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📄 zlib.c

📁 eCos/RedBoot for勤研ARM AnywhereII(4510) 含全部源代码
💻 C
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/* 4 */ {4,    4, 16,   16, deflate_slow},  /* lazy matches */
/* 5 */ {8,   16, 32,   32, deflate_slow},
/* 6 */ {8,   16, 128, 128, deflate_slow},
/* 7 */ {8,   32, 128, 256, deflate_slow},
/* 8 */ {32, 128, 258, 1024, deflate_slow},
/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* maximum compression */

/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
 * For deflate_fast() (levels <= 3) good is ignored and lazy has a different
 * meaning.
 */

#define EQUAL 0
/* result of memcmp for equal strings */

#ifndef NO_DUMMY_DECL
struct static_tree_desc_s {int dummy;}; /* for buggy compilers */
#endif

/* ===========================================================================
 * Update a hash value with the given input byte
 * IN  assertion: all calls to to UPDATE_HASH are made with consecutive
 *    input characters, so that a running hash key can be computed from the
 *    previous key instead of complete recalculation each time.
 */
#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)


/* ===========================================================================
 * Insert string str in the dictionary and set match_head to the previous head
 * of the hash chain (the most recent string with same hash key). Return
 * the previous length of the hash chain.
 * IN  assertion: all calls to to INSERT_STRING are made with consecutive
 *    input characters and the first MIN_MATCH bytes of str are valid
 *    (except for the last MIN_MATCH-1 bytes of the input file).
 */
#define INSERT_STRING(s, str, match_head) \   (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \    s->prev[(str) & s->w_mask] = match_head = s->head[s->ins_h], \    s->head[s->ins_h] = (Pos)(str))

/* ===========================================================================
 * Initialize the hash table (avoiding 64K overflow for 16 bit systems).
 * prev[] will be initialized on the fly.
 */
#define CLEAR_HASH(s) \    s->head[s->hash_size-1] = NIL; \    zmemzero((charf *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));

/* ========================================================================= */
int deflateInit_(strm, level, version, stream_size)
    z_streamp strm;
    int level;
    const char *version;
    int stream_size;
{
    return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
			 Z_DEFAULT_STRATEGY, version, stream_size);
    /* To do: ignore strm->next_in if we use it as window */
}

/* ========================================================================= */
int deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
		  version, stream_size)
    z_streamp strm;
    int  level;
    int  method;
    int  windowBits;
    int  memLevel;
    int  strategy;
    const char *version;
    int stream_size;
{
    deflate_state *s;
    int noheader = 0;
    static char* my_version = ZLIB_VERSION;

    ushf *overlay;
    /* We overlay pending_buf and d_buf+l_buf. This works since the average
     * output size for (length,distance) codes is <= 24 bits.
     */

    if (version == Z_NULL || version[0] != my_version[0] ||
        stream_size != sizeof(z_stream)) {
	return Z_VERSION_ERROR;
    }
    if (strm == Z_NULL) return Z_STREAM_ERROR;

    strm->msg = Z_NULL;
#ifndef NO_ZCFUNCS
    if (strm->zalloc == Z_NULL) {
	strm->zalloc = zcalloc;
	strm->opaque = (voidpf)0;
    }
    if (strm->zfree == Z_NULL) strm->zfree = zcfree;
#endif

    if (level == Z_DEFAULT_COMPRESSION) level = 6;

    if (windowBits < 0) { /* undocumented feature: suppress zlib header */
        noheader = 1;
        windowBits = -windowBits;
    }
    if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||
        windowBits < 9 || windowBits > 15 || level < 0 || level > 9 ||
	strategy < 0 || strategy > Z_HUFFMAN_ONLY) {
        return Z_STREAM_ERROR;
    }
    s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
    if (s == Z_NULL) return Z_MEM_ERROR;
    strm->state = (struct internal_state FAR *)s;
    s->strm = strm;

