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📄 sdl_gemvideo.c

📁 Simple DirectMedia Layer - Simple DirectMedia Layer 是一个跨平台的多媒体库设计用来提供快速图形framebuffer和音频驱动。应用MPEG为软件
💻 C
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	v_show_c(VDI_handle, 1);}static void GEM_LockScreen(_THIS){	if (!GEM_locked) {		/* Reserve memory space, used to be sure of compatibility */		form_dial( FMD_START, 0,0,0,0, 0,0,VDI_w,VDI_h);		/* Lock AES */		wind_update(BEG_UPDATE);		wind_update(BEG_MCTRL);		GEM_locked=SDL_TRUE;	}}static void GEM_UnlockScreen(_THIS){	if (GEM_locked) {		/* Restore screen memory, and send REDRAW to all apps */		form_dial( FMD_FINISH, 0,0,0,0, 0,0,VDI_w,VDI_h);		/* Unlock AES */		wind_update(END_MCTRL);		wind_update(END_UPDATE);		GEM_locked=SDL_FALSE;	}}SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current,				int width, int height, int bpp, Uint32 flags){	int maxwidth, maxheight;	Uint32 modeflags, screensize;	SDL_bool use_shadow;	GEM_FreeBuffers(this);	/*--- Verify if asked mode can be used ---*/	if (flags & SDL_FULLSCREEN) {		maxwidth=VDI_w;		maxheight=VDI_h;	} else {		/* Windowed mode */		maxwidth=GEM_desk_w;		maxheight=GEM_desk_h;	}	if ((maxwidth < width) || (maxheight < height) || (VDI_bpp != bpp)) {		SDL_SetError("Couldn't find requested mode in list");		return(NULL);	}	/*--- Allocate the new pixel format for the screen ---*/	if ( ! SDL_ReallocFormat(current, VDI_bpp, VDI_redmask, VDI_greenmask, VDI_bluemask, VDI_alphamask) ) {		SDL_SetError("Couldn't allocate new pixel format for requested mode");		return(NULL);	}	/*--- Allocate shadow buffer if needed ---*/	use_shadow=SDL_FALSE;	if (flags & SDL_FULLSCREEN) {		if (!VDI_screen) {			/* No access to real framebuffer, use shadow surface */			use_shadow=SDL_TRUE;		} else {			if (VDI_format==VDI_FORMAT_INTER) {				/* Real framebuffer, interleaved bitplanes,				  use shadow surface */				use_shadow=SDL_TRUE;			} else if (flags & SDL_DOUBLEBUF) {				/* Real framebuffer, double-buffered,				  use shadow surface */				use_shadow=SDL_TRUE;				modeflags |= SDL_DOUBLEBUF;			}		}	} else {		/* Windowed mode, always with shadow surface */		use_shadow=SDL_TRUE;	}	if (use_shadow) {		screensize = width * height * VDI_pixelsize;		GEM_buffer = Atari_SysMalloc(screensize, MX_PREFTTRAM);		if (GEM_buffer==NULL) {			fprintf(stderr,"Unable to allocate shadow buffer\n");			return NULL;		}		memset(GEM_buffer, 0, screensize);	}	/*--- Initialize screen ---*/	modeflags = 0;	if (VDI_bpp == 8) {		modeflags |= SDL_HWPALETTE;	}	if (flags & SDL_FULLSCREEN) {		GEM_LockScreen(this);		GEM_ClearScreen(this);		modeflags |= SDL_FULLSCREEN;		if (VDI_screen && (VDI_format==VDI_FORMAT_PACK) && !use_shadow) {			modeflags |= SDL_HWSURFACE;		} else {			modeflags |= SDL_SWSURFACE;		}	} else {		int posx,posy;		short x2,y2,w2,h2;		GEM_UnlockScreen(this);		/* Center our window */		posx = GEM_desk_x;		posy = GEM_desk_y;		if (width<GEM_desk_w)			posx += (GEM_desk_w - width) >> 1;		if (height<GEM_desk_h)			posy += (GEM_desk_h - height) >> 1;		/* Calculate our window size and position */		if (!(flags & SDL_NOFRAME)) {			GEM_win_type=NAME|MOVER|CLOSER|SMALLER;			if (flags & SDL_RESIZABLE) {				GEM_win_type |= FULLER|SIZER;				modeflags |= SDL_RESIZABLE;			}		} else {			GEM_win_type=0;			modeflags |= SDL_NOFRAME;		}		if (!wind_calc(0, GEM_win_type, posx, posy, width, height, &x2, &y2, &w2, &h2)) {			GEM_FreeBuffers(this);			fprintf(stderr,"Can not calculate window attributes\n");			return NULL;		}		/* Create window */		GEM_handle=wind_create(GEM_win_type, x2, y2, w2, h2);		if (GEM_handle<0) {			GEM_FreeBuffers(this);			fprintf(stderr,"Can not create window\n");			return NULL;		}		/* Setup window name */		wind_set(GEM_handle,WF_NAME,(short)(((unsigned long)GEM_title_name)>>16),(short)(((unsigned long)GEM_title_name) & 0xffff),0,0);			/* Open the window */		wind_open(GEM_handle,x2,y2,w2,h2);		modeflags |= SDL_SWSURFACE;	}	/* Set up the new mode framebuffer */	current->flags = modeflags;	current->w = width;	current->h = height;	if (use_shadow) {		current->pixels = GEM_buffer;		current->pitch = width * (VDI_bpp >> 3);	} else {		current->pixels = VDI_screen;		current->pixels += VDI_pitch * ((VDI_h - height) >> 1);		current->pixels += VDI_pixelsize * ((VDI_w - width) >> 1);		current->pitch = VDI_pitch;	}	this->UpdateRects = GEM_UpdateRects;	/* We're done */	return(current);}/* We don't actually allow hardware surfaces other than the main one */static int GEM_AllocHWSurface(_THIS, SDL_Surface *surface){	return -1;}static void GEM_FreeHWSurface(_THIS, SDL_Surface *surface){	return;}/* We need to wait for vertical retrace on page flipped displays */static int GEM_LockHWSurface(_THIS, SDL_Surface *surface){	return(0);}static void GEM_UnlockHWSurface(_THIS, SDL_Surface *surface){	return;}static void GEM_UpdateRectsFullscreen(_THIS, int numrects, SDL_Rect *rects){	SDL_Surface *surface;	MFDB mfdb_src;	short blitcoords[8];	int i;	surface = this->screen;	if (VDI_screen) {		if (VDI_format==VDI_FORMAT_INTER) {			void *destscr;			int destx;						destscr = VDI_screen;			destscr += VDI_pitch * ((VDI_h - surface->h) >> 1);			destx = (VDI_w - surface->w) >> 1;			destx &= ~15;			destscr += destx;			for (i=0;i<numrects;i++) {				void *source,*destination;				int x1,x2;				x1 = rects[i].x & ~15;				x2 = rects[i].x+rects[i].w;				if (x2 & 15) {					x2 = (x2 | 15) +1;				}				source = surface->pixels;				source += surface->pitch * rects[i].y;				source += x1;				destination = destscr;				destination += VDI_pitch * rects[i].y;				destination += x1;				/* Convert chunky to planar screen */				Atari_C2pConvert(					source,					destination,					x2-x1,					rects[i].h,					SDL_FALSE,					surface->pitch,					VDI_pitch				);			}			return;		}		if (!(surface->flags & SDL_DOUBLEBUF)) {			return;		}	}	mfdb_src.fd_addr=surface->pixels;	mfdb_src.fd_w=surface->w;	mfdb_src.fd_h=surface->h;	mfdb_src.fd_wdwidth=(surface->w) >> 4;	mfdb_src.fd_stand=0;	mfdb_src.fd_nplanes=surface->format->BitsPerPixel;	mfdb_src.fd_r1=0;	mfdb_src.fd_r2=0;	mfdb_src.fd_r3=0;	for ( i=0; i<numrects; ++i ) {		blitcoords[0] = rects[i].x;		blitcoords[1] = rects[i].y;		blitcoords[2] = blitcoords[0] + rects[i].w - 1;		blitcoords[3] = blitcoords[1] + rects[i].h - 1;		blitcoords[4] = rects[i].x + ((VDI_w - surface->w) >> 1);		blitcoords[5] = rects[i].y + ((VDI_h - surface->h) >> 1);		blitcoords[6] = blitcoords[4] + rects[i].w - 1;		blitcoords[7] = blitcoords[5] + rects[i].h - 1;		vro_cpyfm(VDI_handle, S_ONLY, blitcoords, &mfdb_src, &VDI_dst_mfdb);	}}static void GEM_UpdateRectsWindowed(_THIS, int numrects, SDL_Rect *rects){	short pxy[8], wind_pxy[8];	int i;	wind_get(GEM_handle, WF_WORKXYWH, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3]);	for ( i=0; i<numrects; ++i ) {		pxy[0] = wind_pxy[0] + rects[i].x;		pxy[1] = wind_pxy[1] + rects[i].y;		pxy[2] = rects[i].w;		pxy[3] = rects[i].h;		GEM_wind_redraw(this, GEM_handle, pxy);	}}static void GEM_UpdateRects(_THIS, int numrects, SDL_Rect *rects){	SDL_Surface *surface;	surface = this->screen;	if (surface->flags & SDL_FULLSCREEN) {		GEM_UpdateRectsFullscreen(this, numrects, rects);	} else {		GEM_UpdateRectsWindowed(this, numrects, rects);	}}static int GEM_FlipHWSurfaceFullscreen(_THIS, SDL_Surface *surface){	MFDB mfdb_src;	short blitcoords[8];	if (VDI_screen) {		if (VDI_format==VDI_FORMAT_INTER) {			void *destscr;			int destx;						/* Center on destination screen */			destscr = VDI_screen;			destscr += VDI_pitch * ((VDI_h - surface->h) >> 1);			destx = (VDI_w - surface->w) >> 1;			destx &= ~15;			destscr += destx;			/* Convert chunky to planar screen */			Atari_C2pConvert(				surface->pixels,				destscr,				surface->w,				surface->h,				SDL_FALSE,				surface->pitch,				VDI_pitch			);			return(0);		}		if (!(surface->flags & SDL_DOUBLEBUF)) {			return(0);		}	}		mfdb_src.fd_addr=surface->pixels;	mfdb_src.fd_w=surface->w;	mfdb_src.fd_h=surface->h;	mfdb_src.fd_wdwidth=(surface->w) >> 4;	mfdb_src.fd_stand=0;	mfdb_src.fd_nplanes=surface->format->BitsPerPixel;	mfdb_src.fd_r1=0;	mfdb_src.fd_r2=0;	mfdb_src.fd_r3=0;	blitcoords[0] = 0;	blitcoords[1] = 0;	blitcoords[2] = surface->w - 1;	blitcoords[3] = surface->h - 1;	blitcoords[4] = (VDI_w - surface->w) >> 1;	blitcoords[5] = (VDI_h - surface->h) >> 1;	blitcoords[6] = blitcoords[4] + surface->w - 1;	blitcoords[7] = blitcoords[5] + surface->h - 1;	vro_cpyfm(VDI_handle, S_ONLY, blitcoords, &mfdb_src, &VDI_dst_mfdb);	return(0);}static int GEM_FlipHWSurfaceWindowed(_THIS, SDL_Surface *surface){	short	pxy[8];	/* Update the whole window */	wind_get(GEM_handle, WF_WORKXYWH, &pxy[0], &pxy[1], &pxy[2], &pxy[3]);	GEM_wind_redraw(this, GEM_handle, pxy);	return(0);}static int GEM_FlipHWSurface(_THIS, SDL_Surface *surface){	if (surface->flags & SDL_FULLSCREEN) {		return GEM_FlipHWSurfaceFullscreen(this, surface);	} else {		return GEM_FlipHWSurfaceWindowed(this, surface);	}}static int GEM_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors){	int i;	SDL_Surface *surface;	/* Do not change palette in True Colour */	surface = this->screen;	if (surface->format->BitsPerPixel > 8) {		return 1;	}	for(i = 0; i < ncolors; i++)	{		int		r, g, b;		short	rgb[3];		r = colors[i].r;		g = colors[i].g;		b = colors[i].b;		rgb[0] = (1000 * r) / 255;		rgb[1] = (1000 * g) / 255;		rgb[2] = (1000 * b) / 255;		vs_color(VDI_handle, vdi_index[firstcolor+i], rgb);	}	return(1);}#if 0static int GEM_ToggleFullScreen(_THIS, int on){	if (on) {		GEM_LockScreen(this);	} else {		GEM_UnlockScreen(this);	}	return(1);}#endif/* Note:  If we are terminated, this could be called in the middle of   another SDL video routine -- notably UpdateRects.*/void GEM_VideoQuit(_THIS){	SDL_AtariXbios_RestoreVectors();	GEM_FreeBuffers(this);	GEM_UnlockScreen(this);	appl_exit();	/* Restore palette */	if (VDI_oldnumcolors) {		int i;		for(i = 0; i < VDI_oldnumcolors; i++) {			short	rgb[3];			rgb[0] = VDI_oldpalette[i][0];			rgb[1] = VDI_oldpalette[i][1];			rgb[2] = VDI_oldpalette[i][2];			vs_color(VDI_handle, i, rgb);		}	}	/* Close VDI workstation */	if (VDI_handle) {		v_clsvwk(VDI_handle);	}	/* Free mode list */	if (SDL_modelist[0]) {		free(SDL_modelist[0]);		SDL_modelist[0]=NULL;	}	this->screen->pixels = NULL;	}void GEM_wind_redraw(_THIS, int winhandle, short *inside){	short todo[4];	/* Tell AES we are going to update */	wind_update(BEG_UPDATE);	v_hide_c(VDI_handle);	/* Browse the rectangle list to redraw */	wind_get(winhandle, WF_FIRSTXYWH, &todo[0], &todo[1], &todo[2], &todo[3]);	while (todo[2] && todo[3]) {		if (rc_intersect((GRECT *)inside,(GRECT *)todo)) {			todo[2] += todo[0]-1;			todo[3] += todo[1]-1;			refresh_window(this, winhandle, todo);		}		wind_get(winhandle, WF_NEXTXYWH, &todo[0], &todo[1], &todo[2], &todo[3]);	}	/* Update finished */	wind_update(END_UPDATE);	v_show_c(VDI_handle,1);}static void refresh_window(_THIS, int winhandle, short *rect){	MFDB	mfdb_src;	short	pxy[8], wind_pxy[8];	int iconified;	SDL_Surface *surface;	surface=this->screen;	/* Is window iconified ? */	iconified = 0;	if (GEM_wfeatures & (1<<WF_ICONIFY)) {		wind_get(winhandle, WF_ICONIFY, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3]);		iconified = pxy[0];	}	wind_get(winhandle, WF_WORKXYWH, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3]);	if (iconified) {		/* Refresh icon */		mfdb_src.fd_addr=surface->pixels;	/* Should be icon image */		mfdb_src.fd_w=surface->w;		mfdb_src.fd_h=surface->h;		mfdb_src.fd_wdwidth=mfdb_src.fd_w>>4;	  	mfdb_src.fd_stand=0;  		mfdb_src.fd_nplanes=surface->format->BitsPerPixel;		mfdb_src.fd_r1=0;  		mfdb_src.fd_r2=0;	  	mfdb_src.fd_r3=0;	} else {		/* Refresh window */		mfdb_src.fd_addr=surface->pixels;		mfdb_src.fd_w=surface->w;		mfdb_src.fd_h=surface->h;		mfdb_src.fd_wdwidth=mfdb_src.fd_w>>4;	  	mfdb_src.fd_stand=0;  		mfdb_src.fd_nplanes=surface->format->BitsPerPixel;		mfdb_src.fd_r1=0;  		mfdb_src.fd_r2=0;	  	mfdb_src.fd_r3=0;	}	pxy[0] = rect[0] - wind_pxy[0];	pxy[1] = rect[1] - wind_pxy[1]; 	pxy[2] = pxy[0] + rect[2] - rect[0];    	pxy[3] = pxy[1] + rect[3] - rect[1];  	pxy[4] = rect[0];	pxy[5] = rect[1];	pxy[6] = rect[2];  	pxy[7] = rect[3];	vro_cpyfm( VDI_handle, S_ONLY, pxy, &mfdb_src, &VDI_dst_mfdb);}

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