📄 thread_win32.h
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//
// Thread_WIN32.h
//
// $Id: //poco/Main/Foundation/include/Foundation/Thread_WIN32.h#5 $
//
// Definition of the ThreadImp class for WIN32.
//
// Copyright (c) 2004, Guenter Obiltschnig/Applied Informatics.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Redistributions in any form must be accompanied by information on
// how to obtain complete source code for this software and any
// accompanying software that uses this software. The source code
// must either be included in the distribution or be available for no
// more than the cost of distribution plus a nominal fee, and must be
// freely redistributable under reasonable conditions. For an
// executable file, complete source code means the source code for all
// modules it contains. It does not include source code for modules or
// files that typically accompany the major components of the operating
// system on which the executable file runs.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#ifndef Foundation_Thread_WIN32_INCLUDED
#define Foundation_Thread_WIN32_INCLUDED
#ifndef Foundation_Foundation_INCLUDED
#include "Foundation/Foundation.h"
#endif
#ifndef Foundation_Runnable_INCLUDED
#include "Foundation/Runnable.h"
#endif
#ifndef STD_WINDOWS_INCLUDED
#include <windows.h>
#define STD_WINDOWS_INCLUDED
#endif
Foundation_BEGIN
class Foundation_API ThreadImp
{
public:
enum Priority
{
PRIO_LOWEST_IMP = THREAD_PRIORITY_LOWEST,
PRIO_LOW_IMP = THREAD_PRIORITY_BELOW_NORMAL,
PRIO_NORMAL_IMP = THREAD_PRIORITY_NORMAL,
PRIO_HIGH_IMP = THREAD_PRIORITY_ABOVE_NORMAL,
PRIO_HIGHEST_IMP = THREAD_PRIORITY_HIGHEST
};
ThreadImp();
~ThreadImp();
void setPriorityImp(int prio);
int getPriorityImp() const;
void startImp(Runnable& target);
void joinImp();
bool isRunningImp() const;
static void sleepImp(long milliseconds);
static void yieldImp();
static ThreadImp* currentImp();
protected:
#if defined(_DLL)
static DWORD WINAPI entry(LPVOID pThread);
#else
static unsigned __stdcall entry(void* pThread);
#endif
private:
Runnable* _pTarget;
HANDLE _thread;
int _prio;
static DWORD _currentKey;
};
//
// inlines
//
inline int ThreadImp::getPriorityImp() const
{
return _prio;
}
inline void ThreadImp::sleepImp(long milliseconds)
{
Sleep(milliseconds);
}
inline void ThreadImp::yieldImp()
{
Sleep(0);
}
Foundation_END
#endif // Foundation_Thread_WIN32_INCLUDED
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