📄 sdl_gsvideo.c
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org*/#ifdef SAVE_RCSIDstatic char rcsid = "@(#) $Id: SDL_gsvideo.c,v 1.5 2002/03/06 11:23:06 slouken Exp $";#endif/* Framebuffer console based SDL video driver implementation.*/#include <stdlib.h>#include <stdio.h>#include <fcntl.h>#include <unistd.h>#include <sys/ioctl.h>#include <sys/mman.h>#include "SDL.h"#include "SDL_error.h"#include "SDL_video.h"#include "SDL_mouse.h"#include "SDL_sysvideo.h"#include "SDL_pixels_c.h"#include "SDL_events_c.h"#include "SDL_cursor_c.h"#include "SDL_gsvideo.h"#include "SDL_gsmouse_c.h"#include "SDL_gsevents_c.h"#include "SDL_gsyuv_c.h"/* Initialization/Query functions */static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat);static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);static void GS_VideoQuit(_THIS);/* Hardware surface functions */static int GS_AllocHWSurface(_THIS, SDL_Surface *surface);static int GS_LockHWSurface(_THIS, SDL_Surface *surface);static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface);static void GS_FreeHWSurface(_THIS, SDL_Surface *surface);/* GS driver bootstrap functions */static int GS_Available(void){ int console, memory; console = open(PS2_DEV_GS, O_RDWR, 0); if ( console >= 0 ) { close(console); } memory = open(PS2_DEV_MEM, O_RDWR, 0); if ( memory >= 0 ) { close(memory); } return((console >= 0) && (memory >= 0));}static void GS_DeleteDevice(SDL_VideoDevice *device){ free(device->hidden); free(device);}static SDL_VideoDevice *GS_CreateDevice(int devindex){ SDL_VideoDevice *this; /* Initialize all variables that we clean on shutdown */ this = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if ( this ) { memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateVideoData *) malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { free(this); } return(0); } memset(this->hidden, 0, (sizeof *this->hidden)); mouse_fd = -1; keyboard_fd = -1; /* Set the function pointers */ this->VideoInit = GS_VideoInit; this->ListModes = GS_ListModes; this->SetVideoMode = GS_SetVideoMode; this->CreateYUVOverlay = GS_CreateYUVOverlay; this->SetColors = GS_SetColors; this->UpdateRects = NULL; this->VideoQuit = GS_VideoQuit; this->AllocHWSurface = GS_AllocHWSurface; this->CheckHWBlit = NULL; this->FillHWRect = NULL; this->SetHWColorKey = NULL; this->SetHWAlpha = NULL; this->LockHWSurface = GS_LockHWSurface; this->UnlockHWSurface = GS_UnlockHWSurface; this->FlipHWSurface = NULL; this->FreeHWSurface = GS_FreeHWSurface; this->SetIcon = NULL; this->SetCaption = NULL; this->GetWMInfo = NULL; this->FreeWMCursor = GS_FreeWMCursor; this->CreateWMCursor = GS_CreateWMCursor; this->ShowWMCursor = GS_ShowWMCursor; this->MoveWMCursor = GS_MoveWMCursor; this->InitOSKeymap = GS_InitOSKeymap; this->PumpEvents = GS_PumpEvents; this->free = GS_DeleteDevice; return this;}VideoBootStrap PS2GS_bootstrap = { "ps2gs", "PlayStation 2 Graphics Synthesizer", GS_Available, GS_CreateDevice};/* These are the pixel formats for the 32, 24, and 16 bit video modes */static struct { int bpp; Uint32 r; Uint32 g; Uint32 b;} GS_pixelmasks[] = { { 32, 0x000000FF, /* RGB little-endian */ 0x0000FF00, 0x00FF0000 }, { 24, 0x000000FF, /* RGB little-endian */ 0x0000FF00, 0x00FF0000 }, { 16, 0x0000001f, /* RGB little-endian */ 0x000003e0, 0x00007c00 },};/* This is a mapping from SDL bytes-per-pixel to GS pixel format */static int GS_formatmap[] = { -1, /* 0 bpp, not a legal value */ -1, /* 8 bpp, not supported (yet?) */ PS2_GS_PSMCT16, /* 16 bpp */ PS2_GS_PSMCT24, /* 24 bpp */ PS2_GS_PSMCT32 /* 32 bpp */};static unsigned long long head_tags[] __attribute__((aligned(16))) = { 4 | (1LL << 60), /* GIFtag */ 0x0e, /* A+D */ 0, /* 2 */ PS2_GS_BITBLTBUF, 0, /* 4 */ PS2_GS_TRXPOS, 0, /* 6 */ PS2_GS_TRXREG, 0, /* 8 */ PS2_GS_TRXDIR};#define MAXIMG (32767 * 16)#define MAXTAGS 8static inline int loadimage_nonblock(int fd, struct ps2_image *image, int size, unsigned long long *hm, unsigned long long *im){ struct ps2_plist plist; struct ps2_packet packet[1 + MAXTAGS * 2]; int isize; int pnum, it, eop; char *data; /* initialize the variables */ data = (char *)image->ptr; pnum = it = eop = 0; plist.packet = packet; /* make BITBLT packet */ packet[pnum].ptr = hm; packet[pnum].len = sizeof(head_tags); pnum++; hm[2] = ((unsigned long long)image->fbp << 32) | ((unsigned long long)image->fbw << 48) | ((unsigned long long)image->psm << 56); hm[4] = ((unsigned long long)image->x << 32) | ((unsigned long long)image->y << 48); hm[6] = (unsigned long long)image->w | ((unsigned long long)image->h << 32); /* make image mode tags */ while (!eop) { isize = size > MAXIMG ? MAXIMG : size; size -= isize; eop = (size == 0); packet[pnum].ptr = &im[it]; packet[pnum].len = sizeof(unsigned long long) * 2; pnum++; im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); im[it++] = 0; packet[pnum].ptr = (void *)data; packet[pnum].len = isize; pnum++; data += isize; } plist.num = pnum; return ioctl(fd, PS2IOC_SENDL, &plist);}static unsigned long long tex_tags[] __attribute__((aligned(16))) = { 3 | (1LL << 60), /* GIFtag */ 0x0e, /* A+D */ 0, /* 2 */ PS2_GS_TEX0_1, (1 << 5) + (1 << 6), PS2_GS_TEX1_1, 0, PS2_GS_TEXFLUSH};static unsigned long long scale_tags[] __attribute__((aligned(16))) = { 5 | (1LL << 60), /* GIFtag */ 0x0e, /* A+D */ 6 + (1 << 4) + (1 << 8), PS2_GS_PRIM, ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), PS2_GS_UV, ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), PS2_GS_XYZ2, 0, /* 8 */ PS2_GS_UV, 0, /* 10 */ PS2_GS_XYZ2};int scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm){ struct ps2_plist plist; struct ps2_packet packet[2]; /* initialize the variables */ plist.num = 2; plist.packet = packet; packet[0].ptr = tm; packet[0].len = sizeof(tex_tags); packet[1].ptr = sm; packet[1].len = sizeof(scale_tags); return ioctl(fd, PS2IOC_SENDL, &plist);}static int power_of_2(int value){ int shift; for ( shift = 0; (1<<shift) < value; ++shift ) { /* Keep looking */ ; } return(shift);}static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat){ struct ps2_screeninfo vinfo; /* Initialize the library */ console_fd = open(PS2_DEV_GS, O_RDWR, 0); if ( console_fd < 0 ) { SDL_SetError("Unable to open %s", PS2_DEV_GS); return(-1); } memory_fd = open(PS2_DEV_MEM, O_RDWR, 0); if ( memory_fd < 0 ) { close(console_fd); console_fd = -1; SDL_SetError("Unable to open %s", PS2_DEV_MEM); return(-1); } /* Determine the current screen depth */ if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { close(memory_fd); close(console_fd); console_fd = -1; SDL_SetError("Couldn't get console pixel format"); return(-1); } switch (vinfo.psm) { /* Supported pixel formats */ case PS2_GS_PSMCT32: case PS2_GS_PSMCT24: case PS2_GS_PSMCT16: break; default: GS_VideoQuit(this); SDL_SetError("Unknown console pixel format: %d", vinfo.psm); return(-1); } vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; vformat->Rmask = GS_pixelmasks[vinfo.psm].r; vformat->Gmask = GS_pixelmasks[vinfo.psm].g; vformat->Bmask = GS_pixelmasks[vinfo.psm].b; saved_vinfo = vinfo; /* Enable mouse and keyboard support */ if ( GS_OpenKeyboard(this) < 0 ) { GS_VideoQuit(this); SDL_SetError("Unable to open keyboard"); return(-1); } if ( GS_OpenMouse(this) < 0 ) { const char *sdl_nomouse; sdl_nomouse = getenv("SDL_NOMOUSE"); if ( ! sdl_nomouse ) { GS_VideoQuit(this); SDL_SetError("Unable to open mouse"); return(-1);
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