📄 fpenvironment_win32.h
字号:
//
// FPEnvironment_WIN32.h
//
// $Id: //poco/Main/Foundation/include/Foundation/FPEnvironment_WIN32.h#5 $
//
// Definitions of class FPEnvironmentImp for WIN32.
//
// Copyright (c) 2004, Guenter Obiltschnig/Applied Informatics.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Redistributions in any form must be accompanied by information on
// how to obtain complete source code for this software and any
// accompanying software that uses this software. The source code
// must either be included in the distribution or be available for no
// more than the cost of distribution plus a nominal fee, and must be
// freely redistributable under reasonable conditions. For an
// executable file, complete source code means the source code for all
// modules it contains. It does not include source code for modules or
// files that typically accompany the major components of the operating
// system on which the executable file runs.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
#ifndef Foundation_FPEnvironment_WIN32_INCLUDED
#define Foundation_FPEnvironment_WIN32_INCLUDED
#ifndef Foundation_Foundation_INCLUDED
#include "Foundation/Foundation.h"
#endif
#ifndef STD_FLOAT_INCLUDED
#include <float.h>
#define STD_FLOAT_INCLUDED
#endif
#ifndef STD_MATH_INCLUDED
#include <math.h>
#define STD_MATH_INCLUDED
#endif
Foundation_BEGIN
class Foundation_API FPEnvironmentImp
{
protected:
enum RoundingModeImp
{
FP_ROUND_DOWNWARD_IMP = RC_DOWN,
FP_ROUND_UPWARD_IMP = RC_UP,
FP_ROUND_TONEAREST_IMP = RC_NEAR,
FP_ROUND_TOWARDZERO_IMP = RC_CHOP
};
enum FlagImp
{
FP_DIVIDE_BY_ZERO_IMP = SW_ZERODIVIDE,
FP_INEXACT_IMP = SW_INEXACT,
FP_OVERFLOW_IMP = SW_OVERFLOW,
FP_UNDERFLOW_IMP = SW_UNDERFLOW,
FP_INVALID_IMP = SW_INVALID
};
FPEnvironmentImp();
FPEnvironmentImp(const FPEnvironmentImp& env);
~FPEnvironmentImp();
FPEnvironmentImp& operator = (const FPEnvironmentImp& env);
void keepCurrentImp();
static void clearFlagsImp();
static bool isFlagImp(FlagImp flag);
static void setRoundingModeImp(RoundingModeImp mode);
static RoundingModeImp getRoundingModeImp();
static bool isInfiniteImp(float value);
static bool isInfiniteImp(double value);
static bool isInfiniteImp(long double value);
static bool isNaNImp(float value);
static bool isNaNImp(double value);
static bool isNaNImp(long double value);
static float copySignImp(float target, float source);
static double copySignImp(double target, double source);
static long double copySignImp(long double target, long double source);
private:
unsigned _env;
};
//
// inlines
//
inline bool FPEnvironmentImp::isInfiniteImp(float value)
{
return _finite(value) == 0;
}
inline bool FPEnvironmentImp::isInfiniteImp(double value)
{
return _finite(value) == 0;
}
inline bool FPEnvironmentImp::isInfiniteImp(long double value)
{
return _finite(value) == 0;
}
inline bool FPEnvironmentImp::isNaNImp(float value)
{
return _isnan(value) != 0;
}
inline bool FPEnvironmentImp::isNaNImp(double value)
{
return _isnan(value) != 0;
}
inline bool FPEnvironmentImp::isNaNImp(long double value)
{
return _isnan(value) != 0;
}
inline float FPEnvironmentImp::copySignImp(float target, float source)
{
return float(_copysign(target, source));
}
inline double FPEnvironmentImp::copySignImp(double target, double source)
{
return _copysign(target, source);
}
inline long double FPEnvironmentImp::copySignImp(long double target, long double source)
{
return (source > 0 && target > 0) || (source < 0 && target < 0) ? target : -target;
}
Foundation_END
#endif // Foundation_FPEnvironment_WIN32_INCLUDED
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -