sdl_systimer.cpp

来自「Simple DirectMedia Layer - Simple Direct」· C++ 代码 · 共 112 行

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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public    License along with this library; if not, write to the Free    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA    Sam Lantinga    slouken@libsdl.org*//*    SDL_systimer.cpp    Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi)*/#include <e32std.h>#include <e32hal.h>extern "C" {#include "SDL_error.h"#include "SDL_thread.h"#include "SDL_timer.h"#include "SDL_timer_c.h"static TUint start = 0;static TInt tickPeriodMilliSeconds;void SDL_StartTicks(void){	/* Set first ticks value */    start = User::TickCount();    TTimeIntervalMicroSeconds32 period;	TInt tmp = UserHal::TickPeriod(period);    tickPeriodMilliSeconds = period.Int() / 1000;}Uint32 SDL_GetTicks(void){    TUint deltaTics = User::TickCount() - start;	return(deltaTics * tickPeriodMilliSeconds); }void SDL_Delay(Uint32 ms){         User::After(TTimeIntervalMicroSeconds32(ms*1000));}/* Data to handle a single periodic alarm */static int timer_alive = 0;static SDL_Thread *timer = NULL;static int RunTimer(void *unused){	Uint32 ms;	while ( timer_alive ) {		if ( SDL_timer_running ) {			SDL_ThreadedTimerCheck();		}		SDL_Delay(10);	}	return(0);}/* This is only called if the event thread is not running */int SDL_SYS_TimerInit(void){	timer_alive = 1;	timer = SDL_CreateThread(RunTimer, NULL);	if ( timer == NULL )		return(-1);	return(SDL_SetTimerThreaded(1));}void SDL_SYS_TimerQuit(void){	timer_alive = 0;	if ( timer ) {		SDL_WaitThread(timer, NULL);		timer = NULL;	}}int SDL_SYS_StartTimer(void){	SDL_SetError("Internal logic error: Epoc uses threaded timer");	return(-1);}void SDL_SYS_StopTimer(void){	return;}}; // extern "C"

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