📄 sdl_ph_video.h
字号:
/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org*/#ifndef _SDL_ph_video_h#define _SDL_ph_video_h#include "SDL_mouse.h"#include "SDL_sysvideo.h"#include "Ph.h"#include "Pt.h"#include <photon/Pg.h>#include <photon/PdDirect.h>#ifdef HAVE_OPENGL#include <photon/PdGL.h>#endif /* HAVE_OPENGL *//* Hidden "this" pointer for the video functions */#define _THIS SDL_VideoDevice *this#define PH_OGL_MAX_ATTRIBS 32#define SDLPH_PAL_NONE 0x00000000L#define SDLPH_PAL_EMULATE 0x00000001L#define SDLPH_PAL_SYSTEM 0x00000002Ltypedef union vidptr{ uint8_t *volatile ptr8; uint16_t *volatile ptr16; uint32_t *volatile ptr32; } VidPtr_t;typedef struct { unsigned char *Y; unsigned char *V; unsigned char *U;}FRAMEDATA;#define EVENT_SIZE sizeof( PhEvent_t ) + 1000/* Private display data */struct SDL_PrivateVideoData { PgDisplaySettings_t mode_settings; PtWidget_t *Window; /* used to handle input events */ PhImage_t *image; /* used to display image */#ifdef HAVE_OPENGL PdOpenGLContext_t* OGLContext; /* OpenGL context */#endif /* HAVE_OPENGL */ PgColor_t ph_palette[_Pg_MAX_PALETTE]; struct { PdDirectContext_t *direct_context; PdOffscreenContext_t *offscreen_context; VidPtr_t dc_ptr; FRAMEDATA *CurrentFrameData; FRAMEDATA *FrameData0; FRAMEDATA *FrameData1; int current; long flags; } ocimage; PgHWCaps_t graphics_card_caps; /* Graphics card caps at the moment of start */ int old_video_mode; /* Stored mode before fullscreen switch */ int old_refresh_rate; /* Stored refresh rate befor fullscreen switch */ /* The current width and height of the fullscreen mode */ int current_w; int current_h; /* Support for internal mouse warping */ struct { int x; int y; } mouse_last; struct { int numerator; int denominator; int threshold; } mouse_accel; int mouse_relative; WMcursor* BlankCursor; int depth; /* current visual depth (not bpp) */ int desktopbpp; /* bpp of desktop at the moment of start */ int desktoppal; /* palette mode emulation or system */ int captionflag; /* caption setting flag */ int use_vidmode; int currently_fullscreen; /* Automatic mode switching support (entering/leaving fullscreen) */ Uint32 switch_waiting; Uint32 switch_time; /* Prevent too many XSync() calls */ int blit_queued; PhEvent_t* event;};#define mode_settings (this->hidden->mode_settings)#define window (this->hidden->Window)#define oglctx (this->hidden->OGLContext)#define SDL_Image (this->hidden->image)#define OCImage (this->hidden->ocimage)#define old_video_mode (this->hidden->old_video_mode)#define old_refresh_rate (this->hidden->old_refresh_rate)#define graphics_card_caps (this->hidden->graphics_card_caps)#define desktopbpp (this->hidden->desktopbpp)#define desktoppal (this->hidden->desktoppal)#define ph_palette (this->hidden->ph_palette)/* Old variable names */#define current_w (this->hidden->current_w)#define current_h (this->hidden->current_h)#define mouse_last (this->hidden->mouse_last)#define mouse_accel (this->hidden->mouse_accel)#define mouse_relative (this->hidden->mouse_relative)#define saved_mode (this->hidden->saved_mode)#define saved_view (this->hidden->saved_view)#define use_vidmode (this->hidden->use_vidmode)#define currently_fullscreen (this->hidden->currently_fullscreen)#define switch_waiting (this->hidden->switch_waiting)#define switch_time (this->hidden->switch_time)#define blit_queued (this->hidden->blit_queued)#define event (this->hidden->event)#define SDL_BlankCursor (this->hidden->BlankCursor)#define captionflag (this->hidden->captionflag)#endif /* _SDL_x11video_h */
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -