sdl_joystickeventstate.3

来自「Simple DirectMedia Layer - Simple Direct」· 3 代码 · 共 25 行

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.TH "SDL_JoystickEventState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" .SH "NAME"SDL_JoystickEventState\- Enable/disable joystick event polling.SH "SYNOPSIS".PP\fB#include "SDL\&.h".sp\fBint \fBSDL_JoystickEventState\fP\fR(\fBint state\fR);.SH "DESCRIPTION".PPThis function is used to enable or disable joystick event processing\&. With joystick event processing disabled you will have to update joystick states with \fI\fBSDL_JoystickUpdate\fP\fR and read the joystick information manually\&. \fBstate\fR is either \fBSDL_QUERY\fP, \fBSDL_ENABLE\fP or \fBSDL_IGNORE\fP\&..PP.RS\fBNote:  .PPJoystick event handling is prefered.RE.SH "RETURN VALUE".PPIf \fBstate\fR is \fBSDL_QUERY\fP then the current state is returned, otherwise the new processing \fBstate\fR is returned\&..SH "SEE ALSO".PP\fISDL Joystick Functions\fR, \fI\fBSDL_JoystickUpdate\fP\fR, \fI\fBSDL_JoyAxisEvent\fR\fR, \fI\fBSDL_JoyBallEvent\fR\fR, \fI\fBSDL_JoyButtonEvent\fR\fR, \fI\fBSDL_JoyHatEvent\fR\fR...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59

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