playtile.cpp

来自「Siemens 的SIMpad是一个多媒体设备」· C++ 代码 · 共 79 行

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/* * Copyright (C) 2002 Robert Ernst <robert.ernst@linux-solutions.at> * * This file may be distributed and/or modified under the terms of the * GNU General Public License version 2 as published by the Free Software * Foundation and appearing in the file LICENSE.GPL included in the * packaging of this file. * * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. * * See COPYING for GPL licensing information. * */#include <qpe/qpeapplication.h>#include <qwidget.h>#include <qpainter.h>#include "PlayTile.h"#include "SpriteCollection.h"PlayTile::PlayTile(QWidget *parent, SpriteCollection *sprites, int id,		   int state, const char *name, WFlags f) :    QWidget(parent, name, f){    m_sprites = sprites;    m_id = id;    m_state = state;}void PlayTile::paintEvent(QPaintEvent *event){    if (m_id == -1) {	return;    }    QPainter painter(this);    QColor white(255, 255, 255);    QColor darkgray(64, 64, 64);    int x2 = width() - 1;    int y2 = height() - 1;    painter.setPen(white);    painter.drawLine(0, 0, x2, 0);    painter.drawLine(0, 0, 0, y2);    painter.setPen(darkgray);    painter.drawLine(0, y2, x2, y2);    painter.drawLine(x2, 0, x2, y2);    m_sprites->drawChip(painter, 1, 1, m_state);}void PlayTile::mousePressEvent(QMouseEvent *event){    if (m_id != -1) {	emit tileClicked(m_id);    }}void PlayTile::setState(int state){    m_state = state;}void PlayTile::setId(int id){    m_id = id;}int PlayTile::state(void){    return m_state;}int PlayTile::id(void){    return m_id;}

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