    s->noheader = noheader;
    s->w_bits = windowBits;
    s->w_size = 1 << s->w_bits;
    s->w_mask = s->w_size - 1;

    s->hash_bits = memLevel + 7;
    s->hash_size = 1 << s->hash_bits;
    s->hash_mask = s->hash_size - 1;
    s->hash_shift =  ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);

    s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));
    s->prev   = (Posf *)  ZALLOC(strm, s->w_size, sizeof(Pos));
    s->head   = (Posf *)  ZALLOC(strm, s->hash_size, sizeof(Pos));

    s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */

    overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
    s->pending_buf = (uchf *) overlay;
    s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);

    if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
        s->pending_buf == Z_NULL) {
        strm->msg = (const char*)ERR_MSG(Z_MEM_ERROR);
        deflateEnd (strm);
        return Z_MEM_ERROR;
    }
    s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
    s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;

    s->level = level;
    s->strategy = strategy;
    s->method = (Byte)method;

    return deflateReset(strm);
}

/* ========================================================================= */
int deflateSetDictionary (strm, dictionary, dictLength)
    z_streamp strm;
    const Bytef *dictionary;
    uInt  dictLength;
{
    deflate_state *s;
    uInt length = dictLength;
    uInt n;
    IPos hash_head = 0;

    if (strm == Z_NULL || strm->state == Z_NULL || dictionary == Z_NULL)
	return Z_STREAM_ERROR;

    s = (deflate_state *) strm->state;
    if (s->status != INIT_STATE) return Z_STREAM_ERROR;

    strm->adler = adler32(strm->adler, dictionary, dictLength);

    if (length < MIN_MATCH) return Z_OK;
    if (length > MAX_DIST(s)) {
	length = MAX_DIST(s);
#ifndef USE_DICT_HEAD
	dictionary += dictLength - length; /* use the tail of the dictionary */
#endif
    }
    zmemcpy((charf *)s->window, dictionary, length);
    s->strstart = length;
    s->block_start = (long)length;

    /* Insert all strings in the hash table (except for the last two bytes).
     * s->lookahead stays null, so s->ins_h will be recomputed at the next
     * call of fill_window.
     */
    s->ins_h = s->window[0];
    UPDATE_HASH(s, s->ins_h, s->window[1]);
    for (n = 0; n <= length - MIN_MATCH; n++) {
	INSERT_STRING(s, n, hash_head);
    }
    if (hash_head) hash_head = 0;  /* to make compiler happy */
    return Z_OK;
}

/* ========================================================================= */
int deflateReset (strm)
    z_streamp strm;
{
    deflate_state *s;
    
    if (strm == Z_NULL || strm->state == Z_NULL ||
        strm->zalloc == Z_NULL || strm->zfree == Z_NULL) return Z_STREAM_ERROR;

    strm->total_in = strm->total_out = 0;
    strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */
    strm->data_type = Z_UNKNOWN;

    s = (deflate_state *)strm->state;
    s->pending = 0;
    s->pending_out = s->pending_buf;

    if (s->noheader < 0) {
        s->noheader = 0; /* was set to -1 by deflate(..., Z_FINISH); */
    }
    s->status = s->noheader ? BUSY_STATE : INIT_STATE;
    strm->adler = 1;
    s->last_flush = Z_NO_FLUSH;

    _tr_init(s);
    lm_init(s);

    return Z_OK;
}

/* ========================================================================= */
int deflateParams(strm, level, strategy)
    z_streamp strm;
    int level;
    int strategy;
{
    deflate_state *s;
    compress_func func;
    int err = Z_OK;

