📄 zlib.c
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/* 4 */ {4, 4, 16, 16, deflate_slow}, /* lazy matches */
/* 5 */ {8, 16, 32, 32, deflate_slow},
/* 6 */ {8, 16, 128, 128, deflate_slow},
/* 7 */ {8, 32, 128, 256, deflate_slow},
/* 8 */ {32, 128, 258, 1024, deflate_slow},
/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* maximum compression */
/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
* For deflate_fast() (levels <= 3) good is ignored and lazy has a different
* meaning.
*/
#define EQUAL 0
/* result of memcmp for equal strings */
#ifndef NO_DUMMY_DECL
struct static_tree_desc_s {int dummy;}; /* for buggy compilers */
#endif
/* ===========================================================================
* Update a hash value with the given input byte
* IN assertion: all calls to to UPDATE_HASH are made with consecutive
* input characters, so that a running hash key can be computed from the
* previous key instead of complete recalculation each time.
*/
#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)
/* ===========================================================================
* Insert string str in the dictionary and set match_head to the previous head
* of the hash chain (the most recent string with same hash key). Return
* the previous length of the hash chain.
* IN assertion: all calls to to INSERT_STRING are made with consecutive
* input characters and the first MIN_MATCH bytes of str are valid
* (except for the last MIN_MATCH-1 bytes of the input file).
*/
#define INSERT_STRING(s, str, match_head) \ (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \ s->prev[(str) & s->w_mask] = match_head = s->head[s->ins_h], \ s->head[s->ins_h] = (Pos)(str))
/* ===========================================================================
* Initialize the hash table (avoiding 64K overflow for 16 bit systems).
* prev[] will be initialized on the fly.
*/
#define CLEAR_HASH(s) \ s->head[s->hash_size-1] = NIL; \ zmemzero((charf *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));
/* ========================================================================= */
int deflateInit_(strm, level, version, stream_size)
z_streamp strm;
int level;
const char *version;
int stream_size;
{
return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
Z_DEFAULT_STRATEGY, version, stream_size);
/* To do: ignore strm->next_in if we use it as window */
}
/* ========================================================================= */
int deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
version, stream_size)
z_streamp strm;
int level;
int method;
int windowBits;
int memLevel;
int strategy;
const char *version;
int stream_size;
{
deflate_state *s;
int noheader = 0;
static char* my_version = ZLIB_VERSION;
ushf *overlay;
/* We overlay pending_buf and d_buf+l_buf. This works since the average
* output size for (length,distance) codes is <= 24 bits.
*/
if (version == Z_NULL || version[0] != my_version[0] ||
stream_size != sizeof(z_stream)) {
return Z_VERSION_ERROR;
}
if (strm == Z_NULL) return Z_STREAM_ERROR;
strm->msg = Z_NULL;
#ifndef NO_ZCFUNCS
if (strm->zalloc == Z_NULL) {
strm->zalloc = zcalloc;
strm->opaque = (voidpf)0;
}
if (strm->zfree == Z_NULL) strm->zfree = zcfree;
#endif
if (level == Z_DEFAULT_COMPRESSION) level = 6;
if (windowBits < 0) { /* undocumented feature: suppress zlib header */
noheader = 1;
windowBits = -windowBits;
}
if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||
windowBits < 9 || windowBits > 15 || level < 0 || level > 9 ||
strategy < 0 || strategy > Z_HUFFMAN_ONLY) {
return Z_STREAM_ERROR;
}
s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
if (s == Z_NULL) return Z_MEM_ERROR;
strm->state = (struct internal_state FAR *)s;
s->strm = strm;
s->noheader = noheader;
s->w_bits = windowBits;
s->w_size = 1 << s->w_bits;
s->w_mask = s->w_size - 1;
s->hash_bits = memLevel + 7;
s->hash_size = 1 << s->hash_bits;
s->hash_mask = s->hash_size - 1;
s->hash_shift = ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);
s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));
s->prev = (Posf *) ZALLOC(strm, s->w_size, sizeof(Pos));
s->head = (Posf *) ZALLOC(strm, s->hash_size, sizeof(Pos));
s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
s->pending_buf = (uchf *) overlay;
s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);
if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
s->pending_buf == Z_NULL) {
strm->msg = (const char*)ERR_MSG(Z_MEM_ERROR);
deflateEnd (strm);
return Z_MEM_ERROR;
}
s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
s->level = level;
s->strategy = strategy;
s->method = (Byte)method;
return deflateReset(strm);
}
/* ========================================================================= */
int deflateSetDictionary (strm, dictionary, dictLength)
z_streamp strm;
const Bytef *dictionary;
uInt dictLength;
{
deflate_state *s;
uInt length = dictLength;
uInt n;
IPos hash_head = 0;
if (strm == Z_NULL || strm->state == Z_NULL || dictionary == Z_NULL)
return Z_STREAM_ERROR;
s = (deflate_state *) strm->state;
if (s->status != INIT_STATE) return Z_STREAM_ERROR;
strm->adler = adler32(strm->adler, dictionary, dictLength);
if (length < MIN_MATCH) return Z_OK;
if (length > MAX_DIST(s)) {
length = MAX_DIST(s);
#ifndef USE_DICT_HEAD
dictionary += dictLength - length; /* use the tail of the dictionary */
#endif
}
zmemcpy((charf *)s->window, dictionary, length);
s->strstart = length;
s->block_start = (long)length;
/* Insert all strings in the hash table (except for the last two bytes).
