📄 uuid.h
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//
// UUID.h
//
// $Id: //poco/Main/Foundation/include/Foundation/UUID.h#5 $
//
// Definition of the UUID class.
//
// Copyright (c) 2004, Guenter Obiltschnig/Applied Informatics.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Redistributions in any form must be accompanied by information on
// how to obtain complete source code for this software and any
// accompanying software that uses this software. The source code
// must either be included in the distribution or be available for no
// more than the cost of distribution plus a nominal fee, and must be
// freely redistributable under reasonable conditions. For an
// executable file, complete source code means the source code for all
// modules it contains. It does not include source code for modules or
// files that typically accompany the major components of the operating
// system on which the executable file runs.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#ifndef Foundation_UUID_INCLUDED
#define Foundation_UUID_INCLUDED
#ifndef Foundation_Foundation_INCLUDED
#include "Foundation/Foundation.h"
#endif
Foundation_BEGIN
class Foundation_API UUID
/// A UUID is an identifier that is unique across both space and time,
/// with respect to the space of all UUIDs. Since a UUID is a fixed
/// size and contains a time field, it is possible for values to
/// rollover (around A.D. 3400, depending on the specific algorithm
/// used). A UUID can be used for multiple purposes, from tagging
/// objects with an extremely short lifetime, to reliably identifying
/// very persistent objects across a network.
/// This class implements a Universal Unique Identifier,
/// as specified in Appendix A of the DCE 1.1 Remote Procedure
/// Call Specification (http://www.opengroup.org/onlinepubs/9629399/),
/// RFC 2518 (WebDAV), section 6.4.1 and the UUIDs and GUIDs internet
/// draft by Leach/Salz from February, 1998
/// (http://ftp.ics.uci.edu/pub/ietf/webdav/uuid-guid/draft-leach-uuids-guids-01.txt)
/// and also
/// http://www.ietf.org/internet-drafts/draft-mealling-uuid-urn-03.txt
{
public:
enum Version
{
UUID_TIME_BASED = 0x01,
UUID_DCE_UID = 0x02,
UUID_NAME_BASED = 0x03,
UUID_RANDOM = 0x04
};
UUID();
/// Creates a nil (all zero) UUID.
UUID(const UUID& uuid);
/// Copy constructor.
explicit UUID(const std::string& uuid);
/// Parses the UUID from a string.
explicit UUID(const char* uuid);
/// Parses the UUID from a string.
~UUID();
/// Destroys the UUID.
UUID& operator = (const UUID& uuid);
/// Assignment operator.
void parse(const std::string& uuid);
/// Parses the UUID from its string representation.
std::string toString() const;
/// Returns a string representation of the UUID consisting
/// of groups of hexadecimal digits separated by hyphens.
void copyFrom(const char* buffer);
/// Copies the UUID (16 bytes) from a buffer or byte array.
/// The UUID fields are expected to be
/// stored in network byte order.
/// The buffer need not be aligned.
void copyTo(char* buffer) const;
/// Copies the UUID to the buffer. The fields
/// are in network byte order.
/// The buffer need not be aligned.
/// There must have room for at least 16 bytes.
Version version() const;
/// Returns the version of the UUID.
int variant() const;
/// Returns the variant number of the UUID:
/// 0 reserved for NCS backward compatibility
/// 2 the Leach-Salz variant (used by this class)
/// 6 reserved, Microsoft Corporation backward compatibility
/// 7 reserved for future definition
bool operator == (const UUID& uuid) const;
bool operator != (const UUID& uuid) const;
bool operator < (const UUID& uuid) const;
bool operator <= (const UUID& uuid) const;
bool operator > (const UUID& uuid) const;
bool operator >= (const UUID& uuid) const;
bool isNil() const;
/// Returns true iff the UUID is nil (in other words,
/// consists of all zeros).
static const UUID& nil();
/// Returns a nil UUID.
static const UUID& dns();
/// Returns the namespace identifier for the DNS namespace.
static const UUID& uri();
/// Returns the namespace identifier for the URI (former URL) namespace.
static const UUID& oid();
/// Returns the namespace identifier for the OID namespace.
static const UUID& x500();
/// Returns the namespace identifier for the X500 namespace.
protected:
UUID(UInt32 timeLow, UInt32 timeMid, UInt32 timeHiAndVersion, UInt16 clockSeq, UInt8 node[]);
UUID(const char* bytes, Version version);
int compare(const UUID& uuid) const;
static void appendHex(std::string& str, UInt8 n);
static void appendHex(std::string& str, UInt16 n);
static void appendHex(std::string& str, UInt32 n);
static int nibble(char hex);
void fromNetwork();
void toNetwork();
private:
UInt32 _timeLow;
UInt16 _timeMid;
UInt16 _timeHiAndVersion;
UInt16 _clockSeq;
UInt8 _node[6];
friend class UUIDGenerator;
};
//
// inlines
//
inline bool UUID::operator == (const UUID& uuid) const
{
return compare(uuid) == 0;
}
inline bool UUID::operator != (const UUID& uuid) const
{
return compare(uuid) != 0;
}
inline bool UUID::operator < (const UUID& uuid) const
{
return compare(uuid) < 0;
}
inline bool UUID::operator <= (const UUID& uuid) const
{
return compare(uuid) <= 0;
}
inline bool UUID::operator > (const UUID& uuid) const
{
return compare(uuid) > 0;
}
inline bool UUID::operator >= (const UUID& uuid) const
{
return compare(uuid) >= 0;
}
inline UUID::Version UUID::version() const
{
return Version(_timeHiAndVersion >> 12);
}
inline bool UUID::isNil() const
{
return compare(nil()) == 0;
}
Foundation_END
#endif // Foundation_UUID_INCLUDED
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