📄 sdl_gemvideo.c
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v_show_c(VDI_handle, 1);}static void GEM_LockScreen(_THIS){ if (!GEM_locked) { /* Reserve memory space, used to be sure of compatibility */ form_dial( FMD_START, 0,0,0,0, 0,0,VDI_w,VDI_h); /* Lock AES */ wind_update(BEG_UPDATE); wind_update(BEG_MCTRL); GEM_locked=SDL_TRUE; }}static void GEM_UnlockScreen(_THIS){ if (GEM_locked) { /* Restore screen memory, and send REDRAW to all apps */ form_dial( FMD_FINISH, 0,0,0,0, 0,0,VDI_w,VDI_h); /* Unlock AES */ wind_update(END_MCTRL); wind_update(END_UPDATE); GEM_locked=SDL_FALSE; }}SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags){ int maxwidth, maxheight; Uint32 modeflags, screensize; SDL_bool use_shadow; GEM_FreeBuffers(this); /*--- Verify if asked mode can be used ---*/ if (flags & SDL_FULLSCREEN) { maxwidth=VDI_w; maxheight=VDI_h; } else { /* Windowed mode */ maxwidth=GEM_desk_w; maxheight=GEM_desk_h; } if ((maxwidth < width) || (maxheight < height) || (VDI_bpp != bpp)) { SDL_SetError("Couldn't find requested mode in list"); return(NULL); } /*--- Allocate the new pixel format for the screen ---*/ if ( ! SDL_ReallocFormat(current, VDI_bpp, VDI_redmask, VDI_greenmask, VDI_bluemask, VDI_alphamask) ) { SDL_SetError("Couldn't allocate new pixel format for requested mode"); return(NULL); } /*--- Allocate shadow buffer if needed ---*/ use_shadow=SDL_FALSE; if (flags & SDL_FULLSCREEN) { if (!VDI_screen) { /* No access to real framebuffer, use shadow surface */ use_shadow=SDL_TRUE; } else { if (VDI_format==VDI_FORMAT_INTER) { /* Real framebuffer, interleaved bitplanes, use shadow surface */ use_shadow=SDL_TRUE; } else if (flags & SDL_DOUBLEBUF) { /* Real framebuffer, double-buffered, use shadow surface */ use_shadow=SDL_TRUE; modeflags |= SDL_DOUBLEBUF; } } } else { /* Windowed mode, always with shadow surface */ use_shadow=SDL_TRUE; } if (use_shadow) { screensize = width * height * VDI_pixelsize; GEM_buffer = Atari_SysMalloc(screensize, MX_PREFTTRAM); if (GEM_buffer==NULL) { fprintf(stderr,"Unable to allocate shadow buffer\n"); return NULL; } memset(GEM_buffer, 0, screensize); } /*--- Initialize screen ---*/ modeflags = 0; if (VDI_bpp == 8) { modeflags |= SDL_HWPALETTE; } if (flags & SDL_FULLSCREEN) { GEM_LockScreen(this); GEM_ClearScreen(this); modeflags |= SDL_FULLSCREEN; if (VDI_screen && (VDI_format==VDI_FORMAT_PACK) && !use_shadow) { modeflags |= SDL_HWSURFACE; } else { modeflags |= SDL_SWSURFACE; } } else { int posx,posy; short x2,y2,w2,h2; GEM_UnlockScreen(this); /* Center our window */ posx = GEM_desk_x; posy = GEM_desk_y; if (width<GEM_desk_w) posx += (GEM_desk_w - width) >> 1; if (height<GEM_desk_h) posy += (GEM_desk_h - height) >> 1; /* Calculate our window size and position */ if (!