systemconfiguration.h

来自「This software aims to create an applet a」· C头文件 代码 · 共 111 行

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//
// SystemConfiguration.h
//
// $Id: //poco/Main/Util/include/Util/SystemConfiguration.h#1 $
//
// Definition of the SystemConfiguration class.
//
// Copyright (c) 2004-2005, Guenter Obiltschnig/Applied Informatics.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//
// 3. Redistributions in any form must be accompanied by information on
//    how to obtain complete source code for this software and any
//    accompanying software that uses this software.  The source code
//    must either be included in the distribution or be available for no
//    more than the cost of distribution plus a nominal fee, and must be
//    freely redistributable under reasonable conditions.  For an
//    executable file, complete source code means the source code for all
//    modules it contains.  It does not include source code for modules or
//    files that typically accompany the major components of the operating
//    system on which the executable file runs.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//


#ifndef Util_SystemConfiguration_INCLUDED
#define Util_SystemConfiguration_INCLUDED


#ifndef Util_Util_INCLUDED
#include "Util/Util.h"
#endif
#ifndef Util_AbstractConfiguration_INCLUDED
#include "Util/AbstractConfiguration.h"
#endif


Util_BEGIN


class Util_API SystemConfiguration: public AbstractConfiguration
	/// This class implements a Configuration interface to 
	/// various system properties and environment variables.
	///
	/// The following properties are supported:
	///   - system.osName: the operating system name
	///   - system.osVersion: the operating system version
	///   - system.osArchitecture: the operating system architecture
	///   - system.nodeName: the node (or host) name
	///   - system.currentDir: the current working directory
	///   - system.homeDir: the user's home directory
	///   - system.tempDir: the system's temporary directory
	///   - system.env.<NAME>: the environment variable with the given <NAME>.
	///
	/// An attempt to set a system variable will result in an
	/// InvalidAccessException being thrown.
	/// 
	/// Enumerating environment variables is not supported. 
	/// An attemp to call keys("system.env") will return an empty range. 
{
public:
	SystemConfiguration();
		/// Creates the SystemConfiguration.

protected:
	bool getRaw(const std::string& key, std::string& value) const;
	void setRaw(const std::string& key, const std::string& value);
	void enumerate(const std::string& key, Keys& range) const;
	~SystemConfiguration();

private:
	static bool getEnv(const std::string& name, std::string& value);

	static const std::string OSNAME;
	static const std::string OSVERSION;
	static const std::string OSARCHITECTURE;
	static const std::string NODENAME;
	static const std::string CURRENTDIR;
	static const std::string HOMEDIR;
	static const std::string TEMPDIR;
	static const std::string ENV;
};


Util_END


#endif // Util_SystemConfiguration_INCLUDED

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