📄 sdl_macgl_c.h
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org*/#ifdef SAVE_RCSIDstatic char rcsid = "@(#) $Id: SDL_macgl_c.h,v 1.4 2002/03/06 11:23:05 slouken Exp $";#endif/* AGL implementation of SDL OpenGL support */#ifdef HAVE_OPENGL#ifdef MACOSX#include <OpenGL/gl.h> /* OpenGL.framework */#include <AGL/agl.h> /* AGL.framework */#else#include <GL/gl.h>#include <agl.h>#endif /* MACOSX */#endif /* HAVE_OPENGL *//* OpenGL functions */extern int Mac_GL_Init(_THIS);extern void Mac_GL_Quit(_THIS);#ifdef HAVE_OPENGLextern int Mac_GL_MakeCurrent(_THIS);extern int Mac_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);extern void Mac_GL_SwapBuffers(_THIS);#endif
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