    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
    s = (deflate_state *) strm->state;

    if (level == Z_DEFAULT_COMPRESSION) {
	level = 6;
    }
    if (level < 0 || level > 9 || strategy < 0 || strategy > Z_HUFFMAN_ONLY) {
	return Z_STREAM_ERROR;
    }
    func = configuration_table[s->level].func;

    if (func != configuration_table[level].func && strm->total_in != 0) {
	/* Flush the last buffer: */
	err = deflate(strm, Z_PARTIAL_FLUSH);
    }
    if (s->level != level) {
	s->level = level;
	s->max_lazy_match   = configuration_table[level].max_lazy;
	s->good_match       = configuration_table[level].good_length;
	s->nice_match       = configuration_table[level].nice_length;
	s->max_chain_length = configuration_table[level].max_chain;
    }
    s->strategy = strategy;
    return err;
}

/* =========================================================================
 * Put a short in the pending buffer. The 16-bit value is put in MSB order.
 * IN assertion: the stream state is correct and there is enough room in
 * pending_buf.
 */
local void putShortMSB (s, b)
    deflate_state *s;
    uInt b;
{
    put_byte(s, (Byte)(b >> 8));
    put_byte(s, (Byte)(b & 0xff));
}   

/* =========================================================================
 * Flush as much pending output as possible. All deflate() output goes
 * through this function so some applications may wish to modify it
 * to avoid allocating a large strm->next_out buffer and copying into it.
 * (See also read_buf()).
 */
local void flush_pending(strm)
    z_streamp strm;
{
    deflate_state *s = (deflate_state *) strm->state;
    unsigned len = s->pending;

    if (len > strm->avail_out) len = strm->avail_out;
    if (len == 0) return;

    if (strm->next_out != Z_NULL) {
	zmemcpy(strm->next_out, s->pending_out, len);
	strm->next_out += len;
    }
    s->pending_out += len;
    strm->total_out += len;
    strm->avail_out  -= len;
    s->pending -= len;
    if (s->pending == 0) {
        s->pending_out = s->pending_buf;
    }
}

/* ========================================================================= */
int deflate (strm, flush)
    z_streamp strm;
    int flush;
{
    int old_flush; /* value of flush param for previous deflate call */
    deflate_state *s;

    if (strm == Z_NULL || strm->state == Z_NULL ||
	flush > Z_FINISH || flush < 0) {
        return Z_STREAM_ERROR;
    }
    s = (deflate_state *) strm->state;

    if ((strm->next_in == Z_NULL && strm->avail_in != 0) ||
	(s->status == FINISH_STATE && flush != Z_FINISH)) {
        ERR_RETURN(strm, Z_STREAM_ERROR);
    }
    if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);

    s->strm = strm; /* just in case */
    old_flush = s->last_flush;
    s->last_flush = flush;

    /* Write the zlib header */
    if (s->status == INIT_STATE) {

        uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;
        uInt level_flags = (s->level-1) >> 1;

        if (level_flags > 3) level_flags = 3;
        header |= (level_flags << 6);
	if (s->strstart != 0) header |= PRESET_DICT;
        header += 31 - (header % 31);

        s->status = BUSY_STATE;
        putShortMSB(s, header);

	/* Save the adler32 of the preset dictionary: */
	if (s->strstart != 0) {
	    putShortMSB(s, (uInt)(strm->adler >> 16));
	    putShortMSB(s, (uInt)(strm->adler & 0xffff));
	}
	strm->adler = 1L;
    }

    /* Flush as much pending output as possible */
    if (s->pending != 0) {
        flush_pending(strm);
        if (strm->avail_out == 0) {
	    /* Since avail_out is 0, deflate will be called again with
	     * more output space, but possibly with both pending and
	     * avail_in equal to zero. There won't be anything to do,
	     * but this is not an error situation so make sure we
	     * return OK instead of BUF_ERROR at next call of deflate:
             */
	    s->last_flush = -1;
	    return Z_OK;
	}

    /* Make sure there is something to do and avoid duplicate consecutive
     * flushes. For repeated and useless calls with Z_FINISH, we keep
     * returning Z_STREAM_END instead of Z_BUFF_ERROR.
     */
    } else if (strm->avail_in == 0 && flush <= old_flush &&

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