📄 mutex.h
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//
// Mutex.h
//
// $Id: //poco/Main/Foundation/include/Foundation/Mutex.h#5 $
//
// Definition of the Mutex and FastMutex classes.
//
// Copyright (c) 2004, Guenter Obiltschnig/Applied Informatics.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Redistributions in any form must be accompanied by information on
// how to obtain complete source code for this software and any
// accompanying software that uses this software. The source code
// must either be included in the distribution or be available for no
// more than the cost of distribution plus a nominal fee, and must be
// freely redistributable under reasonable conditions. For an
// executable file, complete source code means the source code for all
// modules it contains. It does not include source code for modules or
// files that typically accompany the major components of the operating
// system on which the executable file runs.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#ifndef Foundation_Mutex_INCLUDED
#define Foundation_Mutex_INCLUDED
#ifndef Foundation_Foundation_INCLUDED
#include "Foundation/Foundation.h"
#endif
#ifndef Foundation_ScopedLock_INCLUDED
#include "Foundation/ScopedLock.h"
#endif
#if defined(POCO_OS_FAMILY_WINDOWS)
#include "Foundation/Mutex_WIN32.h"
#else
#include "Foundation/Mutex_POSIX.h"
#endif
Foundation_BEGIN
class Foundation_API Mutex: private MutexImp
/// A Mutex (mutual exclusion) is a synchronization
/// mechanism used to control access to a shared resource
/// in a concurrent (multithreaded) scenario.
/// Mutexes are recursive, that is, the same mutex can be
/// locked multiple times by the same thread (but, of course,
/// not by other threads).
/// Using the ScopedLock class is the preferred way to automatically
/// lock and unlock a mutex.
{
public:
typedef Foundation::ScopedLock<Mutex> ScopedLock;
Mutex();
/// creates the Mutex.
~Mutex();
/// destroys the Mutex.
void lock();
/// Locks the mutex. Blocks if the mutex
/// is held by another thread.
bool tryLock();
/// Tries to lock the mutex. Returns false immediately
/// if the mutex is already held by another thread
/// Returns true if the mutex was successfully locked.
void unlock();
/// Unlocks the mutex so that it can be acquired by
/// other threads.
private:
Mutex(const Mutex&);
Mutex& operator = (const Mutex&);
};
class Foundation_API FastMutex: private FastMutexImp
/// A FastMutex (mutual exclusion) is similar to a Mutex.
/// Unless a Mutex, however, a FastMutex is not recursive,
/// which means that a deadlock will occur if the same
/// thread tries to lock a mutex it has already locked again.
/// Locking a FastMutex is faster than locking a recursive Mutex.
/// Using the ScopedLock class is the preferred way to automatically
/// lock and unlock a mutex.
{
public:
typedef Foundation::ScopedLock<FastMutex> ScopedLock;
FastMutex();
/// creates the Mutex.
~FastMutex();
/// destroys the Mutex.
void lock();
/// Locks the mutex. Blocks if the mutex
/// is held by another thread.
bool tryLock();
/// Tries to lock the mutex. Returns false immediately
/// if the mutex is already held by another thread
/// Returns true if the mutex was successfully locked.
void unlock();
/// Unlocks the mutex so that it can be acquired by
/// other threads.
private:
FastMutex(const FastMutex&);
FastMutex& operator = (const FastMutex&);
};
//
// inlines
//
inline void Mutex::lock()
{
lockImp();
}
inline bool Mutex::tryLock()
{
return tryLockImp();
}
inline void Mutex::unlock()
{
unlockImp();
}
inline void FastMutex::lock()
{
lockImp();
}
inline bool FastMutex::tryLock()
{
return tryLockImp();
}
inline void FastMutex::unlock()
{
unlockImp();
}
Foundation_END
#endif // Foundation_Mutex_INCLUDED
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