📄 dynamicfactory.h
字号:
//
// DynamicFactory.h
//
// $Id: //poco/Main/Foundation/include/Foundation/DynamicFactory.h#1 $
//
// Definition of the DynamicFactory class.
//
// Copyright (c) 2004-2005, Guenter Obiltschnig/Applied Informatics.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Redistributions in any form must be accompanied by information on
// how to obtain complete source code for this software and any
// accompanying software that uses this software. The source code
// must either be included in the distribution or be available for no
// more than the cost of distribution plus a nominal fee, and must be
// freely redistributable under reasonable conditions. For an
// executable file, complete source code means the source code for all
// modules it contains. It does not include source code for modules or
// files that typically accompany the major components of the operating
// system on which the executable file runs.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#ifndef Foundation_DynamicFactory_INCLUDED
#define Foundation_DynamicFactory_INCLUDED
#ifndef Foundation_Foundation_INCLUDED
#include "Foundation/Foundation.h"
#endif
#ifndef Foundation_ObjectFactory_INCLUDED
#include "Foundation/ObjectFactory.h"
#endif
#ifndef Foundation_Exception_INCLUDED
#include "Foundation/Exception.h"
#endif
#ifndef Foundation_Mutex_INCLUDED
#include "Foundation/Mutex.h"
#endif
#ifndef STD_MAP_INCLUDED
#include <map>
#define STD_MAP_INCLUDED
#endif
#ifndef STD_MEMORY_INCLUDED
#include <memory>
#define STD_MEMORY_INCLUDED
#endif
Foundation_BEGIN
template <class Base>
class DynamicFactory
/// A factory that creates objects by class name.
{
public:
typedef AbstractObjectFactory<Base> AbstractFactory;
DynamicFactory()
/// Creates the DynamicFactory.
{
}
~DynamicFactory()
/// Destroys the DynamicFactory and deletes the object factories for
/// all registered classes.
{
for (typename FactoryMap::iterator it = _map.begin(); it != _map.end(); ++it)
{
delete it->second;
}
}
Base* createInstance(const std::string& className) const
/// Creates a new instance of the class with the given name.
/// The class must have been registered with registerClass.
/// If the class name is unknown, a NotFoundException is thrown.
{
FastMutex::ScopedLock lock(_mutex);
typename FactoryMap::const_iterator it = _map.find(className);
if (it != _map.end())
return it->second->createInstance();
else
throw NotFoundException(className);
}
template <class C>
void registerClass(const std::string& className)
/// Registers the object factory for the given class with the DynamicFactory.
/// The DynamicFactory takes ownership of the abstract factory and deletes
/// it when it's no longer used.
/// If the class has already been registered, an ExistsException is thrown
/// and the object factory is deleted.
{
registerClass(className, new ObjectFactory<C, Base>);
}
void registerClass(const std::string& className, AbstractFactory* pAbstractFactory)
/// Registers the object factory for the given class with the DynamicFactory.
/// The DynamicFactory takes ownership of the abstract factory and deletes
/// it when it's no longer used.
/// If the class has already been registered, an ExistsException is thrown
/// and the object factory is deleted.
{
poco_check_ptr (pAbstractFactory);
FastMutex::ScopedLock lock(_mutex);
std::auto_ptr<AbstractFactory> ptr(pAbstractFactory);
typename FactoryMap::iterator it = _map.find(className);
if (it == _map.end())
_map[className] = ptr.release();
else
throw ExistsException(className);
}
void unregisterClass(const std::string& className)
/// Unregisters the given class and deletes the object factory
/// for the class.
/// Throws a NotFoundException if the class has not been registered.
{
FastMutex::ScopedLock lock(_mutex);
typename FactoryMap::iterator it = _map.find(className);
if (it != _map.end())
{
delete it->second;
_map.erase(it);
}
else throw NotFoundException(className);
}
bool isClass(const std::string& className) const
/// Returns true iff the given class has been registered.
{
FastMutex::ScopedLock lock(_mutex);
return _map.find(className) != _map.end();
}
private:
DynamicFactory(const DynamicFactory&);
DynamicFactory& operator = (const DynamicFactory&);
typedef std::map<std::string, AbstractFactory*> FactoryMap;
FactoryMap _map;
mutable FastMutex _mutex;
};
Foundation_END
#endif // Foundation_DynamicFactory_INCLUDED
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -