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📄 sdl_ggivideo.c

📁 Simple DirectMedia Layer - Simple DirectMedia Layer 是一个跨平台的多媒体库设计用来提供快速图形framebuffer和音频驱动。应用MPEG为软件
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/*	SDL - Simple DirectMedia Layer	Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga	This library is free software; you can redistribute it and/or	modify it under the terms of the GNU Library General Public	License as published by the Free Software Foundation; either	version 2 of the License, or (at your option) any later version.	This library is distributed in the hope that it will be useful,	but WITHOUT ANY WARRANTY; without even the implied warranty of	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU	Library General Public License for more details.	You should have received a copy of the GNU Library General Public	License along with this library; if not, write to the Free	Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA	Sam Lantinga	slouken@libsdl.org*/#ifdef SAVE_RCSIDstatic char rcsid = "@(#) $Id: SDL_ggivideo.c,v 1.5 2002/03/06 11:23:04 slouken Exp $";#endif/* GGI-based SDL video driver implementation.*/#include <stdlib.h>#include <stdio.h>#include <fcntl.h>#include <unistd.h>#include <sys/mman.h>#include <ggi/ggi.h>#include <ggi/gii.h>#include "SDL.h"#include "SDL_error.h"#include "SDL_video.h"#include "SDL_mouse.h"#include "SDL_sysvideo.h"#include "SDL_pixels_c.h"#include "SDL_events_c.h"#include "SDL_ggivideo.h"#include "SDL_ggimouse_c.h"#include "SDL_ggievents_c.h"struct private_hwdata{	ggi_visual_t vis;};ggi_visual_t VIS;/* Initialization/Query functions */static int GGI_VideoInit(_THIS, SDL_PixelFormat *vformat);static SDL_Rect **GGI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);static SDL_Surface *GGI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);static int GGI_SetColors(_THIS, int firstcolor, int ncolors,			 SDL_Color *colors);static void GGI_VideoQuit(_THIS);/* Hardware surface functions */static int GGI_AllocHWSurface(_THIS, SDL_Surface *surface);static int GGI_LockHWSurface(_THIS, SDL_Surface *surface);static void GGI_UnlockHWSurface(_THIS, SDL_Surface *surface);static void GGI_FreeHWSurface(_THIS, SDL_Surface *surface);/* GGI driver bootstrap functions */static int GGI_Available(void){	ggi_visual_t *vis;	vis = NULL;	if (ggiInit() == 0) {		vis = ggiOpen(NULL);		if (vis != NULL) {			ggiClose(vis);		}	}	return (vis != NULL);}static void GGI_DeleteDevice(SDL_VideoDevice *device){	free(device->hidden);	free(device);}static SDL_VideoDevice *GGI_CreateDevice(int devindex){	SDL_VideoDevice *device;	/* Initialize all variables that we clean on shutdown */	device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));	if ( device ) {		memset(device, 0, (sizeof *device));		device->hidden = (struct SDL_PrivateVideoData *)				malloc((sizeof *device->hidden));	}	if ( (device == NULL) || (device->hidden == NULL) ) {		SDL_OutOfMemory();		if ( device ) {			free(device);		}		return(0);	}	memset(device->hidden, 0, (sizeof *device->hidden));	/* Set the function pointers */	device->VideoInit = GGI_VideoInit;	device->ListModes = GGI_ListModes;	device->SetVideoMode = GGI_SetVideoMode;	device->SetColors = GGI_SetColors;	device->UpdateRects = NULL;	device->VideoQuit = GGI_VideoQuit;	device->AllocHWSurface = GGI_AllocHWSurface;	device->CheckHWBlit = NULL;	device->FillHWRect = NULL;	device->SetHWColorKey = NULL;	device->SetHWAlpha = NULL;	device->LockHWSurface = GGI_LockHWSurface;	device->UnlockHWSurface = GGI_UnlockHWSurface;	device->FlipHWSurface = NULL;	device->FreeHWSurface = GGI_FreeHWSurface;	device->SetCaption = NULL;	device->SetIcon = NULL;	device->IconifyWindow = NULL;	device->GrabInput = NULL;	device->GetWMInfo = NULL;	device->InitOSKeymap = GGI_InitOSKeymap;	device->PumpEvents = GGI_PumpEvents;	device->free = GGI_DeleteDevice;	return device;}VideoBootStrap GGI_bootstrap = {	"ggi", "General Graphics Interface (GGI)",	GGI_Available, GGI_CreateDevice};static SDL_Rect video_mode;static SDL_Rect *SDL_modelist[4] = { NULL, NULL, NULL, NULL };int GGI_VideoInit(_THIS, SDL_PixelFormat *vformat){	ggi_mode mode =	{		1,		{ GGI_AUTO, GGI_AUTO },		{ GGI_AUTO, GGI_AUTO },		{ 0, 0 },		GT_AUTO,		{ GGI_AUTO, GGI_AUTO }	};		struct private_hwdata *priv;	ggi_color pal[256], map[256];	const ggi_directbuffer *db;	int err, num_bufs;	ggi_pixel white, black;		priv = malloc(sizeof(struct private_hwdata));	if (priv == NULL)	{		SDL_SetError("Unhandled GGI mode type!\n");		GGI_VideoQuit(NULL);	}		if (ggiInit() != 0)	{		SDL_SetError("Unable to initialize GGI!