objectfactory.h
来自「This software aims to create an applet a」· C头文件 代码 · 共 116 行
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116 行
//
// ObjectFactory.h
//
// $Id: //poco/Main/Foundation/include/Foundation/ObjectFactory.h#1 $
//
// Definition of the ObjectFactory class.
//
// Copyright (c) 2004-2005, Guenter Obiltschnig/Applied Informatics.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Redistributions in any form must be accompanied by information on
// how to obtain complete source code for this software and any
// accompanying software that uses this software. The source code
// must either be included in the distribution or be available for no
// more than the cost of distribution plus a nominal fee, and must be
// freely redistributable under reasonable conditions. For an
// executable file, complete source code means the source code for all
// modules it contains. It does not include source code for modules or
// files that typically accompany the major components of the operating
// system on which the executable file runs.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#ifndef Foundation_ObjectFactory_INCLUDED
#define Foundation_ObjectFactory_INCLUDED
#ifndef Foundation_Foundation_INCLUDED
#include "Foundation/Foundation.h"
#endif
Foundation_BEGIN
template <class Base>
class AbstractObjectFactory
/// The common base class for all ObjectFactory instantiations.
/// Used by DynamicFactory.
{
public:
AbstractObjectFactory()
/// Creates the AbstractObjectFactory.
{
}
virtual ~AbstractObjectFactory()
/// Destroys the AbstractObjectFactory.
{
}
virtual Base* createInstance() const = 0;
/// Creates an instance of a concrete subclass of Base.
private:
AbstractObjectFactory(const AbstractObjectFactory&);
AbstractObjectFactory& operator = (const AbstractObjectFactory&);
};
template <class C, class Base>
class ObjectFactory: public AbstractObjectFactory<Base>
/// A template class for the easy instantiation of object
/// factories.
///
/// For this factory to work, the class of which
/// instances are to be instantiated must have a no-argument
/// constructor.
{
public:
ObjectFactory()
/// Creates the ObjectFactory.
{
}
virtual ~ObjectFactory()
/// Destroys the ObjectFactory.
{
}
Base* createInstance() const
{
return new C;
}
};
Foundation_END
#endif // Foundation_ObjectFactory_INCLUDED
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