes. Read-only and execute-only
//! blocks cannot be erased.
//!
//! This function will not return until the block has been erased.
//!
//! \return Returns 0 on success, or -1 if an invalid block address was
//! specified or the block is write-protected.
//
//*****************************************************************************
long
FlashErase(unsigned long ulAddress)
{
//
// Check the arguments.
//
ASSERT(!(ulAddress & (FLASH_ERASE_SIZE - 1)));
//
// Clear the flash access interrupt.
//
HWREG(FLASH_FCMISC) = FLASH_FCMISC_AMISC;
//
// Erase the block.
//
HWREG(FLASH_FMA) = ulAddress;
HWREG(FLASH_FMC) = FLASH_FMC_WRKEY | FLASH_FMC_ERASE;
//
// Wait until the block has been erased.
//
while(HWREG(FLASH_FMC) & FLASH_FMC_ERASE)
{
}
//
// Return an error if an access violation occurred.
//
if(HWREG(FLASH_FCRIS) & FLASH_FCRIS_ARIS)
{
return(-1);
}
//
// Success.
//
return(0);
}
//*****************************************************************************
//
//! Programs flash.
//!
//! \param pulData is a pointer to the data to be programmed.
//! \param ulAddress is the starting address in flash to be programmed. Must
//! be a multiple of four.
//! \param ulCount is the number of bytes to be programmed. Must be a multiple
//! of four.
//!
//! This function will program a sequence of words into the on-chip flash.
//! Programming each location consists of the result of an AND operation
//! of the new data and the existing data; in other words bits that contain
//! 1 can remain 1 or be changed to 0, but bits that are 0 cannot be changed
//! to 1. Therefore, a word can be programmed multiple times as long as these
//! rules are followed; if a program operation attempts to change a 0 bit to
//! a 1 bit, that bit will not have its value changed.
//!
//! Since the flash is programmed one word at a time, the starting address and
//! byte count must both be multiples of four. It is up to the caller to
//! verify the programmed contents, if such verification is required.
//!
//! This function will not return until the data has been programmed.
//!
//! \return Returns 0 on success, or -1 if a programming error is encountered.
//
//*****************************************************************************
long
FlashProgram(unsigned long *pulData, unsigned long ulAddress,
unsigned long ulCount)
{
//
// Check the arguments.
//
ASSERT(!(ulAddress & 3));
ASSERT(!(ulCount & 3));
//
// Clear the flash access interrupt.
//
HWREG(FLASH_FCMISC) = FLASH_FCMISC_AMISC;
//
// Loop over the words to be programmed.
//
while(ulCount)
{
//
// Program the next word.
//
HWREG(FLASH_FMA) = ulAddress;
HWREG(FLASH_FMD) = *pulData;
HWREG(FLASH_FMC) = FLASH_FMC_WRKEY | FLASH_FMC_WRITE;
//
// Wait until the word has been programmed.
//
while(HWREG(FLASH_FMC) & FLASH_FMC_WRITE)
{
}
//
// Increment to the next word.
//
pulData++;
ulAddress += 4;
ulCount -= 4;
}
//
// Return an error if an access violation occurred.
//
if(HWREG(FLASH_FCRIS) & FLASH_FCRIS_ARIS)
{
return(-1);
}
//
// Success.
//
return(0);
}
//*****************************************************************************
//
//! Gets the protection setting for a block of flash.
//!
//! \param ulAddress is the start address of the flash block to be queried.
//!
//! This function will get the current protection for the specified 2 kB block
//! of flash. Each block can be read/write, read-only, or execute-only.
//! Read/write blocks can be read, executed, erased, and programmed. Read-only
//! blocks can be read and executed. Execute-only blocks can only be executed;
//! processor and debugger data reads are not allowed.
//!
//! \return Returns the protection setting for this block. See
//! FlashProtectSet() for possible values.
//
//*****************************************************************************
tFlashProtection
FlashProtectGet(unsigned long ulAddress)
{
unsigned long ulFMPRE, ulFMPPE;
unsigned long ulBank;
//
// Check the argument.
//
ASSERT(!(ulAddress & (FLASH_PROTECT_SIZE - 1)));
//
// Calculate the Flash Bank from Base Address, and mask off the Bank
// from ulAddress for subsequent reference.
//
ulBank = (((ulAddress / FLASH_PROTECT_SIZE) / 32) % 4);
ulAddress &= ((FLASH_PROTECT_SIZE * 32) - 1);
//
// Read the appropriate flash protection registers for the specified
// flash bank.
