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📄 sdl_main.cpp

📁 Simple DirectMedia Layer - Simple DirectMedia Layer 是一个跨平台的多媒体库设计用来提供快速图形framebuffer和音频驱动。应用MPEG为软件
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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public    License along with this library; if not, write to the Free    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA    Sam Lantinga    slouken@libsdl.org*//*    SDL_main.cpp    The Epoc executable startup functions     Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi)*/#include <e32std.h>#include <e32def.h>#include <e32svr.h>#include <e32base.h>#include <estlib.h>#include <stdlib.h>#include <stdio.h>#include <w32std.h>#include <apgtask.h>#include "SDL_error.h"#ifndef EXPORT_C# ifdef __VC32__#  define IMPORT_C __declspec(dllexport)#  define EXPORT_C __declspec(dllexport)# endif# ifdef __GCC32__#  define IMPORT_C#  define EXPORT_C __declspec(dllexport)# endif#endif#if defined(__WINS__)#include <estw32.h>IMPORT_C void RegisterWsExe(const TDesC &aName);#endif/* The prototype for the application's main() function */#define main	SDL_mainextern "C" int main (int argc, char *argv[], char *envp[]);extern "C" void exit (int ret);/* Epoc main function */GLDEF_C TInt E32Main()     {    /*  Get the clean-up stack */	CTrapCleanup* cleanup = CTrapCleanup::New();    #if defined(__WINS__)    /* arrange for access to Win32 stdin/stdout/stderr */   	RWin32Stream::StartServer();	    #endif    /* Arrange for multi-threaded operation */	SpawnPosixServerThread();	    /* Get args and environment */	int argc=0;	char** argv=0;	char** envp=0;	__crt0(argc,argv,envp);	    #if defined(__WINS__)	/* Cause the graphical Window Server to come into existence */	RSemaphore sem;	sem.CreateGlobal(_L("WsExeSem"),0);	RegisterWsExe(sem.FullName());    #endif    /* Start the application! */    /* Create stdlib */    _REENT;    /* Set process and thread priority */    RThread currentThread;    currentThread.Rename(_L("SdlProgram"));    currentThread.SetProcessPriority(EPriorityLow);    currentThread.SetPriority(EPriorityMuchLess);    /* Call stdlib main */    int ret = main(argc, argv, envp); /* !! process exits here if there is "exit()" in main! */	    /* Call exit */    exit(ret); /* !! process exits here! */			    /* Free resources and return */    CloseSTDLIB();   	delete cleanup;									    return(KErrNone);    }/* Epoc dll entry point */#if defined(__WINS__)GLDEF_C TInt E32Dll(TDllReason)	{	return(KErrNone);	}EXPORT_C TInt WinsMain(TAny *)	{    E32Main();	return KErrNone;	}#endif

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