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📄 sdl_systhread.c

📁 Simple DirectMedia Layer - Simple DirectMedia Layer 是一个跨平台的多媒体库设计用来提供快速图形framebuffer和音频驱动。应用MPEG为软件
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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public    License along with this library; if not, write to the Free    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA    Sam Lantinga    slouken@libsdl.org*/#ifdef SAVE_RCSIDstatic char rcsid = "@(#) $Id: SDL_systhread.c,v 1.6 2002/03/06 11:23:02 slouken Exp $";#endif/* BeOS thread management routines for SDL */#include "SDL_error.h"#include "SDL_mutex.h"#include "SDL_thread.h"#include "SDL_thread_c.h"#include "SDL_systhread.h"#include "mydebug.h"typedef struct {	int (*func)(void *);	void *data;	SDL_Thread *info;	struct Task *wait;} thread_args;#ifndef MORPHOS#if defined(__SASC) && !defined(__PPC__) __saveds __asm Uint32 RunThread(register __a0 char *args )#elif defined(__PPC__)Uint32 RunThread(char *args)#elseUint32 __saveds RunThread(char *args __asm("a0") )#endif{	#ifdef STORMC4_WOS	thread_args *data=(thread_args *)args;	#else	thread_args *data=(thread_args *)atol(args);	#endif	struct Task *Father;	D(bug("Received data: %lx\n",data));	Father=data->wait;	SDL_RunThread(data);	Signal(Father,SIGBREAKF_CTRL_F);	D(bug("Thread with data %lx ended\n",data));	return(0);}#else#include <emul/emulinterface.h>Uint32 RunTheThread(void){	thread_args *data=(thread_args *)atol((char *)REG_A0);	struct Task *Father;	D(bug("Received data: %lx\n",data));	Father=data->wait;	SDL_RunThread(data);	Signal(Father,SIGBREAKF_CTRL_F);	D(bug("Thread with data %lx ended\n",data));	return(0);}struct EmulLibEntry RunThreadStruct={	TRAP_LIB,	0,	(ULONG)RunTheThread};void *RunThread=&RunThreadStruct;#endifint SDL_SYS_CreateThread(SDL_Thread *thread, void *args){	/* Create the thread and go! */	char buffer[20];	D(bug("Sending %lx to the new thread...\n",args));	if(args)		sprintf(buffer,"%ld",args);	#ifdef STORMC4_WOS	thread->handle=CreateTaskPPCTags(TASKATTR_CODE,	RunThread,					TASKATTR_NAME,	"SDL subtask",					TASKATTR_STACKSIZE, 100000,					(args ? TASKATTR_R3 : TAG_IGNORE), args,					TASKATTR_INHERITR2, TRUE,					TAG_DONE);	#else	thread->handle=(struct Task *)CreateNewProcTags(NP_Output,Output(),					NP_Name,(ULONG)"SDL subtask",					NP_CloseOutput, FALSE,					NP_StackSize,20000,					NP_Entry,(ULONG)RunThread,					args ? NP_Arguments : TAG_IGNORE,(ULONG)buffer,					TAG_DONE);	#endif	if(!thread->handle)	{		SDL_SetError("Not enough resources to create thread");		return(-1);	}	return(0);}void SDL_SYS_SetupThread(void){}Uint32 SDL_ThreadID(void){	return((Uint32)FindTask(NULL));}void SDL_SYS_WaitThread(SDL_Thread *thread){	SetSignal(0L,SIGBREAKF_CTRL_F|SIGBREAKF_CTRL_C);	Wait(SIGBREAKF_CTRL_F|SIGBREAKF_CTRL_C);}void SDL_SYS_KillThread(SDL_Thread *thread){	Signal((struct Task *)thread->handle,SIGBREAKF_CTRL_C);}

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