//
ulFMPRE = HWREG(g_pulFMPRERegs[ulBank]);
ulFMPPE = HWREG(g_pulFMPPERegs[ulBank]);
//
// For Stellaris Sandstorm-class devices, revision C1 and C2, the upper
// bits of the FMPPE register are used for JTAG protect options, and are
// not available for the FLASH protection scheme. When Querying Block
// Protection, assume these bits are 1.
//
if(CLASS_IS_SANDSTORM && (REVISION_IS_C1 || REVISION_IS_C2))
{
ulFMPRE |= (FLASH_FMP_BLOCK_31 | FLASH_FMP_BLOCK_30);
}
//
// Check the appropriate protection bits for the block of memory that
// is specified by the address.
//
switch((((ulFMPRE >> (ulAddress / FLASH_PROTECT_SIZE)) &
FLASH_FMP_BLOCK_0) << 1) |
((ulFMPPE >> (ulAddress / FLASH_PROTECT_SIZE)) & FLASH_FMP_BLOCK_0))
{
//
// This block is marked as execute only (that is, it can not be erased
// or programmed, and the only reads allowed are via the instruction
// fecth interface).
//
case 0:
case 1:
{
return(FlashExecuteOnly);
}
//
// This block is marked as read only (that is, it can not be erased or
// programmed).
//
case 2:
{
return(FlashReadOnly);
}
//
// This block is read/write; it can be read, erased, and programmed.
//
case 3:
default:
{
return(FlashReadWrite);
}
}
}
//*****************************************************************************
//
//! Sets the protection setting for a block of flash.
//!
//! \param ulAddress is the start address of the flash block to be protected.
//! \param eProtect is the protection to be applied to the block. Can be one
//! of \b FlashReadWrite, \b FlashReadOnly, or \b FlashExecuteOnly.
//!
//! This function will set the protection for the specified 2 kB block of
//! flash. Blocks which are read/write can be made read-only or execute-only.
//! Blocks which are read-only can be made execute-only. Blocks which are
//! execute-only cannot have their protection modified. Attempts to make the
//! block protection less stringent (that is, read-only to read/write) will
//! result in a failure (and be prevented by the hardware).
//!
//! Changes to the flash protection are maintained only until the next reset.
//! This allows the application to be executed in the desired flash protection
//! environment to check for inappropriate flash access (via the flash
//! interrupt). To make the flash protection permanent, use the
//! FlashProtectSave() function.
//!
//! \return Returns 0 on success, or -1 if an invalid address or an invalid
//! protection was specified.
//
//*****************************************************************************
long
FlashProtectSet(unsigned long ulAddress, tFlashProtection eProtect)
{
unsigned long ulProtectRE, ulProtectPE;
unsigned long ulBank;
//
// Check the argument.
//
ASSERT(!(ulAddress & (FLASH_PROTECT_SIZE - 1)));
ASSERT((eProtect == FlashReadWrite) || (eProtect == FlashReadOnly) ||
(eProtect == FlashExecuteOnly));
//
// Convert the address into a block number.
//
ulAddress /= FLASH_PROTECT_SIZE;
//
// ulAddress contains a "raw" block number. Derive the Flash Bank from
// the "raw" block number, and convert ulAddress to a "relative"
// block number.
//
ulBank = ((ulAddress / 32) % 4);
ulAddress %= 32;
//
// Get the current protection for the specified flash bank.
//
ulProtectRE = HWREG(g_pulFMPRERegs[ulBank]);
ulProtectPE = HWREG(g_pulFMPPERegs[ulBank]);
//
// For Stellaris Sandstorm-class devices, revision C1 and C2, the upper
// bits of the FMPPE register are used for JTAG protect options, and are
// not available for the FLASH protection scheme. When setting protection,
// check to see if block 30 or 31 and protection is FlashExecuteOnly. If
// so, return an error condition.
//
if(CLASS_IS_SANDSTORM && (REVISION_IS_C1 || REVISION_IS_C2))
{
if((ulAddress >= 30) && (eProtect == FlashExecuteOnly))
{
return(-1);
}
}
//
// Set the protection based on the requested proection.
//
switch(eProtect)
{
//
// Make this block execute only.
//
case FlashExecuteOnly:
{
//
// Turn off the read and program bits for this block.
//
ulProtectRE &= ~(FLASH_FMP_BLOCK_0 << ulAddress);
ulProtectPE &= ~(FLASH_FMP_BLOCK_0 << ulAddress);
//
// We're done handling this protection.
//
break;
}
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