(flags & SDL_NOFRAME)) { GEM_win_type=NAME|MOVER|CLOSER|SMALLER; if (flags & SDL_RESIZABLE) { GEM_win_type |= FULLER|SIZER; modeflags |= SDL_RESIZABLE; } } else { GEM_win_type=0; modeflags |= SDL_NOFRAME; } if (!wind_calc(0, GEM_win_type, posx, posy, width, height, &x2, &y2, &w2, &h2)) { GEM_FreeBuffers(this); fprintf(stderr,"Can not calculate window attributes\n"); return NULL; } /* Create window */ GEM_handle=wind_create(GEM_win_type, x2, y2, w2, h2); if (GEM_handle<0) { GEM_FreeBuffers(this); fprintf(stderr,"Can not create window\n"); return NULL; } /* Setup window name */ wind_set(GEM_handle,WF_NAME,(short)(((unsigned long)GEM_title_name)>>16),(short)(((unsigned long)GEM_title_name) & 0xffff),0,0); /* Open the window */ wind_open(GEM_handle,x2,y2,w2,h2); modeflags |= SDL_SWSURFACE; } /* Set up the new mode framebuffer */ current->flags = modeflags; current->w = width; current->h = height; if (use_shadow) { current->pixels = GEM_buffer; current->pitch = width * (VDI_bpp >> 3); } else { current->pixels = VDI_screen; current->pixels += VDI_pitch * ((VDI_h - height) >> 1); current->pixels += VDI_pixelsize * ((VDI_w - width) >> 1); current->pitch = VDI_pitch; } this->UpdateRects = GEM_UpdateRects; /* We're done */ return(current);}/* We don't actually allow hardware surfaces other than the main one */static int GEM_AllocHWSurface(_THIS, SDL_Surface *surface){ return -1;}static void GEM_FreeHWSurface(_THIS, SDL_Surface *surface){ return;}/* We need to wait for vertical retrace on page flipped displays */static int GEM_LockHWSurface(_THIS, SDL_Surface *surface){ return(0);}static void GEM_UnlockHWSurface(_THIS, SDL_Surface *surface){ return;}static void GEM_UpdateRectsFullscreen(_THIS, int numrects, SDL_Rect *rects){ SDL_Surface *surface; MFDB mfdb_src; short blitcoords[8]; int i; surface = this->screen; if (VDI_screen) { if (VDI_format==VDI_FORMAT_INTER) { void *destscr; int destx; destscr = VDI_screen; destscr += VDI_pitch * ((VDI_h - surface->h) >> 1); destx = (VDI_w - surface->w) >> 1; destx &= ~15; destscr += destx; for (i=0;i<numrects;i++) { void *source,*destination; int x1,x2; x1 = rects[i].x & ~15; x2 = rects[i].x+rects[i].w; if (x2 & 15) { x2 = (x2 | 15) +1; } source = surface->pixels; source += surface->pitch * rects[i].y; source += x1; destination = destscr; destination += VDI_pitch * rects[i].y; destination += x1; /* Convert chunky to planar screen */ Atari_C2pConvert( source, destination, x2-x1, rects[i].h, SDL_FALSE, surface->pitch, VDI_pitch ); } return; } if (!(surface->flags & SDL_DOUBLEBUF)) { return; } } mfdb_src.fd_addr=surface->pixels; mfdb_src.fd_w=surface->w; mfdb_src.fd_h=surface->h; mfdb_src.fd_wdwidth=(surface->w) >> 4; mfdb_src.fd_stand=0; mfdb_src.fd_nplanes=surface->format->BitsPerPixel; mfdb_src.fd_r1=0; mfdb_src.fd_r2=0; mfdb_src.fd_r3=0; for ( i=0; i<numrects; ++i ) { blitcoords[0] = rects[i].x; blitcoords[1] = rects[i].y; blitcoords[2] = blitcoords[0] + rects[i].w - 1; blitcoords[3] = blitcoords[1] + rects[i].h - 1; blitcoords[4] = rects[i].x + ((VDI_w - surface->w) >> 1); blitcoords[5] = rects[i].y + ((VDI_h - surface->h) >> 1); blitcoords[6] = blitcoords[4] + rects[i].w - 1; blitcoords[7] = blitcoords[5] + rects[i].h - 1; vro_cpyfm(VDI_handle, S_ONLY, blitcoords, &mfdb_src, &VDI_dst_mfdb); }}static void GEM_UpdateRectsWindowed(_THIS, int numrects, SDL_Rect *rects){ short pxy[8], wind_pxy[8]; int i; wind_get(GEM_handle, WF_WORKXYWH, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3]); for ( i=0; i<numrects; ++i ) { pxy[0] = wind_pxy[0] + rects[i].x; pxy[1] = wind_pxy[1] + rects[i].y; pxy[2] = rects[i].w; pxy[3] = rects[i].h; GEM_wind_redraw(this, GEM_handle, pxy); }}static void GEM_UpdateRects(_THIS, int numrects, SDL_Rect *rects){ SDL_Surface *surface; surface = this->screen; if (surface->flags & SDL_FULLSCREEN) { GEM_UpdateRectsFullscreen(this, numrects, rects); } else { GEM_UpdateRectsWindowed(this, numrects, rects); }}static int GEM_FlipHWSurfaceFullscreen(_THIS, SDL_Surface *surface){ MFDB mfdb_src; short blitcoords[8]; if (VDI_screen) { if (VDI_format==VDI_FORMAT_INTER) { void *destscr; int destx; /* Center on destination screen */ destscr = VDI_screen; destscr += VDI_pitch * ((VDI_h - surface->h) >> 1); destx = (VDI_w - surface->w) >> 1; destx &= ~15; destscr += destx; /* Convert chunky to planar screen */ Atari_C2pConvert( surface->pixels, destscr, surface->w, surface->h, SDL_FALSE, surface->pitch, VDI_pitch ); return(0); } if (!(surface->flags & SDL_DOUBLEBUF)) { return(0); } } mfdb_src.fd_addr=surface->pixels; mfdb_src.fd_w=surface->w; mfdb_src.fd_h=surface->h; mfdb_src.fd_wdwidth=(surface->w) >> 4; mfdb_src.fd_stand=0; mfdb_src.fd_nplanes=surface->format->BitsPerPixel; mfdb_src.fd_r1=0; mfdb_src.fd_r2=0; mfdb_src.fd_r3=0; blitcoords[0] = 0; blitcoords[1] = 0; blitcoords[2] = surface->w - 1; blitcoords[3] = surface->h - 1; blitcoords[4] = (VDI_w - surface->w) >> 1; blitcoords[5] = (VDI_h - surface->h) >> 1; blitcoords[6] = blitcoords[4] + surface->w - 1; blitcoords[7] = blitcoords[5] + surface->h - 1; vro_cpyfm(VDI_handle, S_ONLY, blitcoords, &mfdb_src, &VDI_dst_mfdb); return(0);}static int GEM_FlipHWSurfaceWindowed(_THIS, SDL_Surface *surface){ short pxy[8]; /* Update the whole window */ wind_get(GEM_handle, WF_WORKXYWH, &pxy[0], &pxy[1], &pxy[2], &pxy[3]); GEM_wind_redraw(this, GEM_handle, pxy); return(0);}static int GEM_FlipHWSurface(_THIS, SDL_Surface *surface){ if (surface->flags & SDL_FULLSCREEN) { return GEM_FlipHWSurfaceFullscreen(this, surface); } else { return GEM_FlipHWSurfaceWindowed(this, surface); }}static int GEM_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors){ int i; SDL_Surface *surface; /* Do not change palette in True Colour */ surface = this->screen; if (surface->format->BitsPerPixel > 8) { return 1; } for(i = 0; i < ncolors; i++) { int r, g, b; short rgb[3]; r = colors[i].r; g = colors[i].g; b = colors[i].b; rgb[0] = (1000 * r) / 255; rgb[1] = (1000 * g) / 255; rgb[2] = (1000 * b) / 255; vs_color(VDI_handle, vdi_index[firstcolor+i], rgb); } return(1);}#if 0static int GEM_ToggleFullScreen(_THIS, int on){ if (on) { GEM_LockScreen(this); } else { GEM_UnlockScreen(this); } return(1);}#endif/* Note: If we are terminated, this could be called in the middle of another SDL video routine -- notably UpdateRects.*/void GEM_VideoQuit(_THIS){ SDL_AtariXbios_RestoreVectors(); GEM_FreeBuffers(this); GEM_UnlockScreen(this); appl_exit(); /* Restore palette */ if (VDI_oldnumcolors) { int i; for(i = 0; i < VDI_oldnumcolors; i++) { short rgb[3]; rgb[0] = VDI_oldpalette[i][0]; rgb[1] = VDI_oldpalette[i][1]; rgb[2] = VDI_oldpalette[i][2]; vs_color(VDI_handle, i, rgb); } } /* Close VDI workstation */ if (VDI_handle) { v_clsvwk(VDI_handle); } /* Free mode list */ if (SDL_modelist[0]) { free(SDL_modelist[0]); SDL_modelist[0]=NULL; } this->screen->pixels = NULL; }void GEM_wind_redraw(_THIS, int winhandle, short *inside){ short todo[4]; /* Tell AES we are going to update */ wind_update(BEG_UPDATE); v_hide_c(VDI_handle); /* Browse the rectangle list to redraw */ wind_get(winhandle, WF_FIRSTXYWH, &todo[0], &todo[1], &todo[2], &todo[3]); while (todo[2] && todo[3]) { if (rc_intersect((GRECT *)inside,(GRECT *)todo)) { todo[2] += todo[0]-1; todo[3] += todo[1]-1; refresh_window(this, winhandle, todo); } wind_get(winhandle, WF_NEXTXYWH, &todo[0], &todo[1], &todo[2], &todo[3]); } /* Update finished */ wind_update(END_UPDATE); v_show_c(VDI_handle,1);}static void refresh_window(_THIS, int winhandle, short *rect){ MFDB mfdb_src; short pxy[8], wind_pxy[8]; int iconified; SDL_Surface *surface; surface=this->screen; /* Is window iconified ? */ iconified = 0; if (GEM_wfeatures & (1<<WF_ICONIFY)) { wind_get(winhandle, WF_ICONIFY, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3]); iconified = pxy[0]; } wind_get(winhandle, WF_WORKXYWH, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3]); if (iconified) { /* Refresh icon */ mfdb_src.fd_addr=surface->pixels; /* Should be icon image */ mfdb_src.fd_w=surface->w; mfdb_src.fd_h=surface->h; mfdb_src.fd_wdwidth=mfdb_src.fd_w>>4; mfdb_src.fd_stand=0; mfdb_src.fd_nplanes=surface->format->BitsPerPixel; mfdb_src.fd_r1=0; mfdb_src.fd_r2=0; mfdb_src.fd_r3=0; } else { /* Refresh window */ mfdb_src.fd_addr=surface->pixels; mfdb_src.fd_w=surface->w; mfdb_src.fd_h=surface->h; mfdb_src.fd_wdwidth=mfdb_src.fd_w>>4; mfdb_src.fd_stand=0; mfdb_src.fd_nplanes=surface->format->BitsPerPixel; mfdb_src.fd_r1=0; mfdb_src.fd_r2=0; mfdb_src.fd_r3=0; } pxy[0] = rect[0] - wind_pxy[0]; pxy[1] = rect[1] - wind_pxy[1]; pxy[2] = pxy[0] + rect[2] - rect[0]; pxy[3] = pxy[1] + rect[3] - rect[1]; pxy[4] = rect[0]; pxy[5] = rect[1]; pxy[6] = rect[2]; pxy[7] = rect[3]; vro_cpyfm( VDI_handle, S_ONLY, pxy, &mfdb_src, &VDI_dst_mfdb);}
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