\n");		GGI_VideoQuit(NULL);	}		VIS = ggiOpen(NULL);	if (VIS == NULL)	{		SDL_SetError("Unable to open default GGI visual!\n");		ggiExit();		GGI_VideoQuit(NULL);	}		ggiSetFlags(VIS, GGIFLAG_ASYNC);		/* Validate mode, autodetecting any GGI_AUTO or GT_AUTO fields */	ggiCheckMode(VIS, &mode);		/* At this point we should have a valid mode - try to set it */	err = ggiSetMode(VIS, &mode);		/* If we couldn't set _any_ modes, something is very wrong */	if (err)	{		SDL_SetError("Can't set a mode!\n");		ggiClose(VIS);		ggiExit();		GGI_VideoQuit(NULL);	}	/* Set a palette for palletized modes */	if (GT_SCHEME(mode.graphtype) == GT_PALETTE)	{		ggiSetColorfulPalette(VIS);		ggiGetPalette(VIS, 0, 1 << vformat->BitsPerPixel, pal);	}		/* Now we try to get the DirectBuffer info, which determines whether	 * SDL can access hardware surfaces directly. */		num_bufs = ggiDBGetNumBuffers(VIS);	if (num_bufs > 0)	{		db = ggiDBGetBuffer(VIS, 0); /* Only handle one DB for now */				vformat->BitsPerPixel = db->buffer.plb.pixelformat->depth;				vformat->Rmask = db->buffer.plb.pixelformat->red_mask;		vformat->Gmask = db->buffer.plb.pixelformat->green_mask;		vformat->Bmask = db->buffer.plb.pixelformat->blue_mask;				/* Fill in our hardware acceleration capabilities */			this->info.wm_available = 0;		this->info.hw_available = 1;		this->info.video_mem = db->buffer.plb.stride * mode.virt.y;	}	video_mode.x = 0;	video_mode.y = 0;	video_mode.w = mode.virt.x;	video_mode.h = mode.virt.y;	SDL_modelist[((vformat->BitsPerPixel + 7) / 8) - 1] = &video_mode;	/* We're done! */	return(0);}static SDL_Rect **GGI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags){	return(&SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]);}/* Various screen update functions available */static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);SDL_Surface *GGI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags){	ggi_mode mode =	{		1,		{ GGI_AUTO, GGI_AUTO },		{ GGI_AUTO, GGI_AUTO },		{ 0, 0 },		GT_AUTO,		{ GGI_AUTO, GGI_AUTO }	};        const ggi_directbuffer *db;	ggi_color pal[256];	int err;	fprintf(stderr, "GGI_SetVideoMode()\n");		mode.visible.x = mode.virt.x = width;	mode.visible.y = mode.virt.y = height;		/* Translate requested SDL bit depth into a GGI mode */		switch (bpp)	{		case 1:  mode.graphtype = GT_1BIT;  break;		case 2:  mode.graphtype = GT_2BIT;  break;		case 4:  mode.graphtype = GT_4BIT;  break;		case 8:  mode.graphtype = GT_8BIT;  break;		case 15: mode.graphtype = GT_15BIT; break;		case 16: mode.graphtype = GT_16BIT; break;		case 24: mode.graphtype = GT_24BIT; break;		case 32: mode.graphtype = GT_32BIT; break;		default:		SDL_SetError("Unknown SDL bit depth, using GT_AUTO....\n");		mode.graphtype = GT_AUTO;	}		/* Validate mode, autodetecting any GGI_AUTO or GT_AUTO fields */	ggiCheckMode(VIS, &mode);		/* At this point we should have a valid mode - try to set it */	err = ggiSetMode(VIS, &mode);	/* If we couldn't set _any_ modes, something is very wrong */	if (err)	{		SDL_SetError("Can't set a mode!\n");		ggiClose(VIS);		ggiExit();		GGI_VideoQuit(NULL);	}		/* Set a palette for palletized modes */	if (GT_SCHEME(mode.graphtype) == GT_PALETTE)	{		ggiSetColorfulPalette(VIS);		ggiGetPalette(VIS, 0, 1 << bpp, pal);	}		db = ggiDBGetBuffer(VIS, 0);		/* Set up the new mode framebuffer */	current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE);	current->w = mode.virt.x;	current->h = mode.virt.y;	current->pitch = db->buffer.plb.stride;	current->pixels = db->read;	/* Set the blit function */	this->UpdateRects = GGI_DirectUpdate;	/* We're done */	return(current);}static int GGI_AllocHWSurface(_THIS, SDL_Surface *surface){	return(-1);}static void GGI_FreeHWSurface(_THIS, SDL_Surface *surface){	return;}static int GGI_LockHWSurface(_THIS, SDL_Surface *surface){	return(0);}static void GGI_UnlockHWSurface(_THIS, SDL_Surface *surface){	return;}static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects){	int i;	/*	ggiFlush(VIS); */		for (i = 0; i < numrects; i++)	{		ggiFlushRegion(VIS, rects[i].x, rects[i].y, rects[i].w, rects[i].h);	}	return;}int GGI_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors){	int i;	ggi_color pal[256];	/* Set up the colormap */	for (i = 0; i < ncolors; i++)	{		pal[i].r = (colors[i].r << 8) | colors[i].r;		pal[i].g = (colors[i].g << 8) | colors[i].g;		pal[i].b = (colors[i].b << 8) | colors[i].b;	}		ggiSetPalette(VIS, firstcolor, ncolors, pal);		return 1;}	void GGI_VideoQuit(_THIS){}void GGI_FinalQuit(void) {}

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