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📄 uuid.h

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//
// UUID.h
//
// $Id: //poco/Main/Foundation/include/Foundation/UUID.h#5 $
//
// Definition of the UUID class.
//
// Copyright (c) 2004, Guenter Obiltschnig/Applied Informatics.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//
// 3. Redistributions in any form must be accompanied by information on
//    how to obtain complete source code for this software and any
//    accompanying software that uses this software.  The source code
//    must either be included in the distribution or be available for no
//    more than the cost of distribution plus a nominal fee, and must be
//    freely redistributable under reasonable conditions.  For an
//    executable file, complete source code means the source code for all
//    modules it contains.  It does not include source code for modules or
//    files that typically accompany the major components of the operating
//    system on which the executable file runs.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//


#ifndef Foundation_UUID_INCLUDED
#define Foundation_UUID_INCLUDED


#ifndef Foundation_Foundation_INCLUDED
#include "Foundation/Foundation.h"
#endif


Foundation_BEGIN


class Foundation_API UUID
	/// A UUID is an identifier that is unique across both space and time,
	/// with respect to the space of all UUIDs. Since a UUID is a fixed
	/// size and contains a time field, it is possible for values to
	/// rollover (around A.D. 3400, depending on the specific algorithm
	/// used). A UUID can be used for multiple purposes, from tagging
	/// objects with an extremely short lifetime, to reliably identifying
	/// very persistent objects across a network.
	/// This class implements a Universal Unique Identifier,
	/// as specified in Appendix A of the DCE 1.1 Remote Procedure
	/// Call Specification (http://www.opengroup.org/onlinepubs/9629399/),
	/// RFC 2518 (WebDAV), section 6.4.1 and the UUIDs and GUIDs internet
	/// draft by Leach/Salz from February, 1998 
	/// (http://ftp.ics.uci.edu/pub/ietf/webdav/uuid-guid/draft-leach-uuids-guids-01.txt)
	/// and also
	/// http://www.ietf.org/internet-drafts/draft-mealling-uuid-urn-03.txt
{
public:
	enum Version
	{
		UUID_TIME_BASED = 0x01,
		UUID_DCE_UID    = 0x02,
		UUID_NAME_BASED = 0x03,
		UUID_RANDOM     = 0x04
	};

	UUID();
		/// Creates a nil (all zero) UUID.
		
	UUID(const UUID& uuid);
		/// Copy constructor.

	explicit UUID(const std::string& uuid);
		/// Parses the UUID from a string.
		
	explicit UUID(const char* uuid);
		/// Parses the UUID from a string.

	~UUID();
		/// Destroys the UUID.

	UUID& operator = (const UUID& uuid);
		/// Assignment operator.
		
	void parse(const std::string& uuid);
		/// Parses the UUID from its string representation.

	std::string toString() const;
		/// Returns a string representation of the UUID consisting
		/// of groups of hexadecimal digits separated by hyphens.

	void copyFrom(const char* buffer);
		/// Copies the UUID (16 bytes) from a buffer or byte array.
		/// The UUID fields are expected to be
		/// stored in network byte order.
		/// The buffer need not be aligned.

	void copyTo(char* buffer) const;
		/// Copies the UUID to the buffer. The fields
		/// are in network byte order.
		/// The buffer need not be aligned.
		/// There must have room for at least 16 bytes.

	Version version() const;
		/// Returns the version of the UUID.
		
	int variant() const;
		/// Returns the variant number of the UUID:
		/// 0 reserved for NCS backward compatibility
		/// 2 the Leach-Salz variant (used by this class)
		/// 6 reserved, Microsoft Corporation backward compatibility
		/// 7 reserved for future definition

	bool operator == (const UUID& uuid) const;
	bool operator != (const UUID& uuid) const;
	bool operator <  (const UUID& uuid) const;
	bool operator <= (const UUID& uuid) const;
	bool operator >  (const UUID& uuid) const;
	bool operator >= (const UUID& uuid) const;
	
	bool isNil() const;
		/// Returns true iff the UUID is nil (in other words,
		/// consists of all zeros).

	static const UUID& nil();
		/// Returns a nil UUID.

	static const UUID& dns();
		/// Returns the namespace identifier for the DNS namespace.
		
	static const UUID& uri();
		/// Returns the namespace identifier for the URI (former URL) namespace.

	static const UUID& oid();
		/// Returns the namespace identifier for the OID namespace.

	static const UUID& x500();
		/// Returns the namespace identifier for the X500 namespace.

protected:
	UUID(UInt32 timeLow, UInt32 timeMid, UInt32 timeHiAndVersion, UInt16 clockSeq, UInt8 node[]);
	UUID(const char* bytes, Version version);
	int compare(const UUID& uuid) const;
	static void appendHex(std::string& str, UInt8 n);
	static void appendHex(std::string& str, UInt16 n);
	static void appendHex(std::string& str, UInt32 n);
	static int nibble(char hex);
	void fromNetwork();
	void toNetwork();

private:
	UInt32 _timeLow;
	UInt16 _timeMid;
	UInt16 _timeHiAndVersion;
	UInt16 _clockSeq;
	UInt8  _node[6];
	
	friend class UUIDGenerator;
};


//
// inlines
//
inline bool UUID::operator == (const UUID& uuid) const
{
	return compare(uuid) == 0;
}


inline bool UUID::operator != (const UUID& uuid) const
{
	return compare(uuid) != 0;
}


inline bool UUID::operator < (const UUID& uuid) const
{
	return compare(uuid) < 0;
}


inline bool UUID::operator <= (const UUID& uuid) const
{
	return compare(uuid) <= 0;
}


inline bool UUID::operator > (const UUID& uuid) const
{
	return compare(uuid) > 0;
}


inline bool UUID::operator >= (const UUID& uuid) const
{
	return compare(uuid) >= 0;
}


inline UUID::Version UUID::version() const
{
	return Version(_timeHiAndVersion >> 12);
}


inline bool UUID::isNil() const
{
	return compare(nil()) == 0;
}


Foundation_END


#endif // Foundation_UUID_INCLUDED

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