* s->lookahead stays null, so s->ins_h will be recomputed at the next
* call of fill_window.
*/
s->ins_h = s->window[0];
UPDATE_HASH(s, s->ins_h, s->window[1]);
for (n = 0; n <= length - MIN_MATCH; n++) {
INSERT_STRING(s, n, hash_head);
}
if (hash_head) hash_head = 0; /* to make compiler happy */
return Z_OK;
}
/* ========================================================================= */
int deflateReset (strm)
z_streamp strm;
{
deflate_state *s;
if (strm == Z_NULL || strm->state == Z_NULL ||
strm->zalloc == Z_NULL || strm->zfree == Z_NULL) return Z_STREAM_ERROR;
strm->total_in = strm->total_out = 0;
strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */
strm->data_type = Z_UNKNOWN;
s = (deflate_state *)strm->state;
s->pending = 0;
s->pending_out = s->pending_buf;
if (s->noheader < 0) {
s->noheader = 0; /* was set to -1 by deflate(..., Z_FINISH); */
}
s->status = s->noheader ? BUSY_STATE : INIT_STATE;
strm->adler = 1;
s->last_flush = Z_NO_FLUSH;
_tr_init(s);
lm_init(s);
return Z_OK;
}
/* ========================================================================= */
int deflateParams(strm, level, strategy)
z_streamp strm;
int level;
int strategy;
{
deflate_state *s;
compress_func func;
int err = Z_OK;
if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
s = (deflate_state *) strm->state;
if (level == Z_DEFAULT_COMPRESSION) {
level = 6;
}
if (level < 0 || level > 9 || strategy < 0 || strategy > Z_HUFFMAN_ONLY) {
return Z_STREAM_ERROR;
}
func = configuration_table[s->level].func;
if (func != configuration_table[level].func && strm->total_in != 0) {
/* Flush the last buffer: */
err = deflate(strm, Z_PARTIAL_FLUSH);
}
if (s->level != level) {
s->level = level;
s->max_lazy_match = configuration_table[level].max_lazy;
s->good_match = configuration_table[level].good_length;
s->nice_match = configuration_table[level].nice_length;
s->max_chain_length = configuration_table[level].max_chain;
}
s->strategy = strategy;
return err;
}
/* =========================================================================
* Put a short in the pending buffer. The 16-bit value is put in MSB order.
* IN assertion: the stream state is correct and there is enough room in
* pending_buf.
*/
local void putShortMSB (s, b)
deflate_state *s;
uInt b;
{
put_byte(s, (Byte)(b >> 8));
put_byte(s, (Byte)(b & 0xff));
}
/* =========================================================================
* Flush as much pending output as possible. All deflate() output goes
* through this function so some applications may wish to modify it
* to avoid allocating a large strm->next_out buffer and copying into it.
* (See also read_buf()).
*/
local void flush_pending(strm)
z_streamp strm;
{
deflate_state *s = (deflate_state *) strm->state;
unsigned len = s->pending;
if (len > strm->avail_out) len = strm->avail_out;
if (len == 0) return;
if (strm->next_out != Z_NULL) {
zmemcpy(strm->next_out, s->pending_out, len);
strm->next_out += len;
}
s->pending_out += len;
strm->total_out += len;
strm->avail_out -= len;
s->pending -= len;
if (s->pending == 0) {
s->pending_out = s->pending_buf;
}
}
/* ========================================================================= */
int deflate (strm, flush)
z_streamp strm;
int flush;
{
int old_flush; /* value of flush param for previous deflate call */
deflate_state *s;
if (strm == Z_NULL || strm->state == Z_NULL ||
flush > Z_FINISH || flush < 0) {
return Z_STREAM_ERROR;
}
s = (deflate_state *) strm->state;
if ((strm->next_in == Z_NULL && strm->avail_in != 0) ||
(s->status == FINISH_STATE && flush != Z_FINISH)) {
ERR_RETURN(strm, Z_STREAM_ERROR);
}
if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);
s->strm = strm; /* just in case */
old_flush = s->last_flush;
s->last_flush = flush;
/* Write the zlib header */
if (s->status == INIT_STATE) {
uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;
uInt level_flags = (s->level-1) >> 1;
if (level_flags > 3) level_flags = 3;
header |= (level_flags << 6);
if (s->strstart != 0) header |= PRESET_DICT;
header += 31 - (header % 31);
s->status = BUSY_STATE;
putShortMSB(s, header);
/* Save the adler32 of the preset dictionary: */
if (s->strstart != 0) {
putShortMSB(s, (uInt)(strm->adler >> 16));
putShortMSB(s, (uInt)(strm->adler & 0xffff));
}
strm->adler = 1L;
}
/* Flush as much pending output as possible */
if (s->pending != 0) {
flush_pending(strm);
if (strm->avail_out == 0) {
/* Since avail_out is 0, deflate will be called again with
* more output space, but possibly with both pending and
* avail_in equal to zero. There won't be anything to do,
* but this is not an error situation so make sure we
* return OK instead of BUF_ERROR at next call of deflate:
*/
s->last_flush = -1;
return Z_OK;
}
/* Make sure there is something to do and avoid duplicate consecutive
* flushes. For repeated and useless calls with Z_FINISH, we keep
* returning Z_STREAM_END instead of Z_BUFF_ERROR.
*/
} else if (strm->avail_in == 0 && flush <= old_flush &&
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