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📄 random.c

📁 10阶LPC编解码及源程序
💻 C
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/*$Log: random.c,v $Revision 1.1.1.1  2001/11/19 19:50:16  smorlatFirst cvs.Revision 1.1.1.1  2001/08/08 21:29:08  simonFirst import * Revision 1.2  1996/08/20  20:41:32  jaf * Removed all static local variables that were SAVE'd in the Fortran * code, and put them in struct lpc10_decoder_state that is passed as an * argument. * * Removed init function, since all initialization is now done in * init_lpc10_decoder_state(). * * Revision 1.1  1996/08/19  22:30:49  jaf * Initial revision **/#ifdef P_R_O_T_O_T_Y_P_E_Sextern integer random_(struct lpc10_decoder_state *st);#endif/*  -- translated by f2c (version 19951025).   You must link the resulting object file with the libraries:	-lf2c -lm   (in that order)*/#include "f2c.h"/* ********************************************************************** *//* 	RANDOM Version 49 *//* $Log: random.c,v $/* Revision 1.1.1.1  2001/11/19 19:50:16  smorlat/* First cvs./*/* Revision 1.1.1.1  2001/08/08 21:29:08  simon/* First import/* * Revision 1.2  1996/08/20  20:41:32  jaf * Removed all static local variables that were SAVE'd in the Fortran * code, and put them in struct lpc10_decoder_state that is passed as an * argument. * * Removed init function, since all initialization is now done in * init_lpc10_decoder_state(). * * Revision 1.1  1996/08/19  22:30:49  jaf * Initial revision * *//* Revision 1.3  1996/03/20  16:13:54  jaf *//* Rearranged comments a little bit, and added comments explaining that *//* even though there is local state here, there is no need to create an *//* ENTRY for reinitializing it. *//* Revision 1.2  1996/03/14  22:25:29  jaf *//* Just rearranged the comments and local variable declarations a bit. *//* Revision 1.1  1996/02/07 14:49:01  jaf *//* Initial revision *//* ********************************************************************* *//*  Pseudo random number generator based on Knuth, Vol 2, p. 27. *//* Function Return: *//*  RANDOM - Integer variable, uniformly distributed over -32768 to 32767 *//* This subroutine maintains local state from one call to the next. *//* In the context of the LPC10 coder, there is no reason to reinitialize *//* this local state when switching between audio streams, because its *//* results are only used to generate noise for unvoiced frames. */integer random_(struct lpc10_decoder_state *st){    /* Initialized data */    integer *j;    integer *k;    shortint *y;    /* System generated locals */    integer ret_val;/* 	Parameters/constants *//*       Local state *//*   The following is a 16 bit 2's complement addition, *//*   with overflow checking disabled */    j = &(st->j);    k = &(st->k);    y = &(st->y[0]);    y[*k - 1] += y[*j - 1];    ret_val = y[*k - 1];    --(*k);    if (*k <= 0) {	*k = 5;    }    --(*j);    if (*j <= 0) {	*j = 5;    }    return ret_val;} /* random_ */

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